Rymon the level 17 Doomelf Alchemist by nameeman

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDoomelf
ClassAlchemist
Level / Exp17 / 55%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity15 (base 10)
Constitution50 (base 43)
Magic38 (base 34)
Willpower28 (base 11)
Cunning21.6 (base 15)

Resources

Life499/499
Mana322/322
Healing Factor1.6827272727273
Regeneration3.6178636363637

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth6
See Invisible6

Offense: Mainhand

Damage40
Accuracy9
Crit Chance4%
APR4
Speed1.00

Offense: Spell

Spellpower43
Crit Chance12%
Speed1

Offense: Mind

Mindpower26
Crit Chance4%
Speed1

Offense: Damage Bonus

Fire+3%
Cold+15%

Defense: Base

Armour (hardiness)8.0000000000002 (30%)
Defense5
Ranged Defense5
Fatigue1
Physical Save23
Spell Save29
Mental Save29

Defense: Resistances

Lightning+ 24%( 70%)
Nature+ 37%( 70%)
Cold+ 70%( 70%)
Blight+ 60%( 70%)
Acid+ 24%( 70%)
Fire+ 55%( 70%)
All+ 10%( 70%)

Defense: Immunities

Disarm Resistance25%
Pinning Resistance21%
Instadeath Resistance100%
Knockback Resistance28%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Spell / Advanced-golemancy1.30
1/5
3/5
0/5
0/5
Spell / Explosive admixtures1.30
2/5
5/5
2/5
0/5
Spell / Golemancy1.30
3/5
4/5
0/5
0/5
Spell / Frost alchemy1.30
1/5
1/5
1/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
4/5
3/5
0/5
0/5
Race / Doomelf1.00
1/5
1/5
0/5
0/5
Spell / Staff combat1.30
4/5
2/5
1/5
0/5
Technique / Combat training1.00
3/5
0/5
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
done
done
failed
done
done
done
failed
done
active
active
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom Killed a Bringer of Doom.
By Rymon the Doomelf Alchemist level 14
46th Dusk 122nd year of Ascendancy at 07:47
see stats
Curse Lifter Killed Ben Cruthdar the Cursed.
By Rymon the Doomelf Alchemist level 11
14th Dusk 122nd year of Ascendancy at 22:34
see stats
Exterminator Killed 1000 creatures.
By Rymon the Doomelf Alchemist level 16
67th Dusk 122nd year of Ascendancy at 04:25
see stats
Hell has no fury like a demon scorned! Escaped the Searing Halls.
By Rymon the Doomelf Alchemist level 5
78th Pyre 122nd year of Ascendancy at 16:38
see stats
Level 10 Got a character to level 10.
By Rymon the Doomelf Alchemist level 10
3rd Dusk 122nd year of Ascendancy at 21:30
see stats
The Arena Unlocked Arena mode.
By Rymon the Doomelf Alchemist level 7
1st Summertide 122nd year of Ascendancy at 04:38
see stats
The secret city Discovered the truth about mages.
By Rymon the Doomelf Alchemist level 15
56th Dusk 122nd year of Ascendancy at 07:42
see stats

Log

Rymon is not stunned anymore.
Talent Create Alchemist Gems is ready to use.
Talent Channel Staff is ready to use.
Talent Refit Golem is ready to use.
Ce'Niwyn the netherworm mass leeches life from Rymon!
Grappled from Ce'Niwyn the netherworm mass hits
Rymon for 33 physical damage.
Ce'Niwyn the netherworm mass receives
35 healing from Rymon.
Rymon the level 17 doomelf alchemist was crushed to death by Ce'Niwyn the netherworm mass on level 3 of Lake of Nur.
You have no more lives left.
Rymon is free from the grapple.

Rymon deactivates Defensive Posture.

Rymon deactivates Frost Infusion.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Grappled from Ce'Niwyn the netherworm mass killed Rymon!
Resting starts...

Talent Flash Freeze is ready to use.
Talent Throw Bomb is ready to use.
Talent Infusion: Healing is ready to use.
Talent Rune: Shielding is ready to use.
Talent Defensive Posture is ready to use.
Talent Frost Infusion is ready to use.
Rested for 56 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Saving done.

Saving game...