Mr Ribs the level 9 Thalore Oozemancer by Robble

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceThalore
ClassOozemancer
Level / Exp9 / 23%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength12 (base 10)
Dexterity13 (base 10)
Constitution11 (base 10)
Magic8 (base 10)
Willpower32 (base 31)
Cunning22 (base 22)

Resources

Life215/215
Equilibrium28
Healing Factor1.0097162075846
Regeneration0.25242905189615

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage33
Accuracy24
Crit Chance8%
APR23
Speed1.00

Offense: Offhand

Damage33
Accuracy24
Crit Chance8%
APR23
Speed1.00

Offense: Spell

Spellpower8
Crit Chance6%
Speed1

Offense: Mind

Mindpower33
Crit Chance8%
Speed1

Offense: Damage Bonus

Cold+10%
Lightning+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense12
Ranged Defense12
Fatigue6
Physical Save8
Spell Save14
Mental Save19

Defense: Resistances

Acid+ 3%( 70%)
Lightning+ 25%( 70%)
Arcane+ 5%( 70%)
Cold+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Moss1.30
0/5
0/5
0/5
0/5
Wild-gift / Slime1.30
5/5
1/5
1/5
0/5
Wild-gift / Ooze1.30
1/5
1/5
1/5
0/5
Wild-gift / Mucus1.30
4/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
5/5
1/5
0/5
0/5
Wild-gift / Antimagic1.30
0/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
1/5
0/5
0/5

Effects

talent
talent

Quests

done
done
active

Equipment

Tool
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 4.33 gold from the transmogrification of
bright brass lantern of clarity.
You gain 10.00 gold from the transmogrification of
Summertide Phial.
You gain 0.83 gold from the transmogrification of
thick linen cloak (1 def, 5 armour).
You gain 2.50 gold from the transmogrification of
Skullcleaver (20-28 power, 4 apr).
You gain 2.79 gold from the transmogrification of
elm starstaff of illumination (10-12 power, 2 apr, physical element).
You gain 2.22 gold from the transmogrification of
iron greatmaul of persecution (18-28 power, 1 apr).
You gain 2.49 gold from the transmogrification of
thought-forged iron battleaxe (15-22 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.