Sir Swing-A-Lot the level 6 Halfling Skirmisher by erudiaburo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp6 / 59%
Sizesmall
Lifes / Deaths

Primary Stats

Strength12 (base 13)
Dexterity30 (base 27)
Constitution11 (base 10)
Magic10 (base 10)
Willpower11 (base 11)
Cunning22 (base 16)

Resources

Life176/176
Stamina118/118
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision8
See Stealth10
See Invisible10

Offense: Mainhand

Damage38
Accuracy36
Crit Chance9%
APR1
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower20.75
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)9 (30%)
Defense17
Ranged Defense22
Fatigue13
Physical Save8.925
Spell Save8.225
Mental Save18.425

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Called Shots1.30
4/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
3/5
1/5
0/5
0/5
Technique / Tireless Combatant1.30
0/5
0/5
0/5
0/5
Technique / Buckler Training1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
3/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
0/5
Technique / Acrobatics1.30
2/5
3/5
0/5
0/5

Effects

Quests

done
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
Around neck
In main hand
In off hand
Main armor

Inventory

Achievements

The Arena (Roguelike) Unlocked Arena mode.
By Sir Swing-A-Lot the Halfling Skirmisher level 6
78th Pyre 122nd year of Ascendancy at 12:13
see stats

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to Derth here (press '' or right click to use).
Ran for 6 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to Derth here (press '' or right click to use).
Ran for 8 turns (stop reason: at exit).


You gain 2.38 gold from the transmogrification of
slime-covered iron waraxe of erosion (10.5-14.7 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (20.5-30.75 power, 1 apr).
There is an exit to the worldmap here (press '' or right click to use).

Ran for 3 turns (stop reason: store entrance spotted).


Bought:
mighty cured leather sling of cold for 68.50 gold.
Sir Swing-A-Lot wears(replacing):
mighty cured leather sling of cold.

You gain 0.25 gold from the transmogrification of
rough leather sling.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 35 turns (stop reason: at exit).


There is a Derth (Town) here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.