Sileldamina the level 2 Ghoul Writhing One by msmarcel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceGhoul
ClassWrithing One
Level / Exp2 / 53%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 13)
Dexterity11 (base 10)
Constitution29 (base 13)
Magic19 (base 19)
Willpower8 (base 10)
Cunning8 (base 10)

Resources

Life-1/194
Insanity19/100
Healing Factor1.143216080402
Regeneration0.2858040201005

Speed

Mental0%
Attack0%
Movement+32.441686460958%
Spell0%
Global+80%

Vision

Sight10
Lite2
See Stealth6
See Invisible6

Offense: Mainhand

Damage29
Accuracy15
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance0%
Speed1

Offense: Mind

Mindpower13
Crit Chance0%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)6.5 (43.636363636364%)
Defense2
Ranged Defense2
Fatigue12
Physical Save20
Spell Save9
Mental Save10

Defense: Resistances

Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Demented / Horrific body1.30
0/5
0/5
0/5
0/5
Demented / Controlled horrors1.30
0/5
0/5
0/5
0/5
Demented / Tentacles1.30
1/5
0/5
0/5
0/5
Demented / Path of horror1.30
3/5
0/5
0/5
0/5
Demented / Disfigured face1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.20
0/5
0/5
0/5
0/5
Undead / Ghoul1.10
3/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

talent
beneficial effect
detrimental effect
detrimental effect

Quests

active

Equipment

Main armor
On hands
Light source
Cloak
In main hand

Inventory

Achievements

Log

Sileldamina is free from the weakness disease.
Rested for 57 turns (stop reason: all resources and life at maximum).


Ran for 81 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 71 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: dialog is displayed).


Sileldamina hits Armoured skeleton warrior for 11 fire damage.
Armoured skeleton warrior hits Sileldamina for 28 physical, 5 temporal (33 total damage).

Sileldamina misses Armoured skeleton warrior.
Sileldamina hits Armoured skeleton warrior for 15 physical damage.
Armoured skeleton warrior hits Sileldamina for 6 temporal damage.
Sileldamina hits Armoured skeleton warrior for 11 fire damage.
Armoured skeleton warrior hits Sileldamina for 29 physical, 5 temporal (34 total damage).
Armoured skeleton warrior uses Disarm.

Sileldamina is disarmed!


Sileldamina hits Armoured skeleton warrior for 11 fire damage.
Armoured skeleton warrior hits Sileldamina for 32 physical, 5 temporal (37 total damage).
Sileldamina hits Armoured skeleton warrior for 6 physical, 6 darkness (12 total damage).
Armoured skeleton warrior hits Sileldamina for 6 temporal, 6 temporal (12 total damage).
Armoured skeleton warrior uses Overpower.

Saving game...