Morshahal the level 8 Cornac Archmage by harkern

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.0
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassArchmage
Level / Exp8 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution13 (base 13)
Magic27 (base 27)
Willpower13 (base 13)
Cunning11 (base 11)

Resources

Life153/153
Mana139/139
Healing Factor1.0245901639344
Regeneration0.25614754098361

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance7%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+6%
Acid+6%
Darkness+10%
Arcane+6%
Cold+6%
Fire+6%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save8
Spell Save14
Mental Save8

Defense: Resistances

Arcane+ 13%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
2/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
3/5
2/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5

Effects

talent

Quests

active
failed
active
done

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Morshahal the Cornac Archmage level 2
75th Pyre 122nd year of Ascendancy at 01:17
see stats

Log


Morshahal picks up (g.):
cleansing iron mail armour (2 def, 4 armour).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 5 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

White worm mass uses
Multiply.
Ran for 17 turns (stop reason: hostile spotted to the southwest (white worm mass)).


Morshahal casts
Chain Lightning.
Morshahal hits White worm mass for 119 lightning damage.
Morshahal hits White worm mass for 123 lightning damage.
Morshahal killed White worm mass!
Morshahal killed White worm mass!

Resting starts...

Talent Chain Lightning is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 36 turns (stop reason: at exit).


Morshahal deactivates
Arcane Power.