Heiroh, Sun Paladin the level 5 Thalore Sun Paladin by AriaOfValor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassSun Paladin
Level / Exp5 / 29%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 21)
Dexterity13 (base 10)
Constitution17 (base 13)
Magic23 (base 20)
Willpower12 (base 10)
Cunning10 (base 10)

Resources

Life244/244
Positive35/42
Stamina127/127
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage24
Accuracy7
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower23.5
Crit Chance1%
Speed1

Offense: Mind

Mindpower12.4
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)15 (60%)
Defense6.05
Ranged Defense10.05
Fatigue12
Physical Save20.525
Spell Save12.25
Mental Save7.7

Defense: Resistances

Physical+ 4%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Celestial / Combat1.30
0/5
0/5
0/5
0/5
Celestial / Sun1.00
3/5
1/5
0/5
0/5
Technique / Combat veteran1.10
1/5
0/5
0/5
0/5
Technique / Shield offense1.10
2/5
2/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
1/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
3/5
0/5
1/5
0/5

Effects

talent

Quests

done
active

Equipment

On feet
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Lost in translation Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Heiroh, Sun Paladin the Thalore Sun Paladin level 3
78th Pyre 122nd year of Ascendancy at 13:29
see stats

Log

Heiroh, Sun Paladin's light area effect hits Heiroh, Sun Paladin for 20 light damage.
Talent Shield Pummel is ready to use.
Burning from Rogue hits
Heiroh, Sun Paladin for 5 fire damage.

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Heiroh, Sun Paladin's light area effect hits
Heiroh, Sun Paladin for 20 light damage.
Heiroh, Sun Paladin stops burning.


Talent Block is ready to use.
Heiroh, Sun Paladin stops regenerating health quickly.


Resting starts...

Talent Searing Light is ready to use.
Heiroh, Sun Paladin is no longer evading attacks.

Talent Infusion: Regeneration is ready to use.
Talent Healing Light is ready to use.
Rested for 6 turns (stop reason: all resources and life at maximum).


There is a next level here (press '' or right click to use).
Ran for 2 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).

You gain 12.50 gold from the transmogrification of
Spellblaze Shard (20-26 power, 10 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
There is a Ruins of Kor'Pul here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.