Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.5 |
| Addons | Items Vault 1.1.2Donators/Buyers bonus! Stone Wardens DLC Class 1.1.3Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Dwarf |
| Class | Stone Warden |
| Level / Exp | 16 / 92% |
| Size | medium |
| Lifes / Deaths | Killed by skeleton mage at level 10 on the 17th Dearth 122nd year of Ascendancy at 07:06 / 42Killed by skeleton warrior at level 10 on the 19th Dearth 122nd year of Ascendancy at 21:25 Killed by Xanylramina the weaver young at level 10 on the 20th Dearth 122nd year of Ascendancy at 19:58 Killed by rogue at level 10 on the 7th Loss 122nd year of Ascendancy at 16:19 Killed by cutpurse at level 10 on the 7th Loss 122nd year of Ascendancy at 16:32 Killed by cutpurse at level 10 on the 7th Loss 122nd year of Ascendancy at 19:49 Killed by Ayokaeb the thalore at level 11 on the 15th Shortage 122nd year of Ascendancy at 16:51 Killed by elven tempest at level 11 on the 9th Iron 123rd year of Ascendancy at 19:09 Killed by warg at level 13 on the 22nd Iron 123rd year of Ascendancy at 17:06 Killed by bee swarm at level 13 on the 24th Iron 123rd year of Ascendancy at 04:07 Killed by Wrathroot at level 13 on the 24th Iron 123rd year of Ascendancy at 09:15 Killed by devourer at level 14 on the 27th Iron 123rd year of Ascendancy at 00:16 Killed by devourer at level 14 on the 27th Iron 123rd year of Ascendancy at 01:02 Killed by blade horror at level 14 on the 27th Iron 123rd year of Ascendancy at 02:05 Killed by luminous horror at level 14 on the 27th Iron 123rd year of Ascendancy at 05:00 Killed by luminous horror at level 14 on the 27th Iron 123rd year of Ascendancy at 05:57 Killed by devourer at level 14 on the 27th Iron 123rd year of Ascendancy at 07:08 Killed by devourer at level 14 on the 27th Iron 123rd year of Ascendancy at 07:31 Killed by luminous horror at level 14 on the 27th Iron 123rd year of Ascendancy at 09:01 Killed by devourer at level 14 on the 27th Iron 123rd year of Ascendancy at 12:49 Killed by rimebark at level 14 on the 27th Iron 123rd year of Ascendancy at 20:10 Killed by bloated horror at level 14 on the 28th Iron 123rd year of Ascendancy at 00:04 Killed by luminous horror at level 14 on the 28th Iron 123rd year of Ascendancy at 06:10 Killed by luminous horror at level 14 on the 28th Iron 123rd year of Ascendancy at 20:42 Killed by Weirdling Beast at level 14 on the 29th Iron 123rd year of Ascendancy at 11:04 Killed by Weirdling Beast at level 14 on the 29th Iron 123rd year of Ascendancy at 12:22 Killed by greater gwelgoroth at level 15 on the 6th Steel 123rd year of Ascendancy at 15:29 Killed by gwelgoroth at level 15 on the 6th Steel 123rd year of Ascendancy at 15:56 Killed by gwelgoroth at level 15 on the 6th Steel 123rd year of Ascendancy at 16:36 Killed by Ilte the halfling at level 15 on the 12nd Steel 123rd year of Ascendancy at 22:21 Killed by Ilte the halfling at level 15 on the 13rd Steel 123rd year of Ascendancy at 00:07 Killed by Ilte the halfling at level 15 on the 13rd Steel 123rd year of Ascendancy at 01:12 Killed by Thma the thalore at level 15 on the 13rd Steel 123rd year of Ascendancy at 01:57 Killed by Ilte the halfling at level 15 on the 13rd Steel 123rd year of Ascendancy at 02:12 Killed by Silulevea the sand-drake at level 15 on the 19th Steel 123rd year of Ascendancy at 08:34 Killed by Eilinoriakira the black ooze at level 15 on the 19th Steel 123rd year of Ascendancy at 11:23 Killed by brittle clear ooze at level 15 on the 19th Steel 123rd year of Ascendancy at 14:38 Killed by Elira the sandworm at level 16 on the 19th Steel 123rd year of Ascendancy at 23:41 Killed by Sandworm Queen at level 16 on the 20th Steel 123rd year of Ascendancy at 22:20 Killed by gigantic gravity worm at level 16 on the 20th Steel 123rd year of Ascendancy at 22:31 Killed by Sandworm Queen at level 16 on the 20th Steel 123rd year of Ascendancy at 23:14 Killed by gigantic sandworm tunneler at level 16 on the 21st Steel 123rd year of Ascendancy at 00:17 |
Primary Stats
| Strength | 34 (base 25) |
| Dexterity | 19 (base 20) |
| Constitution | 27 (base 20) |
| Magic | 22 (base 19) |
| Willpower | 28 (base 18) |
| Cunning | 25 (base 18) |
Resources
| Life | 456/456 |
| Mana | 280/280 |
| Equilibrium | 0 |
| Healing Factor | 1 |
| Regeneration | 2.95 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 5 |
| Infravision | 6 |
Offense: Mainhand
| Damage | 28 |
| Accuracy | 36 |
| Crit Chance | 18% |
| APR | 10 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 27 |
| Accuracy | 36 |
| Crit Chance | 10% |
| APR | 0 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 21 |
| Crit Chance | 7% |
| Speed | 1 |
Offense: Mind
| Mindpower | 25.8 |
| Crit Chance | 7% |
| Speed | 1 |
Offense: Damage Bonus
| Darkness | +6% |
| All | 0% |
| Nature | +8% |
Offense: Damage Penetration
| Light | +5% |
| Darkness | +5% |
Defense: Base
| Armour (hardiness) | 33.400000000001 (74.117647058824%) |
| Defense | 26.775 |
| Ranged Defense | 30.775 |
| Fatigue | 35 |
| Physical Save | 28.2 |
| Spell Save | 23.275 |
| Mental Save | 23.8 |
Defense: Resistances
| Blight | + 19%( 70%) |
| Arcane | + 5%( 70%) |
| Cold | + 14%( 70%) |
| All | 0%( 70%) |
| Darkness | + 3%( 70%) |
| Temporal | + 6%( 70%) |
| Lightning | + 26%( 70%) |
| Fire | + 13%( 70%) |
| Nature | + 10%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Stun Resistance | 42% |
| Poison Resistance | 20% |
| Knockback Resistance | 40% |
Inscriptions (4/4)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
| Runes | Effective talent level: 1.0 Rune: TeleportationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 20 with a minimum range of 15. |
| Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 6. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 17%, your defense is increased by 17 and all your resistances by 17%. |
Class Talents
| Spell / Eldritch shield | 1.30 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Spell / Earth | 1.20 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Earthen power | 1.30 |
| 3/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Earthen vines | 1.30 |
| 5/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Dwarven nature | 1.30 |
| 4/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Wild-gift / Call of the wild | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Dwarf | 1.00 |
| 3/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Cunning / Survival | 1.20 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 4/5 |
| 3/5 |
| 2/5 |
| 1/5 |
Effects
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
You failed to protect the lone alchemist from death by large white snake. Escort: lone alchemist (level 2 of Norgos Lair) | failed |
You successfully escorted the lone alchemist to the recall portal on level 2 of Trollmire. Escort: lone alchemist (level 2 of Trollmire)As a reward you improved Dexterity by +1. | done |
You failed to protect the lost sun paladin from death by great wolf. Escort: lost sun paladin (level 3 of Old Forest) | failed |
You failed to protect the lost warrior from death by giant army ant. Escort: lost warrior (level 4 of Old Forest) | failed |
Your escape from Reknor got your heart pounding and your desire for wealth and power increased tenfold. From bellow, it devoursMaybe it is time for you to start an adventurer's career. Deep below the Iron Throne mountains lies the Deep Bellow. It has been long sealed away but still, from time to time adventurers go there looking for wealth. None that you know of has come back yet, but you did survive Reknor. You are great. | active |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You have explored the Sandworm Lair and vanquished their Queen. * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
You were part of a group of dwarves sent to investigate the situation of the kingdom of Reknor. Reknor is lost!When you arrived there you found nothing but orcs, well organized and very powerful. Most of your team was killed there and now you and Norgan (the sole survivor besides you) must hurry back to the Iron Council to bring the news. Let nothing stop you. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. The fortress's current energy level is: 15. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within5 lumberjacks have died. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Eden's Guile (2 def, 1 armour) Eden's Guile (2 def, 1 armour)Crafted by a master 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +1 Defense: +2 Fatigue: +2% Changes stats: +3 Cun Talent mastery: +0.20 Cunning / Survival It can be used to boost speed, costing 44 power out of 50/50. The boots of a Rogue outcast, who knew that the best way to deal with a problem was to run from it. |
| Light source | Flashquencher FlashquencherCrafted by a master 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Changes resistances: +5% arcane / +3% fire / +3% lightning Changes resistances penetration: +5% light Light radius: +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | miner's iron helm of the depths (0 def, 4 armour) miner's iron helm of the depths (0 def, 4 armour)Requires: - Talent Armour Training Infused by nature Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +4 Fatigue: +5% Changes resistances: +5% cold Allows you to breathe in: water Infravision radius: +1 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| On hands | Sludgegrip (0 def, 0 armour) Sludgegrip (0 def, 0 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Changes stats: +4 Cun / +4 Wil Changes resistances: +10% nature Changes damage: +5% nature Talent mastery: +0.20 Wild-gift / Slime Poison immunity: +20% Mindpower: +2 These gloves are coated with a thick, green liquid. |
| Tool | quick steel torque of thermal psionic shield [power 29] (14 cooldown) quick steel torque of thermal psionic shield [power 29] (14 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 2 It can be used to setup a psionic shield, reducing all fire and cold damage by 29 for 6 turns, placing all other charms into a 14 cooldown. Torques are made by powerful psionics to store psionic powers. |
| On fingers | Demonbreak the steel ring Demonbreak the steel ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Damage when the wearer is hit: 8 nature Changes resistances penetration: +5% darkness Changes damage: +6% darkness Stun/Freeze immunity: +20% Life regen: +1.40 Rings can have magical properties. |
| On fingers | Salima SalimaCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +1 Str / +2 Con Changes resistances: +6% temporal Stun/Freeze immunity: +22% Life regen: +1.30 Infravision radius: +2 Rings can have magical properties. |
| Around neck | serendipitous steel amulet of strength (+6) serendipitous steel amulet of strength (+6)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Accuracy: +7 Defense: +8 Changes stats: +6 Lck / +3 Str Amulets can have magical properties. |
| In main hand | Spellblaze Shard (20-26 power, 10 apr) Spellblaze Shard (20-26 power, 10 apr)Requires: - Dexterity 17 Powered by arcane forces 1.00 Encumbrance. 0.80 Ego Multiplier. [Unique] Type: weapon / dagger ; tier 2 Base power: 20.0 - 26.0 Uses stats: 45% Str, 45% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.5% APR / acc Armour Penetration: +10 Physical crit. chance: +12.0% Attack speed: 100% Lifesteal (this weapon only): +6% Damage when this weapon hits: +10 fire burn / +10 blight Burst (radius 2) on crit: +20 infective blight / +20 fire When wielded/worn: Changes stats: +5 Mag Changes resistances: +10% blight / +10% fire This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle. |
| Around waist | Mighty Girdle Mighty GirdleCrafted by a master 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 It is part of a set of items. When wielded/worn: Armour: +4 Maximum encumbrance: +70 Knockback immunity: +40% This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
| In off hand | Zubina the Coalhack (8 def, 8 armour, 31 dam, 113.5 block) Zubina the Coalhack (8 def, 8 armour, 31 dam, 113.5 block)Requires: - Strength 24 - Talent Armour Training (level 2) Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 3 When used to attack (with talents): Base power: 31.0 - 37.2 Uses stat: 100% Str Damage type: Physical Mastery: Stoneshield Accuracy bonus: +4.0% procs dam / acc Physical crit. chance: +3.5% Block value: +114 When wielded/worn: Armour: +8 Defense: +8 Ranged Defense: +8 Fatigue: +12% Changes stats: +3 Wil Changes resistances: +3% darkness Talent granted: +3 Block Psi per kill: +2.00 Heals friendly targets nearby when you use a nature summon: +10 Handheld deflection devices |
| Cloak | enveloping linen cloak of Iron Throne (7 def, 0 armour) enveloping linen cloak of Iron Throne (7 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +7 Changes stats: +1 Str / +2 Con Physical save: +6 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | dwarven-steel mail armour 'Vilestalker' (3 def, 8 armour) dwarven-steel mail armour 'Vilestalker' (3 def, 8 armour)Requires: - Strength 28 - Talent Armour Training Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 3 When wielded/worn: Armour: +8 Defense: +3 Fatigue: +16% Changes resistances: +9% cold / +23% lightning / +9% blight Changes damage: +3% nature A suit of armour made of mail. |
Inventory
Delegen (5 def, 11 armour) Delegen (5 def, 11 armour)Requires: - Strength 35 - Talent Armour Training (level 3) Infused by psionic forces 17.00 Encumbrance. Type: armor / massive ; tier 3 When wielded/worn: Armour: +11 Defense: +5 Fatigue: +24% Changes stats: +3 Cun / +5 Wil Changes resistances: +3% acid / +6% light Mental save: +10 Poison immunity: +10% Pinning immunity: +5% A suit of armour made of metal plates. |
Polymibeth the dwarven-steel plate armour (5 def, 11 armour) Polymibeth the dwarven-steel plate armour (5 def, 11 armour)Requires: - Strength 35 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. Type: armor / massive ; tier 3 When wielded/worn: Armour: +11 Defense: +5 Fatigue: +24% Changes resistances: +3% nature / +16% fire Disease immunity: +15% Stun/Freeze immunity: +10% Teleport immunity: +10% A suit of armour made of metal plates. |
reinforced dwarven-steel shield of acid resistance (+18%) (8 def, 8 armour, 32 dam, 112.5 block) reinforced dwarven-steel shield of acid resistance (+18%) (8 def, 8 armour, 32 dam, 112.5 block)Requires: - Strength 24 - Talent Armour Training (level 2) Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 3 When used to attack (with talents): Base power: 32.0 - 38.4 Uses stat: 100% Str Damage type: Physical Mastery: Stoneshield Accuracy bonus: +4.0% procs dam / acc Physical crit. chance: +3.5% Block value: +112 When wielded/worn: Armour: +8 Defense: +8 Ranged Defense: +8 Fatigue: +12% Changes resistances: +18% acid Talent granted: +3 Block Handheld deflection devices |
9 agate 9 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
68 alchemist agate 68 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
aquamarine aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
2 opal 2 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
9 topaz 9 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when the wearer is hit: 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
5 spinel 5 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
alchemist's lamp 'Gilidukath' alchemist's lamp 'Gilidukath'Powered by arcane forces 0.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes stats: +5 Mag Changes resistances: +3% blight Physical save: +3 Disarm immunity: +10% Spellpower: +9 Light radius: +5 Resist all after a teleport: +6% A normal brass lantern, enhanced by alchemy to make it brighter. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
garnet garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
Rod of Recall (2/2) Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 176 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power, any items dropped inside is transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
ash totem of cure illness [power 2] (18 cooldown) ash totem of cure illness [power 2] (18 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 2 It can be used to remove up to 2 diseases from the target, placing all other charms into a 18 cooldown. Natural totems are made by powerful wilders to store nature power. |
supercharged ash totem of cure poisons [power 2] (24 cooldown) supercharged ash totem of cure poisons [power 2] (24 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 2 It can be used to remove up to 2 poisons from the target, placing all other charms into a 24 cooldown. Natural totems are made by powerful wilders to store nature power. |
4 amethyst 4 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
4 ametrine 4 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
6 citrine 6 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
4 zircon 4 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
Achievements
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Grania the Dwarf Stone Warden level 6
29th Voratun 122nd year of Ascendancy at 18:46 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Grania the Dwarf Stone Warden level 15
19th Steel 123rd year of Ascendancy at 14:12 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Grania the Dwarf Stone Warden level 15
29th Iron 123rd year of Ascendancy at 16:23 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Grania the Dwarf Stone Warden level 10
16th Dearth 122nd year of Ascendancy at 11:28 see stats
Poisonous (Exploration mode)
Sided with the assassin lord.By Grania the Dwarf Stone Warden level 11
8th Loss 122nd year of Ascendancy at 10:25 see stats
Squadmate (Exploration mode)
Escaped from Reknor alive with your squadmate Norgan.By Grania the Dwarf Stone Warden level 4
20th Voratun 122nd year of Ascendancy at 20:27 see stats
Tales of the Spellblaze (Exploration mode)
Learned the eight chapters of the Spellblaze Chronicles.By Grania the Dwarf Stone Warden level 15
29th Iron 123rd year of Ascendancy at 15:54 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Grania the Dwarf Stone Warden level 10
16th Dearth 122nd year of Ascendancy at 11:29 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Grania the Dwarf Stone Warden level 8
6th Dearth 122nd year of Ascendancy at 13:12 see stats
Log
Today is the 29th Steel of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:26.
Today is the 30th Steel of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 05:23.
Today is the 31st Steel of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:01.
Today is the 32nd Steel of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:16.
Today is the 33rd Steel of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:41.
Today is the 34th Steel of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:48.
Today is the 35th Steel of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:08.
Today is the 36th Steel of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:16.
Today is the 37th Steel of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:26.
Today is the 38th Steel of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 06:16.
Today is the 39th Steel of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:35.
Today is the 40th Steel of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:13.
Today is the 41st Steel of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:21.
There is a A gate into the Maze here (press '' or right click to use).
There is an exit to the worldmap here (press '' or right click to use).
