Verte the level 8 Skeleton Archer by nameeman

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.0
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceSkeleton
ClassArcher
Level / Exp8 / 87%
Sizemedium
Lifes / Deaths

Primary Stats

Strength33 (base 12)
Dexterity47 (base 25)
Constitution12 (base 10)
Magic10 (base 10)
Willpower14 (base 10)
Cunning26 (base 26)

Resources

Life-14/261
Stamina127/154
Healing Factor1.0164835164835
Regeneration2.2870879120879

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage49
Accuracy30
Crit Chance7%
APR5
Speed1.00

Offense: Spell

Spellpower15
Crit Chance6%
Speed1

Offense: Mind

Mindpower22
Crit Chance6%
Speed1

Offense: Damage Bonus

Cold+10%
Darkness+11%

Offense: Damage Penetration

Physical+5%

Defense: Base

Armour (hardiness)8 (30%)
Defense24
Ranged Defense24
Fatigue0
Physical Save15
Spell Save8
Mental Save18

Defense: Resistances

Cold+ 15%( 70%)
Darkness+ 32%( 70%)
Light+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
3/5
1/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
3/5
1/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
3/5
1/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
5/5
2/5
1/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
0/5
0/5
0/5
Technique / Mobility1.00
2/5
1/5
1/5
0/5

Effects

beneficial effect
detrimental effect

Quests

failed
done
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Verte the Skeleton Archer level 8
10th Mirth 122nd year of Ascendancy at 00:23
see stats

Log

Verte's Shoot hits Isyldanne the king cobra for 53 to psi, 86 physical (138 total damage).
Verte's Shoot killed Isyldanne the king cobra!

Resting starts...

Verte is no longer evading attacks.

Talent Steady Shot is ready to use.
Rested for 2 turns (stop reason: taken damage).


Something hits
Verte for 25 temporal, 25 physical (50 total damage).
Something hits Skeleton magus for
23 temporal, 25 physical (48 total damage).
Verte casts
Rune: Shielding.
A shield forms around Verte.

Verte shoots!
You collect a new ingredient:
skeleton mage skull (1).
Verte's Shoot hits Skeleton magus for
90 physical damage.
Verte's Shoot killed Skeleton magus!

Verte shoots!
Verte's Shoot hits Skeleton warrior for
66 physical damage.
Verte's Shoot killed Skeleton warrior!

Talent Volley is ready to use.
Talent Steady Shot is ready to use.
Ran for 3 turns (stop reason: taken damage).


Something hits
Verte for (25 absorbed), 0 temporal, (25 absorbed), 0 physical (0 total damage).
Talent Pin Down is ready to use.
The shield around Verte crumbles.

Ran for 4 turns (stop reason: taken damage).

Saving game...