Ashdisin the level 13 Yeek Archmage by g00nzer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp13 / 65%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic44 (base 39)
Willpower35 (base 28)
Cunning18 (base 11)

Resources

Life166/166
Mana274/279
Paradox0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite1
Infravision6

Offense: Mainhand

Damage14
Accuracy2
Crit Chance5%
APR7
Speed1.00

Offense: Spell

Spellpower34.5
Crit Chance12%
Speed1

Offense: Mind

Mindpower25.85
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense7.3
Ranged Defense7.3
Fatigue0
Physical Save4.2
Spell Save23.825
Mental Save18.55

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance30%
Confusion Resistance35%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
5/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
2/5
0/5
0/5
Spell / Air1.30
5/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
4/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
5/5
0/5
0/5

Effects

talent

Quests

active
done
done
done
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Ashdisin the Yeek Archmage level 10
3rd Summertide 122nd year of Ascendancy at 18:00
see stats
The Arena Unlocked Arena mode.
By Ashdisin the Yeek Archmage level 12
11st Dusk 122nd year of Ascendancy at 13:43
see stats

Log

Talent Infusion: Wild is ready to use.
Talent Time Shield is ready to use.
Rested for 18 turns (stop reason: all resources and life at maximum).


Talent Teleport is ready to use.
Ashdisin picks up (a.):
phase door rune of the warrior (range 6; power 18; dur 4).
There is a Long tunnel to the island of Rel here (press '' or right click to use).
Ran for 11 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 47 turns (stop reason: at exit).


Option unlocked: New Class: Mindslayer (Psionic)

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Long tunnel to the island of Rel here (press '' or right click to use).
Ran for 47 turns (stop reason: at exit).


Ashdisin deactivates Shielding.

Ashdisin activates Shielding.