Aribeth the level 7 Cornac Sun Paladin by headmaster

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsNo Encumbrance 1.0.4
Items Vault 1.0.3
Rest Tweaks (Rechargeables, Auto-use and More!) 1.0.4
Adjustable Exp 1.0.4
Auto-Transmo Gems 1.0.4
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassSun Paladin
Level / Exp7 / 54%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 24)
Dexterity10 (base 10)
Constitution13 (base 10)
Magic28 (base 23)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life209/209
Positive0/38
Stamina118/118
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage22
Accuracy23
Crit Chance0%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower26
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+10%

Defense: Base

Armour (hardiness)17 (60%)
Defense7
Ranged Defense14
Fatigue9
Physical Save23.547504168552
Spell Save25.022504168552
Mental Save7

Defense: Resistances

Lightning+ 25%( 70%)
Mind+ 14%( 70%)
Temporal+ 6%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance23%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Celestial / Combat1.30
1/5
0/5
0/5
0/5
Celestial / Sun1.00
1/5
1/5
0/5
0/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
5/5
1/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
3/5
2/5
1/5
0/5

Effects

talent
talent

Quests

active

Equipment

On feet
On fingers
Around neck
In main hand
Main armor
In off hand
On head
Light source

Inventory

Achievements

Lost in translation Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Aribeth the Cornac Sun Paladin level 4
78th Pyre 122nd year of Ascendancy at 17:30
see stats

Log

There is nowhere left to explore.
Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 202 turns (stop reason: all resources and life at maximum).


You gain 0.05 gold from the transmogrification of
elm totem of thorny skin [power 16] (20 cooldown).
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 1.19 gold from the transmogrification of
insulating pair of iron boots of uncanny dodging (3 def, 3 armour).
You gain 2.09 gold from the transmogrification of
cruel elm vilestaff (10-12 power, 2 apr, blight damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (3-3.3 power, 12 apr, nature damage).
You gain 0.99 gold from the transmogrification of
flaming iron greatmaul (14-21 power, 1 apr).
You gain 1.38 gold from the transmogrification of
iron dagger of erosion (4.5-5.85 power, 5 apr).
Saving done.

There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving done.

Saving game...


Today is the 2nd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 03:23.


Saving done.

Saving done.

Saving game...

There is a Passageway into Norgos' Lair here (press '' or right click to use).

Saving done.

There is an exit to the worldmap here (press '' or right click to use).