Neromamser the level 11 Higher Necromancer by wayward

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.0
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHigher
ClassNecromancer
Level / Exp11 / 85%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity18 (base 10)
Constitution10 (base 10)
Magic40 (base 36)
Willpower25 (base 24)
Cunning16 (base 12)

Resources

Life211/211
Mana287/287
Souls10/10
Healing Factor1
Regeneration1.05

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight13
Lite2
Infravision2

Offense: Mainhand

Damage16
Accuracy21
Crit Chance6%
APR3
Speed1.00

Offense: Spell

Spellpower38.5
Crit Chance8%
Speed1

Offense: Mind

Mindpower23.45
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense11.8
Ranged Defense11.8
Fatigue1
Physical Save14.225
Spell Save32.3125
Mental Save15.225

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance21%
Pinning Resistance20%
Knockback Resistance23%
Disarm Resistance0%
Instadeath Resistance100%
Blind Resistance28%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
0/5
0/5
0/5
0/5
Spell / Shades1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
5/5
4/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
3/5
0/5
0/5
Spell / Conveyance1.20
5/5
1/5
0/5
0/5
Spell / Divination1.20
2/5
1/5
1/5
0/5

Effects

detrimental effect

Quests

done
done
done
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Neromamser the Higher Necromancer level 10
3rd Flare 122nd year of Ascendancy at 18:13
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Neromamser the Higher Necromancer level 8
78th Pyre 122nd year of Ascendancy at 18:19
see stats

Log

Skeleton warrior wanders around!.
Neromamser receives 8 healing.
Insidious Poison from Cutpurse hits
Neromamser for 12 nature damage.
Skeleton warrior hits Neromamser for 66 physical damage.
Neromamser hits Skeleton warrior for 5 light damage.
Bane of Confusion from Neromamser hits Skeleton warrior for
16 darkness damage.
Neromamser the level 11 higher necromancer was mutilated to death by a skeleton warrior (yet again) on level 2 of Ruins of Kor'Pul.
You have 3 life(s) left.
Neromamser feels pain again.

Neromamser is no longer poisoned.

Neromamser stops regenerating health quickly.

Neromamser deactivates Chant of Fortitude.

Neromamser deactivates Necrotic Aura.

Neromamser has finished recovering.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Skeleton warrior killed Neromamser!
Resting starts...

Talent Invoke Darkness is ready to use.
Talent Necrotic Aura is ready to use.
Talent Infusion: Wild is ready to use.
Talent Chant of Fortitude is ready to use.
Talent Vitality is ready to use.
Talent Circle of Death is ready to use.
Talent Gift of the Highborn is ready to use.
Rested for 43 turns (stop reason: all resources and life at maximum).


Saving done.

Saving game...