Maglick the level 6 Higher Necromancer by wayward

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
Stone Wardens DLC Class 1.0.0
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassNecromancer
Level / Exp6 / 51%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity13 (base 10)
Constitution12 (base 12)
Magic22 (base 18)
Willpower15 (base 14)
Cunning11 (base 11)

Resources

Life146/146
Mana108/120
Souls10/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy13
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower22.5
Crit Chance6%
Speed1

Offense: Mind

Mindpower14.9
Crit Chance3%
Speed1

Offense: Damage Bonus

Darkness+10%
Acid+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense9.05
Ranged Defense9.05
Fatigue0
Physical Save8.925
Spell Save19.825
Mental Save9.975

Defense: Resistances

Acid+ 15%( 70%)
Lightning+ 5%( 70%)
Temporal+ 5%( 70%)

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
2/5
0/5
0/5
Spell / Nightfall1.30
4/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
3/5
0/5
0/5
0/5

Generic Talents

Spell / Divination1.20
2/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
2/5
1/5
0/5
0/5
Cunning / Survival0.90
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
done
active

Equipment

Tool
On fingers
On fingers
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log


Thief hits Maglick for 11 nature damage.

Thief hits Maglick for 11 nature damage.
Resting starts...

Rested for 1 turns (stop reason: taken damage).


Thief hits Maglick for 11 nature damage.
Talent Invoke Darkness is ready to use.
Maglick stops being poisoned.


Resting starts...

Rested for 74 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the southwest (giant brown rat)).


Maglick casts Invoke Darkness.

Maglick hits giant brown rat for 118 darkness damage.
Maglick killed giant brown rat!

Resting starts...

Talent Invoke Darkness is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: hostile spotted to the north (brown mold)).


Maglick casts Invoke Darkness.

Maglick hits brown mold for 118 darkness damage.
Maglick killed brown mold!