Jeremy Hammers the level 9 Cornac Archmage by StuipdSexyFlanders

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArchmage
Level / Exp9 / 80%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution19 (base 19)
Magic38 (base 33)
Willpower15 (base 13)
Cunning14 (base 11)

Resources

Life-2/185
Mana38/66
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision3
See Stealth7
See Invisible6

Offense: Mainhand

Damage15
Accuracy6
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower36.195911627476
Crit Chance10%
Speed1

Offense: Mind

Mindpower20.55
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)8 (30%)
Defense20.5
Ranged Defense20.5
Fatigue1
Physical Save11.025
Spell Save19.425
Mental Save11.025

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance21%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.40
1/5
5/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Air1.30
3/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
1/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
0/5
0/5
0/5

Effects

talent
talent
talent
detrimental effect
detrimental effect
beneficial effect

Quests

active
done
done
active
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By Jeremy Hammers the Cornac Archmage level 2
74th Pyre 122nd year of Ascendancy at 19:00
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Jeremy Hammers the Cornac Archmage level 9
2nd Mirth 122nd year of Ascendancy at 06:20
see stats

Log

Talent Flame is ready to use.
The Shade casts Freeze.

Jeremy Hammers is encased in ice!


Burning from Jeremy Hammers hits The Shade for
36 fire damage.
The Shade hits Jeremy Hammers for 85 cold damage.
Jeremy Hammers casts Flame.

Jeremy Hammers hits Iceblock for 97 fire damage.
Jeremy Hammers feels pain again.

Talent Lightning is ready to use.
The Shade stops burning.

The Shade casts Manathrust.


The Shade hits Jeremy Hammers for (32 to ice), 48 arcane (48 total damage).
Jeremy Hammers casts Lightning.

Jeremy Hammers hits Iceblock for 127 lightning damage.
Jeremy Hammers stops regenerating health quickly.

Talent Manathrust is ready to use.

Jeremy Hammers casts Manathrust.

Jeremy Hammers hits Iceblock for 162 arcane damage.
Talent Flame is ready to use.

Jeremy Hammers casts Rune: Manasurge.

Jeremy Hammers starts to surge mana.

Talent Lightning is ready to use.
Jeremy Hammers shrugs off some effects!

Jeremy Hammers is free from the ice.

The Shade casts Manathrust.

Saving game...