Erkki the level 2 Halfling Gunslinger by whollaborg

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceHalfling
ClassGunslinger
Level / Exp2 / 7%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity20 (base 17)
Constitution12 (base 11)
Magic10 (base 10)
Willpower10 (base 10)
Cunning17 (base 14)

Resources

Life111/111
Steam100/100
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision5
See Stealth5
See Invisible5

Offense: Mainhand

Damage11
Accuracy27
Crit Chance8%
APR1
Speed1.00

Offense: Offhand

Damage11
Accuracy27
Crit Chance8%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower13
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)3 (38.594633868923%)
Defense25
Ranged Defense25
Fatigue0
Physical Save8
Spell Save7
Mental Save10

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
1/5
0/5
0/5
0/5
Steamtech / Avoidance1.30
1/5
0/5
0/5
0/5
Steamtech / Gunslinging1.30
2/5
0/5
0/5
0/5
Steamtech / Bullets mastery1.30
0/5
0/5
0/5
0/5
Steamtech / Gunner training1.30
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Engineering1.20
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Quiver
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Erkki reloads.
Talent Slip Away is ready to use.
Talent Strafe is ready to use.
Talent Luck of the Little Folk is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


Erkki picks up (b.):
acidic iron greatmaul of daylight (18-27 power, 1 apr).
There is a way to the next level here (press '' or right click to use).
Ran for 18 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


You gain 0.75 gold from the melting of
rough leather cap of dexterity (+3) (0 def, 1 armour).
You collect a new ingredient:
stack of herbs (viperweed) (1).
You gain 0.25 gold from the melting of
mossy mindstar (2-3 power, 12 apr, nature damage).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron greatsword (14-23 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 2.42 gold from the melting of
acidic iron greatmaul of daylight (18-27 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.11 gold from the melting of
flaming iron battleaxe (14-20 power, 1 apr).
There is a way to the previous level here (press '' or right click to use).