Pip the level 27 Halfling Skirmisher by Korrac

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp27 / 1%
Sizesmall
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength21 (base 13)
Dexterity74 (base 53)
Constitution11 (base 10)
Magic10 (base 10)
Willpower32 (base 20)
Cunning62 (base 47)

Resources

Life600/600
Stamina208/208
Equilibrium30
Healing Factor1.1097162075846
Regeneration6.3944204451116

Speed

Mental-3.3306690738755E-14%
Attack0%
Movement+20%
Spell0%
Global+95.863768271252%

Vision

Sight10
Lite6
Infravision1

Offense: Mainhand

Damage102
Accuracy64
Crit Chance33%
APR18
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance20%
Speed1

Offense: Mind

Mindpower37
Crit Chance24%
Speed1

Offense: Damage Bonus

Cold+21%
Light+10%
Nature+32%
Blight+5%
Physical+9%
Mind+5%
All0%

Offense: Damage Penetration

Fire+10%
Cold+5%
Physical+10%
Mind+10%
Nature+20%

Defense: Base

Armour (hardiness)50 (94.687909656376%)
Defense78
Ranged Defense78
Fatigue0
Physical Save21
Spell Save16
Mental Save27

Defense: Resistances

Acid+ 23%( 70%)
Light+ 36%( 70%)
Lightning+ 9%( 70%)
Nature+ 40%( 70%)
Physical+ 20%( 70%)
Cold+ 44%( 70%)
All+ 9%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance50%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.50
3/5
5/5
3/5
0/5
Technique / Skirmisher - Slings1.50
5/5
5/5
1/5
5/5
Cunning / Called Shots1.30
0/5
0/5
0/5
0/5
Technique / Buckler Training1.30
5/5
1/5
4/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
1/5
1/5
Wild-gift / Antimagic1.00
1/5
1/5
2/5
0/5
Technique / Mobility1.30
1/5
1/5
1/5
5/5
Cunning / Scoundrel1.30
1/5
1/5
5/5
1/5
Technique / Combat training1.30
0/5
0/5
5/5
2/5
0/5
0/5

Prodigies

1/1

Effects

talent
talent
talent
talent

Quests

done
active
done
done
failed
failed
done
done
done
done
done
done
done
done
active
done
active
done
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

A View From The Gallery Briefly lived as a lowly halfling during the time of the Sher'tuls.
By Pip the Halfling Skirmisher level 17
32nd Regrowth 123rd year of Ascendancy at 17:19
see stats
Antimagic! Completed antimagic training in the Ziguranth camp.
By Pip the Halfling Skirmisher level 25
34th Dusk 123rd year of Ascendancy at 11:57
see stats
Curse Lifter Killed Ben Cruthdar the Cursed.
By Pip the Halfling Skirmisher level 10
73rd Dusk 122nd year of Ascendancy at 14:32
see stats
Earth Master Killed Harkor'Zun.
By Pip the Halfling Skirmisher level 17
47th Regrowth 123rd year of Ascendancy at 11:46
see stats
Exterminator Killed 1000 creatures.
By Pip the Halfling Skirmisher level 18
57th Pyre 123rd year of Ascendancy at 04:36
see stats
Eye of the storm Freed Derth from the onslaught of the mad Tempest, Urkis.
By Pip the Halfling Skirmisher level 26
79th Dusk 123rd year of Ascendancy at 04:14
see stats
Level 10 Got a character to level 10.
By Pip the Halfling Skirmisher level 10
60th Dusk 122nd year of Ascendancy at 11:04
see stats
Level 20 Got a character to level 20.
By Pip the Halfling Skirmisher level 20
74th Pyre 123rd year of Ascendancy at 17:52
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Pip the Halfling Skirmisher level 18
5th Pyre 123rd year of Ascendancy at 14:49
see stats
The Arena Unlocked Arena mode.
By Pip the Halfling Skirmisher level 6
78th Pyre 122nd year of Ascendancy at 11:44
see stats
The secret city Discovered the truth about mages.
By Pip the Halfling Skirmisher level 9
50th Dusk 122nd year of Ascendancy at 03:55
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Pip the Halfling Skirmisher level 18
5th Pyre 123rd year of Ascendancy at 01:38
see stats

Log


Pip deactivates
Antimagic Shield.
Pip activates
Antimagic Shield.
Pip deactivates
Pace Yourself.
Pip activates
Pace Yourself.
Pip deactivates
Bombardment.
Pip activates
Bombardment.
Pip deactivates
Trained Reactions.
Pip activates
Trained Reactions.
Pip shoots!
Pip's Shoot hits Large white snake for
89 physical damage.
Pip's Shoot hits Large white snake for
97 physical, 12 lightning, 11 physical, 7 fire, 4 mind (132 total damage).
Pip's Shoot hits Large white snake for
89 physical, 12 lightning, 11 physical, 7 fire, 4 mind (123 total damage).
Pip's Shoot killed Large white snake!

Pip deactivates
Antimagic Shield.

Antimagic Shield is still on cooldown for 5 turns.

Resting starts...

Pip regains balance.

Rested for 3 turns (stop reason: all resources and life at maximum).


Antimagic Shield is still on cooldown for 2 turns.

Resting starts...

Pip is no longer attuned.

Talent Block is ready to use.
Talent Antimagic Shield is ready to use.
Pip activates
Antimagic Shield.
Rested for 2 turns (stop reason: all resources and life at maximum).