Thiri the level 7 Shalore Archmage by lakething

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp7 / 8%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity11 (base 10)
Constitution12 (base 10)
Magic27 (base 25)
Willpower27 (base 24)
Cunning12 (base 11)

Resources

Life134/134
Mana162/162
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision4
See Stealth14.618345680223
See Invisible14.618345680223

Offense: Mainhand

Damage13
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower38
Crit Chance8%
Speed1

Offense: Mind

Mindpower28
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense6
Ranged Defense6
Fatigue0
Physical Save12
Spell Save18
Mental Save13

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.43
3/5
2/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
2/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5
Race / Shalore1.00
2/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
done
done

Equipment

On fingers
Around neck
In main hand
Light source
Cloak
Main armor

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Thiri the Shalore Archmage level 2
75th Pyre 122nd year of Ascendancy at 01:30
see stats
That was close Killed your target while having only 1 life left.
By Thiri the Shalore Archmage level 1
74th Pyre 122nd year of Ascendancy at 11:27
see stats

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (19/19, 14.5-20.3 power, 5 apr).
You gain 1.20 gold from the transmogrification of
deflecting iron shield (9 def, 2 armour, 20.5 block).
You gain 1.17 gold from the transmogrification of
grounding pair of iron boots of uncanny dodging (3 def, 3 armour).
You gain 15.00 gold from the transmogrification of
River's Fury (23-32.2 power, 8 apr).
You gain 1.13 gold from the transmogrification of
sun infusion of the psychic (rad 5; power 36; turns 3; dispels darkness).
You gain 0.62 gold from the transmogrification of
sun infusion (rad 5; power 20; turns 4; dispels darkness).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

There is a Passageway into the Trollmire here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
Thiri deactivates Shielding.

Thiri deactivates Arcane Power.