Deiru the level 5 Shalore Temporal Warden by Deiru

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.3
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceShalore
ClassTemporal Warden
Level / Exp5 / 45%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity14 (base 13)
Constitution10 (base 10)
Magic31 (base 27)
Willpower15 (base 12)
Cunning11 (base 10)

Resources

Life-21/152
Paradox319
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy10
Crit Chance3%
APR5
Speed0.80

Offense: Spell

Spellpower25.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower14.9
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense15.4
Ranged Defense15.4
Fatigue7
Physical Save12.875
Spell Save23.4875
Mental Save15.975

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Chronomancy / Bow Threading1.30
1/5
0/5
0/5
0/5
Chronomancy / Speed Control1.30
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
2/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
1/5
0/5
0/5
0/5
Chronomancy / Temporal Guardian1.30
0/5
0/5
0/5
0/5
Chronomancy / Blade Threading1.30
1/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.30
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
4/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
0/5
0/5

Effects

talent
detrimental effect

Quests

active
failed
active

Equipment

Tool
On fingers
Quiver
Main armor
On feet
Light source
Cloak
In main hand

Inventory

Achievements

Log

Deiru fails to disarm a trap (Deiru's warp mine: toward).

Bill the Stone Troll triggers a trap (Deiru's warp mine: toward)!

Bill the Stone Troll resists the teleport!

Deiru's warp mine: toward hits Bill the Stone Troll for
31 temporal, 33 physical (64 total damage).

Deiru casts Rune: Phase Door.

Deiru is out of phase.


Deiru picks up (d.):
rough leather cap of strength (+3) (0 def, 1 armour).

Resting starts...

Deiru retunes the fabric of spacetime.

Talent Warp Mine Away is ready to use.
Spacetime feels more stable.
Talent Rune: Shielding is ready to use.
Deiru is no longer out of phase.

Talent Warp Mine Toward is ready to use.
Rested for 5 turns (stop reason: hostile spotted to the south (Bill the Stone Troll)).


Deiru casts Warp Mine Away.

You feel the edges of spacetime begin to ripple and bend!
Talent Rune: Phase Door is ready to use.

Bill the Stone Troll triggers a trap (Deiru's warp mine: away)!

Bill the Stone Troll resists the teleport!

Deiru's warp mine: away hits Bill the Stone Troll for
30 temporal, 33 physical (63 total damage).

Bill the Stone Troll rushes out!

Saving game...