Hulkie the level 9 Hulk Berserker by jacklumin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.5
Addons
Hulk! 1.4.4
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceHulk
ClassBerserker
Level / Exp9 / 33%
Sizemedium
Lifes / Deaths

Primary Stats

Strength1023 (base 19)
Dexterity1014 (base 15)
Constitution1018 (base 17)
Magic1013 (base 14)
Willpower1017 (base 13)
Cunning1020 (base 13)

Resources

Mana4873/5183
Equilibrium0
Life103172/103172
Positive0/74
Stamina2642/2642
Healing Factor1.11
Regeneration11110.037601199

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+200%

Vision

Sight10
Lite2
Infravision9

Offense: Mainhand

Damage930
Accuracy231
Crit Chance604%
APR11
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower191
Crit Chance100%
Speed1

Offense: Mind

Mindpower202
Crit Chance100%
Speed1

Offense: Damage Bonus

All+2%

Defense: Base

Armour (hardiness)38.65 (86.818181818182%)
Defense168
Ranged Defense169
Fatigue25
Physical Save180
Spell Save179
Mental Save178

Defense: Resistances

All+ 15%( 70%)

Defense: Immunities

Confusion Resistance100%
Instadeath Resistance100%
Blind Resistance21%

Inscriptions (3/5)

Infusions
Infusions
Runes

Class Talents

Cunning / Tactical1.50
5/5
5/5
1/5
0/5
Technique / Combat techniques1.30
5/5
5/5
1/5
0/5
Technique / Berserker's strength1.30
5/5
5/5
1/5
0/5
Technique / Archery training1.10
5/5
5/5
1/5
0/5
Technique / Two-handed assault1.30
5/5
5/5
1/5
0/5
Technique / Combat veteran1.40
5/5
5/5
1/5
0/5
Technique / Shield defense0.90
5/5
5/5
1/5
0/5
Cunning / Dirty fighting1.00
5/5
5/5
1/5
0/5

Generic Talents

Celestial / Light0.80
5/5
5/5
1/5
0/5
Technique / Combat training1.30
5/5
5/5
3/5
5/5
5/5
Wild-gift / Harmony1.80
5/5
5/5
1/5
0/5
Technique / Field control1.00
5/5
5/5
1/5
0/5
Technique / Conditioning1.30
5/5
5/5
1/5
0/5
Spell / Staff combat0.80
5/5
5/5
1/5
0/5
Cunning / Survival1.00
5/5
5/5
1/5
0/5

Effects

beneficial effect

Quests

done
done
done
done
done
done
done
done
done
active
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Bringer of Doom (Exploration mode) Killed a Bringer of Doom.
By Hulkie the Hulk Berserker level 6
3rd Dusk 122nd year of Ascendancy at 04:29
see stats
Don't Poosh it! (Exploration mode) Killed Kelad in the lost land of Poosh.
By Hulkie the Hulk Berserker level 9
20th Dusk 122nd year of Ascendancy at 00:22
see stats
Fear me not! (Exploration mode) Survived the Fearscape!
By Hulkie the Hulk Berserker level 8
12nd Dusk 122nd year of Ascendancy at 13:41
see stats
Size is everything (Exploration mode) Did over 1500 damage in one attack.
By Hulkie the Hulk Berserker level 1
74th Pyre 122nd year of Ascendancy at 11:03
see stats
Size matters (Exploration mode) Did over 600 damage in one attack.
By Hulkie the Hulk Berserker level 1
74th Pyre 122nd year of Ascendancy at 11:03
see stats
The bigger the better! (Exploration mode) Did over 3000 damage in one attack.
By Hulkie the Hulk Berserker level 1
74th Pyre 122nd year of Ascendancy at 11:03
see stats
The secret city (Exploration mode) Discovered the truth about mages.
By Hulkie the Hulk Berserker level 4
9th Mirth 122nd year of Ascendancy at 13:56
see stats

Log

Hulkie picks up (q.): steel dagger of amnesia (13-16.9 power, 6 apr).
Hulkie picks up (r.):
steel dagger of vileness (12.5-16.25 power, 6 apr).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 9 turns (stop reason: at exit).


You gain 2.40 gold from the transmogrification of
troll-hide rough leather armour of fire resistance (1 def, 2 armour).
You gain 1.17 gold from the transmogrification of
spiked rough leather armour of clarity (1 def, 2 armour).
You gain 1.37 gold from the transmogrification of
spiked cured leather armour of clarity (2 def, 4 armour).
You gain 0.34 gold from the transmogrification of
grounding rough leather cap (0 def, 1 armour).
You gain 6.90 gold from the transmogrification of
undeterred pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 1.84 gold from the transmogrification of
steel dagger of vileness (12.5-16.25 power, 6 apr).
You gain 1.01 gold from the transmogrification of
steel dagger of amnesia (13-16.9 power, 6 apr).
You gain 1.25 gold from the transmogrification of
insidious iron dagger of massacre (14-18.2 power, 5 apr).
You gain 2.07 gold from the transmogrification of
inquisitor's iron dagger (11-14.3 power, 5 apr).
You gain 0.77 gold from the transmogrification of
arcing iron dagger (10-13 power, 5 apr).
You gain 3.48 gold from the transmogrification of
elemental iron battleaxe (13.5-20.25 power, 1 apr).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Today is the 47th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 05:28.

Today is the 48th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 03:48.

Ran for 19 turns (stop reason: hostile spotted to the north (ziguranth patrol)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (ziguranth patrol)).

Saving game...

Saving done.