Zanidur the level 10 Orc Archmage by nameeman

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.5
Addons
CampaignOrcs
ModeNormal Roguelike
SexFemale
RaceOrc
ClassArchmage
Level / Exp10 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity11 (base 10)
Constitution13 (base 10)
Magic32 (base 33)
Willpower26 (base 25)
Cunning12 (base 11)

Resources

Life-15/192
Mana205/218
Healing Factor1.0245901639344
Regeneration0.25614754098361

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage14
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance3%
Speed1

Offense: Mind

Mindpower26
Crit Chance11%
Speed1

Offense: Damage Bonus

Lightning+11%
Temporal+12%
Blight+11%
Acid+10%
Cold+11%
All0%

Defense: Base

Armour (hardiness)7 (30%)
Defense12
Ranged Defense12
Fatigue3
Physical Save29
Spell Save20
Mental Save24

Defense: Resistances

Lightning+ 29%( 70%)
Blight+ 19%( 70%)
Arcane+ 19%( 70%)
Cold+ 48%( 70%)
All+ 9%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Temporal1.30
2/5
2/5
1/5
0/5
Spell / Air1.30
1/5
2/5
0/5
0/5
Spell / Arcane1.30
3/5
1/5
1/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
3/5
0/5
0/5
0/5

Generic Talents

Race / Orc1.00
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
2/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5

Effects

talent
detrimental effect

Quests

active
done
active
active
active

Equipment

Tool
On fingers
On fingers
Around neck
In main hand
On head
Light source
Cloak
Main armor

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Zanidur the Orc Archmage level 10
42nd Retaking 124th year of Ascendancy at 09:56
see stats

Log

Talent Lightning is ready to use.

You pickup 0.45 gold pieces.

Talent Ice Shards is ready to use.
Talent Manathrust is ready to use.

Resting starts...

Rested for 17 turns (stop reason: all resources and life at maximum).


Ran for 30 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 12 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Sun-mage casts
Searing Light.
Ran for 2 turns (stop reason: taken damage).

Sun-mage's light area effect hits
Zanidur for 31 light damage.
Sun-mage's light area effect hits Orc retaliator for
34 light damage.
Sun-mage hits Zanidur for 61 light damage.

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (sun-mage)).

Zanidur casts
Ice Shards.
Sun-mage's light area effect hits
Zanidur for 31 light damage.
Sun-mage casts
Sun Flare.
Zanidur loses sight!

Saving game...