Glitterhoof the level 50 Whitehoof Archmage by tangledfish

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignOrcs
ModeNormal Adventure
SexFemale
RaceWhitehoof
ClassArchmage (Technomancer)
Level / Exp50 / 1430%
Sizemedium
Lifes / Deaths

Primary Stats

Strength42 (base 10)
Dexterity21 (base 10)
Constitution56 (base 40)
Magic104 (base 60)
Willpower84 (base 60)
Cunning90 (base 49)

Resources

Life1296/1296
Mana644/644
Steam100/100
Positive177/177
Healing Factor1.5953097345133
Regeneration22.733163716815

Speed

Mental0%
Attack0%
Movement+31.20512205326%
Spell0%
Global+100%

Vision

Sight11
Lite9
Infravision6
See Stealth51.03326605996
See Invisible78.03326605996
ESP Range20
ESP Kindshumanoid, giant

Offense: Mainhand

Damage50
Accuracy32
Crit Chance29%
APR21
Speed1.00

Offense: Spell

Spellpower90
Crit Chance52%
Speed1

Offense: Mind

Mindpower51
Crit Chance25%
Speed1

Offense: Damage Bonus

Physical+47%
Lightning+87%
Light+22%
Temporal+47%
Cold+102%
Arcane+86%
Fire+103%
All+10%

Offense: Damage Penetration

Blight+15%
Lightning+102%
Fire+10%
Arcane+25%

Defense: Base

Armour (hardiness)39 (54%)
Defense24
Ranged Defense42
Fatigue0
Physical Save52
Spell Save41
Mental Save44

Defense: Resistances

Arcane+ 65%( 70%)
Cold+ 61%( 70%)
All+ 48%( 70%)
Darkness+ 57%( 70%)
Light+ 61%( 70%)
Temporal+ 56%( 70%)
Physical+ 62%( 70%)
Fire+ 67%( 70%)
Mind+ 61%( 70%)

Defense: Immunities

Stun Resistance55%
Confusion Resistance20%
Poison Resistance100%
Blind Resistance100%
Silence Resistance100%
Bleed Resistance100%
Teleport Resistance100%
Disarm Resistance100%
Pinning Resistance100%
Instadeath Resistance100%
Knockback Resistance25%

Inscriptions (5/5)

Implants
Implants
Runes
Implants
Runes

Class Talents

Spell / Storm1.30
5/5
4/5
5/5
5/5
Spell / Air1.30
5/5
5/5
5/5
5/5
Spell / Arcane1.30
1/5
1/5
1/5
5/5
Spell / Terrene technomancy1.40
4/5
2/5
1/5
1/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
4/5
2/5
3/5
4/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Chants0.80
3/5
2/5
0/5
0/5
Technique / Combat training1.00
5/5
1/5
0/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
4/5
1/5
0/5
Steamtech / Physics1.20
5/5
3/5
4/5
0/5
Steamtech / Chemistry1.20
5/5
3/5
2/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5
Race / Whitehooves1.00
5/5
3/5
0/5
0/5

Prodigies

1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent

Quests

done
done
done
done
done
active
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold Buy an item from an AAA.
By Glitterhoof the Whitehoof Archmage level 22
30th Revenge 124th year of Ascendancy at 22:10
see stats
Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By Glitterhoof the Whitehoof Archmage level 11
45th Retaking 124th year of Ascendancy at 00:36
see stats
Exterminator Killed 1000 creatures.
By Glitterhoof the Whitehoof Archmage level 29
19th Pain 124th year of Ascendancy at 06:36
see stats
Imp'ing Away You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By Glitterhoof the Whitehoof Archmage level 50
40th Remembrance 125th year of Ascendancy at 23:33
see stats
Level 10 Got a character to level 10.
By Glitterhoof the Whitehoof Archmage level 10
18th Retaking 124th year of Ascendancy at 10:23
see stats
Level 20 Got a character to level 20.
By Glitterhoof the Whitehoof Archmage level 20
9th Revenge 124th year of Ascendancy at 17:18
see stats
Level 30 Got a character to level 30.
By Glitterhoof the Whitehoof Archmage level 30
29th Pain 124th year of Ascendancy at 21:03
see stats
Level 40 Got a character to level 40.
By Glitterhoof the Whitehoof Archmage level 40
1st Loss 124th year of Ascendancy at 19:43
see stats
Level 50 Got a character to level 50.
By Glitterhoof the Whitehoof Archmage level 50
18th Destruction 124th year of Ascendancy at 04:57
see stats
Once Upon A Time, In the West... Hear the Eidolon's retelling of the Scourge from the West's journey.
By Glitterhoof the Whitehoof Archmage level 50
45th Destruction 124th year of Ascendancy at 07:06
see stats
One Ill Turn Deserves Another The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Glitterhoof the Whitehoof Archmage level 50
18th Destruction 124th year of Ascendancy at 05:36
see stats
Reclaiming Garkul's Heritage Freed the remnants of the Prides from the Internment Camp.
By Glitterhoof the Whitehoof Archmage level 34
27th Dearth 124th year of Ascendancy at 22:20
see stats
Size matters Did over 600 damage in one attack.
By Glitterhoof the Whitehoof Archmage level 28
18th Pain 124th year of Ascendancy at 16:12
see stats
That was close Killed your target while having only 1 life left.
By Glitterhoof the Whitehoof Archmage level 23
46th Revenge 124th year of Ascendancy at 18:19
see stats
The Dead God Rests You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Glitterhoof the Whitehoof Archmage level 50
40th Remembrance 125th year of Ascendancy at 14:22
see stats
The High Lady's Destiny (Finale) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Glitterhoof the Whitehoof Archmage level 37
51st Dearth 124th year of Ascendancy at 11:24
see stats
The Restless Dead Disturbed an old battlefield and survived the consequences.
By Glitterhoof the Whitehoof Archmage level 41
6th Loss 124th year of Ascendancy at 23:56
see stats
This will make a big Omelette! Collected 40 ritch eggs in the Ritch Hive.
By Glitterhoof the Whitehoof Archmage level 25
48th Revenge 124th year of Ascendancy at 03:19
see stats
Treasure Hoarder Amassed 3000 gold pieces.
By Glitterhoof the Whitehoof Archmage level 50
35th Remembrance 125th year of Ascendancy at 15:33
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Glitterhoof the Whitehoof Archmage level 19
8th Revenge 124th year of Ascendancy at 23:45
see stats

Log

Saving game...
Saving done.

Connection to online server lost, trying to reconnect.
Connection to online server established.
Glitterhoof casts
Shivgoroth Form.
Glitterhoof turns into a shivgoroth!

Glitterhoof casts
Ice Storm.
Today is the 44th Remembrance of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 19:15.


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

Glitterhoof is no longer transformed.

Talent Shivgoroth Form is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Glitterhoof deactivates
Hurricane.
Glitterhoof deactivates
Tempest.
Glitterhoof deactivates
Thunderstorm.
The furious lightning storm around Glitterhoof calms down and disappears.
Glitterhoof deactivates
Disruption Shield.
Glitterhoof deactivates
Cryogenic Digs.
Glitterhoof deactivates
Arcane Power.
Galen's Flowing Robe activates and resets Glitterhoof's Cryogenic Digs cooldown!
Glitterhoof deactivates
Shielding.
Glitterhoof deactivates
Chant of Fortress.
Galen's Flowing Robe activates and resets Glitterhoof's Tempest cooldown!
Glitterhoof deactivates
Arcane Shield.
Glitterhoof deactivates
Feather Wind.