time to die the level 2 Cornac Cursed by narticjazul

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignInfinite
ModeNightmare Roguelike
SexMale
RaceCornac
ClassCursed
Level / Exp2 / 67%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 17)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic10 (base 10)
Willpower18 (base 18)
Cunning10 (base 10)

Resources

Life-1/124
Hate63/100
Healing Factor0.74964791218542
Regeneration9.1831869242714

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage21
Accuracy17
Crit Chance4%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower16.6
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)6.73 (48.103448275862%)
Defense2
Ranged Defense2
Fatigue12
Physical Save9.8
Spell Save9.8
Mental Save9.8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cursed / Strife1.30
0/5
0/5
0/5
0/5
Cursed / Slaughter1.30
2/5
0/5
0/5
0/5
Cursed / Endless hunt1.30
1/5
0/5
0/5
0/5
Cursed / Gloom1.30
2/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed form1.00
3/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5

Effects

talent
talent
beneficial effect
detrimental effect

Quests

active

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Log

Talent Slash is ready to use.
Rested for 49 turns (stop reason: all resources and life at maximum).


Today is the 75th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Ran for 24 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: hostile spotted to the south (human sun-paladin)).


Human sun-paladin casts Searing Light.

Human sun-paladin hits time to die for 13 light damage.

Human sun-paladin's light area effect hits
time to die for 7 light damage.

Human sun-paladin uses Block.


Time to die uses Slash.

You fight through the pain! (+19 hate)
Human sun-paladin hits time to die for 2 light, 60 physical, 7 blight, 6 darkness (75 total damage).
time to die hits Human sun-paladin for (22 blocked), 0 physical (0 total damage).

time to die misses Human sun-paladin.
Human sun-paladin misses time to die.

Time to die uses Infusion: Regeneration.

Time to die starts regenerating health quickly.

Your hatred grows even as your life fades! (+9 hate)
Your hatred grows even as your life fades! (+4 hate)
Saving game...