Malalri the level 11 Yeek Necromancer by nogardark

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.6
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexFemale
RaceYeek
ClassNecromancer
Level / Exp11 / 56%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity10 (base 10)
Constitution19 (base 22)
Magic39 (base 36)
Willpower26 (base 13)
Cunning26 (base 11)

Resources

Life386/386
Mana272/272
Soul9/12
Healing Factor1.2414285714286
Regeneration0.31035714285714

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage14
Accuracy4
Crit Chance16%
APR3
Speed1.00

Offense: Spell

Spellpower35
Crit Chance8%
Speed1

Offense: Mind

Mindpower26
Crit Chance6%
Speed1

Offense: Damage Bonus

Arcane+3%
Lightning+10%
Fire+15%
Darkness+20%

Defense: Base

Armour (hardiness)10 (30%)
Defense22
Ranged Defense22
Fatigue0
Physical Save20
Spell Save24
Mental Save29

Defense: Resistances

Acid+ 3%( 70%)
Nature+ 3%( 70%)
Temporal+ 11%( 70%)
Darkness+ 35%( 70%)
Lightning+ 35%( 70%)
Fire+ 9%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance70%
Instadeath Resistance100%
Confusion Resistance52%
Silence Resistance17%
Stun Resistance20%
Poison Resistance50%
Knockback Resistance60%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
1/5
1/5
0/5
Spell / Necrosis1.30
0/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
5/5
4/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
2/5
0/5
Race / Yeek1.00
1/5
1/5
0/5
0/5

Effects

talent

Quests

done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By Malalri the Yeek Necromancer level 10
5th Flare 122nd year of Ascendancy at 00:59
see stats
The Arena (Madness (Roguelike) difficulty) Unlocked Arena mode.
By Malalri the Yeek Necromancer level 11
5th Flare 122nd year of Ascendancy at 20:33
see stats

Log


You pickup 0.75 gold pieces.


Talent Consume Soul is ready to use.

Resting starts...

Talent Create Minions is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


Malalri picks up (f.):
arcing steel dagger of massacre (18-23.4 power, 6 apr).
You pickup 0.50 gold pieces.

You pickup 2.20 gold pieces.

Talent Displacement Shield is ready to use.
You pickup 0.70 gold pieces.

There is a stairs back to Trollmire here (press '' or right click to use).
You pickup 0.70 gold pieces.

There is a stairs back to Trollmire here (press '' or right click to use).
There is a stairs back to Trollmire here (press '' or right click to use).
Ran for 3 turns (stop reason: at exit).


You gain 1.17 gold from the transmogrification of
reinforced steel shield of cold resistance (+17%) (0 def, 7 armour, 64 block).
You gain 6.61 gold from the transmogrification of
Flashwalker the iron shield (0 def, 8 armour, 20.5 block).
You gain 8.31 gold from the transmogrification of
pair of iron boots 'Xiramira' (0 def, 3 armour).
You gain 4.95 gold from the transmogrification of
Viperwoe.
You gain 1.20 gold from the transmogrification of
arcing steel dagger of massacre (18-23.4 power, 6 apr).
You gain 1.03 gold from the transmogrification of
teleportation rune of the sneak (range 50; cd 14).
You gain 1.03 gold from the transmogrification of
teleportation rune of the duelist (range 30; cd 12).
You gain 1.67 gold from the transmogrification of
shielding rune of the psychic (absorb 135; dur 4; cd 15).
There is a collapsed tower here (press '' or right click to use).
Malalri deactivates
Necrotic Aura.