Mar the level 5 Skeleton Marauder by zman

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassMarauder
Level / Exp5 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength31 (base 23)
Dexterity27 (base 18)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning13 (base 13)

Resources

Life157/157
Stamina112/112
Healing Factor1
Regeneration4.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage21
Accuracy25
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage19
Accuracy25
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower17
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+3%

Defense: Base

Armour (hardiness)6 (30%)
Defense6
Ranged Defense6
Fatigue7
Physical Save14
Spell Save7
Mental Save8

Defense: Resistances

Cold+ 6%( 70%)
Darkness+ 6%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Duelist1.20
3/5
1/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Technique / Dual techniques1.20
1/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.20
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
1/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.40
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
0/5
0/5
1/5

Effects

detrimental effect
beneficial effect

Quests

active
done

Equipment

Quiver
Light source
On head
On hands
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Log

Mar is free from the hex.

The shield around Mar crumbles.

Talent Vitality is ready to use.

Ran for 2 turns (stop reason: hostile spotted to the northeast (Emedhelevea the stone troll)).


Emedhelevea the stone troll's Soul Rot hits
Mar for 57 blight damage.

Mar casts Rune: Phase Door.

Mar is out of phase.

Forest Troll Hedge-Wizard casts Manathrust.

Forest Troll Hedge-Wizard hits Mar for 39 arcane damage.
Mar the level 5 skeleton marauder was energised to death by Forest Troll Hedge-Wizard on level 1 of Trollmire.
You have 2 life(s) left.
Mar is no longer out of phase.

The illusion covering Mar disappears.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Forest Troll Hedge-Wizard killed Mar!
Talent Rune: Shielding is ready to use.

Talent Bone Armour is ready to use.
Talent Rune: Phase Door is ready to use.

Saving done.

Ran for 2 turns (stop reason: interesting character).


Saving game...