Mayumi the level 5 Halfling Rogue by PinnyFox

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceHalfling
ClassRogue
Level / Exp5 / 98%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity23 (base 17)
Constitution11 (base 10)
Magic10 (base 10)
Willpower14 (base 10)
Cunning25 (base 18)

Resources

Life161/161
Stamina112/112
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision5
See Stealth43.507429148833
See Invisible44.507429148833

Offense: Mainhand

Damage25
Accuracy31
Crit Chance14%
APR5
Speed1.00

Offense: Offhand

Damage15
Accuracy31
Crit Chance14%
APR5
Speed1.00

Offense: Spell

Spellpower15
Crit Chance7%
Speed1

Offense: Mind

Mindpower23
Crit Chance7%
Speed1

Offense: Damage Bonus

Cold+10%
Nature+5%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)0 (38.594633868923%)
Defense31
Ranged Defense31
Fatigue0
Physical Save8
Spell Save9
Mental Save20

Defense: Resistances

Nature+ 16%( 70%)
Cold+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
1/5
0/5
0/5
0/5
Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
2/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
1/5

Effects

talent
beneficial effect

Quests

active
active

Equipment

On fingers
Around neck
In main hand
On hands
In off hand
Main armor
Light source

Inventory

Achievements

Log

Mayumi wears: Withering Orbs.

Mayumi wears:
marksman's copper ring.

Mayumi wears (replacing
rough leather armour (3 def, 2 armour)): Silk Current (12 def, 0 armour).

Mayumi wears (replacing
brass lantern): bright brass lantern of clarity.

You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 17.5 block).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 16 block).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 1.35 gold from the transmogrification of
cleansing iron plate armour of resilience (0 def, 7 armour).
You gain 1.11 gold from the transmogrification of
iron mail armour of lightning resistance (2 def, 4 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 0.64 gold from the transmogrification of
miner's iron helm (0 def, 5 armour).
You gain 0.65 gold from the transmogrification of
iron helm of strength (+2) (0 def, 3 armour).
You gain 1.68 gold from the transmogrification of
radiant iron gauntlets of magic (+3) (0 def, 1 armour).
You gain 15.00 gold from the transmogrification of
River's Fury (23-32 power, 8 apr).
You gain 2.86 gold from the transmogrification of
cruel elm vilestaff of fate (10-12 power, 2 apr, darkness element).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (7-8 power, 15 apr, nature damage).
You gain 1.31 gold from the transmogrification of
regeneration infusion of the psychic (heal 152; 17 cd).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:15.


There is a Derth (Town) here (press '' or right click to use).
Ran for 4 turns (stop reason: interesting terrain).