Zkaru the level 10 Whitehoof Necromancer by zirune

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.5
Addons
CampaignOrcs
ModeMadness Roguelike
SexMale
RaceWhitehoof
ClassNecromancer
Level / Exp10 / 65%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity9 (base 10)
Constitution24 (base 22)
Magic35 (base 32)
Willpower16 (base 14)
Cunning19 (base 11)

Resources

Life47/310
Mana175/196
Souls1/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision4

Offense: Mainhand

Damage14
Accuracy3
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower29
Crit Chance8%
Speed1

Offense: Mind

Mindpower18
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)6 (30%)
Defense1
Ranged Defense1
Fatigue1
Physical Save17
Spell Save27
Mental Save24

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Silence Resistance50%
Bleed Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
4/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
5/5
4/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
1/5
0/5
0/5
0/5
Spell / Divination1.20
0/5
0/5
0/5
0/5
Steamtech / Physics1.00
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
5/5
4/5
0/5
0/5
Race / Whitehooves1.00
0/5
0/5
0/5
0/5

Effects

talent
talent
detrimental effect

Quests

active
done
active
active

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

A Fistful of Gold (Madness (Roguelike) difficulty) Buy an item from an AAA.
By Zkaru the Whitehoof Necromancer level 8
21st Retaking 124th year of Ascendancy at 21:36
see stats
Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By Zkaru the Whitehoof Necromancer level 10
23rd Retaking 124th year of Ascendancy at 08:41
see stats

Log

Resting starts...
Zkaru's mark disappears.

Talent Invoke Darkness is ready to use.
Rested for 115 turns (stop reason: all resources and life at maximum).


Zkaru picks up (b.):
chilling steel greatsword of erosion (21-33.6 power, 2 apr).
Today is the 28th Retaking of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Zkaru picks up (c.):
steel greatsword (22.5-36 power, 2 apr).
Zkaru picks up (e.):
cured leather armour of stability (2 def, 4 armour).
Ran for 2 turns (stop reason: hostile spotted to the northwest (sun-mage)).


Zkaru casts Invoke Darkness.

Sun-mage casts Firebeam.

Zkaru hits Sun-mage for 134 darkness damage.
Sun-mage hits Zkaru for 178 fire damage.

Zkaru casts Rune: Shielding.

A shield forms around Zkaru.

Sun-mage casts Searing Light.

Your shield crumbles under the damage!

The shield around Zkaru crumbles.

Sun-mage hits Zkaru for (155 absorbed), 7 light (7 total damage).
Sun-mage's light area effect hits
Zkaru for 79 light damage.

Zkaru casts Phase Door.

Select a target to teleport...

Select a teleport location...


Zkaru deactivates Blurred Mortality.

Zkaru deactivates Necrotic Aura.