HAL9004 the level 1 Yeek Doomed by Jmb301530

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.9
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassDoomed
Level / Exp1 / 14%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic10 (base 10)
Willpower21 (base 15)
Cunning21 (base 17)

Resources

Life64/70
Hate51/100
Healing Factor0.71547546199964
Regeneration0.17886886549991

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage4
Accuracy15
Crit Chance6%
APR12
Speed1.00

Offense: Offhand

Damage4
Accuracy15
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower23
Crit Chance6%
Speed1

Offense: Damage Bonus

Fire-10%
Cold+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save4
Spell Save10
Mental Save14

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance0%
Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cursed / Shadows1.30
2/5
0/5
0/5
0/5
Cursed / Punishments1.30
1/5
0/5
0/5
0/5
Cursed / Darkness1.30
0/5
0/5
0/5
0/5
Cursed / Force of will1.30
1/5
0/5
0/5
0/5

Generic Talents

Cursed / Dark sustenance1.30
1/5
0/5
0/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Cursed / Gestures1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
detrimental effect
detrimental effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Ran for 2 turns (stop reason: interesting terrain).

Ran for 4 turns (stop reason: didn't move).


HAL9004 is caught by a water siphon!

Ran for 2 turns (stop reason: taken damage).

HAL9004 is pinned to the ground.

Water siphon hits
HAL9004 for 3 physical damage.

You are unable to move!

Ran for 1 turns (stop reason: didn't move).

You are unable to move!

Ran for 1 turns (stop reason: didn't move).

You are unable to move!

HAL9004 uses Infusion: Wild.

HAL9004 is no longer pinned.

HAL9004 is cured!

HAL9004 lessens the pain.


HAL9004 triggers a water jet!

Ran for 2 turns (stop reason: taken damage).

Water jet hits
HAL9004 for 5 physical damage.

HAL9004 picks up (c.):
spiked iron mail armour (2 def, 4 armour).

HAL9004 feels pain again.


Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Lately the number of sightings of horrors have grown tremendously. People wander off the beaten paths only to be found years later, horribly mutated and partly insane, if they are found at all. It is becoming evident something is stirring deep below Maj'Eyal. That something is you.

Forbidden Cults, the third expansion for Tales of Maj'Eyal, at long last brings in all the horror and tentacly goodness you never knew you wanted!
Play as one of the
two new classes and two new races, find new artifacts to power yourself (in weirdly disturbing ways), die to new terrible horrors, explore new zones and read lore about the ages past. But worry not, you will most likely go insane as is right!

It is now officialy
released and to celebrate I am happy to say I've slipped up a little, writhing, present in your inventory!
HAL9004 deactivates Gesture of Pain.

HAL9004 deactivates Call Shadows.