bad plan the level 50 Skeleton Possessor by oh no

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceSkeleton
ClassPossessor
Level / Exp50 / 1878%
Sizemedium
Lifes / Deaths

Primary Stats

Strength159.2915 (base 60)
Dexterity132.989 (base 36)
Constitution31 (base 15)
Magic101.107 (base 12)
Willpower102 (base 60)
Cunning136.1885 (base 60)

Resources

Mana812/812
Psi581/581
Steam100/100
Life5512/6640
Positive157/157
Stamina477/477
Hate111/111
Healing Factor1.2658714593978
Regeneration0.31646786484945

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+161.54172088315%

Vision

Sight13
Lite15
Infravision18
See Stealth131.74425175646
See Invisible139.74425175647

Offense: Mainhand

Damage362
Accuracy105
Crit Chance108%
APR77
Speed1.00

Offense: Offhand

Damage100
Accuracy100
Crit Chance108%
APR111
Speed1.00

Offense: Spell

Spellpower62
Crit Chance66%
Speed1

Offense: Mind

Mindpower106
Crit Chance92%
Speed1

Offense: Damage Bonus

Acid+19%
Blight+13%
Arcane+26%
Mind+32%
All+13%
Darkness+13%
Light+56%
Temporal+19%
Physical+33%
Fire+48%
Nature+49%

Offense: Damage Penetration

Light+80%
Physical+85%
Arcane+72%
Mind+70%
All+60%

Defense: Base

Armour (hardiness)38.073 (48.304188961773%)
Defense77
Ranged Defense77
Fatigue0
Physical Save72.6
Spell Save72.6
Mental Save77

Defense: Resistances

Acid+ 70%( 70%)
Blight+ 70%( 70%)
Physical+ 70%( 70%)
Cold+ 70%( 70%)
All+ 73%( 70%)
Lightning+ 70%( 70%)
Light+ 70%( 70%)
Temporal+ 70%( 70%)
Mind+ 70%( 70%)
Darkness+ 70%( 70%)
Fire+ 70%( 70%)
Nature+ 70%( 70%)

Defense: Immunities

Stun Resistance100%
Stoning Resistance0%
Confusion Resistance100%
Fear Resistance100%
Poison Resistance100%
Blind Resistance100%
Silence Resistance41%
Bleed Resistance82%
Teleport Resistance82%
Disarm Resistance100%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance100%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Psionic / Possession1.50
5/5
3/5
5/5
5/5
Psionic / Psionic menace1.30
0/5
0/5
0/5
0/5
Psionic / Solipsism1.40
5/5
1/5
5/5
5/5
Psionic / Battle psionics1.30
5/5
1/5
1/5
5/5
Psionic / Body snatcher1.30
4/5
1/5
4/5
1/5
Psionic / Psychic blows1.30
5/5
3/5
4/5
4/5

Generic Talents

Cunning / Survival1.20
4/5
3/5
1/5
1/5
Psionic / Ravenous mind1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.00
10/5
2/5
1/5
11/5
13/5
8/5
Steamtech / Physics1.00
3/5
1/5
1/5
0/5
Steamtech / Chemistry1.00
2/5
1/5
1/5
0/5
Psionic / Mentalism1.30
2/5
5/5
0/5
0/5
Undead / Skeleton1.10
5/5
5/5
4/5
0/5

Prodigies

1/1
1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect
beneficial effect
beneficial effect
detrimental effect

Quests

done
done
done
done
failed
failed
done
done
done
done
done
done
done
done
done
done
done
done
active
active
done
done
done
done
done
done
done
done
completed
done
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.


Achievements

A dangerous secret (Insane (Roguelike) difficulty) Found the mysterious staff and told Last Hope about it.
By bad plan the Skeleton Possessor level 36
35th Regrowth 123rd year of Ascendancy at 02:01
see stats
A different point of view (Insane (Roguelike) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By bad plan the Skeleton Possessor level 47
3rd Flare 123rd year of Ascendancy at 12:32
see stats
Against all odds (Insane (Roguelike) difficulty) Killed Ukruk in the ambush.
By bad plan the Skeleton Possessor level 36
27th Regrowth 123rd year of Ascendancy at 10:00
see stats
Atamathoned! (Insane (Roguelike) difficulty) Killed the giant golem Atamathon after foolishly reactivating it.
By bad plan the Skeleton Possessor level 50
12nd Haze 123rd year of Ascendancy at 02:17
see stats
Back and there again (Insane (Roguelike) difficulty) Opened a portal to the Far East from Maj'Eyal.
By bad plan the Skeleton Possessor level 45
10th Mirth 123rd year of Ascendancy at 08:49
see stats
Bookception! (Insane (Roguelike) difficulty) Found the Forbidden Tome reward inside the Forbidden Tome: "Of Knowledge And Horrors".
By bad plan the Skeleton Possessor level 50
15th Haze 123rd year of Ascendancy at 17:02
see stats
Brave new world (Insane (Roguelike) difficulty) Went to the Far East and took part in the war.
By bad plan the Skeleton Possessor level 39
6th Pyre 123rd year of Ascendancy at 01:03
see stats
Curse Lifter (Insane (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By bad plan the Skeleton Possessor level 11
15th Dusk 122nd year of Ascendancy at 10:13
see stats
Destroyer's bane (Insane (Roguelike) difficulty) Killed Golbug the Destroyer.
By bad plan the Skeleton Possessor level 38
2nd Pyre 123rd year of Ascendancy at 20:24
see stats
Dragon's Greed (Insane (Roguelike) difficulty) Amassed 8000 gold pieces.
By bad plan the Skeleton Possessor level 40
27th Pyre 123rd year of Ascendancy at 10:59
see stats
Evil denied (Insane (Roguelike) difficulty) Won ToME by preventing the Void portal from opening.
By bad plan the Skeleton Possessor level 50
1st Time of Equilibrium 123rd year of Ascendancy at 07:21
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By bad plan the Skeleton Possessor level 21
62nd Dusk 122nd year of Ascendancy at 20:28
see stats
Eye of the storm (Insane (Roguelike) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By bad plan the Skeleton Possessor level 30
43rd Haze 122nd year of Ascendancy at 12:18
see stats
Fear me not! (Insane (Roguelike) difficulty) Survived the Fearscape!
By bad plan the Skeleton Possessor level 24
10th Haze 122nd year of Ascendancy at 06:41
see stats
Fear of Fours (Insane (Roguelike) difficulty) Killed all four bosses of the Slime Tunnels.
By bad plan the Skeleton Possessor level 50
76th Dusk 123rd year of Ascendancy at 17:17
see stats
Home sweet home (Insane (Roguelike) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By bad plan the Skeleton Possessor level 24
11st Haze 122nd year of Ascendancy at 00:42
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By bad plan the Skeleton Possessor level 10
1st Summertide 122nd year of Ascendancy at 20:36
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By bad plan the Skeleton Possessor level 20
60th Dusk 122nd year of Ascendancy at 21:07
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By bad plan the Skeleton Possessor level 30
43rd Haze 122nd year of Ascendancy at 08:50
see stats
Level 40 (Insane (Roguelike) difficulty) Got a character to level 40.
By bad plan the Skeleton Possessor level 40
15th Pyre 123rd year of Ascendancy at 19:10
see stats
Level 50 (Insane (Roguelike) difficulty) Got a character to level 50.
By bad plan the Skeleton Possessor level 50
4th Dusk 123rd year of Ascendancy at 07:05
see stats
Now, this is impressive! (Insane (Roguelike) difficulty) Killed Linaniil, the Supreme Archmage of Angolwen.
By bad plan the Skeleton Possessor level 50
14th Haze 123rd year of Ascendancy at 18:23
see stats
Orcrist (Insane (Roguelike) difficulty) Killed the leaders of the Orc Pride.
By bad plan the Skeleton Possessor level 50
76th Dusk 123rd year of Ascendancy at 02:40
see stats
Poisonous (Insane (Roguelike) difficulty) Sided with the assassin lord.
By bad plan the Skeleton Possessor level 21
73rd Dusk 122nd year of Ascendancy at 05:08
see stats
Portal destroyer (Insane (Roguelike) difficulty) Fought the two Sorcerers and closed one invocation portal.
By bad plan the Skeleton Possessor level 50
1st Time of Equilibrium 123rd year of Ascendancy at 07:20
see stats
Race through fire (Insane (Roguelike) difficulty) Raced through the fires of the Charred Scar to stop the Sorcerers.
By bad plan the Skeleton Possessor level 50
15th Dusk 123rd year of Ascendancy at 01:45
see stats
Shasshhiy'Kaish (Insane (Roguelike) difficulty) Killed Shasshhiy'Kaish after letting her grow as powerful as possible.
By bad plan the Skeleton Possessor level 28
35th Haze 122nd year of Ascendancy at 09:48
see stats
Size is everything (Insane (Roguelike) difficulty) Did over 1500 damage in one attack.
By bad plan the Skeleton Possessor level 40
16th Pyre 123rd year of Ascendancy at 16:56
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By bad plan the Skeleton Possessor level 26
28th Haze 122nd year of Ascendancy at 03:06
see stats
Sliders (Insane (Roguelike) difficulty) Activated a portal using the Orb of Many Ways.
By bad plan the Skeleton Possessor level 39
3rd Pyre 123rd year of Ascendancy at 01:15
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By bad plan the Skeleton Possessor level 9
10th Mirth 122nd year of Ascendancy at 06:38
see stats
The Sun Still Shines (Insane (Roguelike) difficulty) Aeryn survived the last battle.
By bad plan the Skeleton Possessor level 50
1st Time of Equilibrium 123rd year of Ascendancy at 07:21
see stats
The bigger the better! (Insane (Roguelike) difficulty) Did over 3000 damage in one attack.
By bad plan the Skeleton Possessor level 44
2nd Mirth 123rd year of Ascendancy at 21:01
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By bad plan the Skeleton Possessor level 11
2nd Flare 122nd year of Ascendancy at 20:38
see stats
There and back again (Insane (Roguelike) difficulty) Opened a portal to Maj'Eyal from the Far East.
By bad plan the Skeleton Possessor level 40
35th Pyre 123rd year of Ascendancy at 02:28
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By bad plan the Skeleton Possessor level 24
10th Haze 122nd year of Ascendancy at 21:11
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By bad plan the Skeleton Possessor level 16
49th Dusk 122nd year of Ascendancy at 06:20
see stats
Vampire crusher (Insane (Roguelike) difficulty) Destroyed the Master in its lair of the Dreadfell.
By bad plan the Skeleton Possessor level 35
26th Regrowth 123rd year of Ascendancy at 06:32
see stats
Well trained (Insane (Roguelike) difficulty) Deal one million damage to training dummies in a single training session.
By bad plan the Skeleton Possessor level 49
3rd Dusk 123rd year of Ascendancy at 06:53
see stats
You were not supposed to see that! (Insane (Roguelike) difficulty) Read a Forbidden Tome.
By bad plan the Skeleton Possessor level 50
15th Haze 123rd year of Ascendancy at 01:16
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Bad plan drops on the floor:
The Black Maul (70-105 power, 15 apr).
Your
The Black Maul (70-105 power, 15 apr) is magically sorted by the storage room and put in a pile with the others items of the same type.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Bad plan uses
Assume Form.

Bad plan activates
Gloom.
Bad plan activates
Weapon of Wrath.

Bad plan activates
Weapon of Light.

Bad plan activates
Chant of Fortitude.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving game...

Saving done.

Bad plan deactivates
Weapon of Light.
Bad plan deactivates
Weapon of Wrath.
Bad plan deactivates
Gloom.
Bad plan deactivates
Chant of Fortitude.