Flesh the level 2 Ghoul Berserker by noitatum

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceGhoul
ClassBerserker
Level / Exp2 / 42%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 15)
Dexterity14 (base 13)
Constitution23 (base 15)
Magic10 (base 10)
Willpower10 (base 12)
Cunning8 (base 10)

Resources

Life-2/179
Stamina103/103
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite2

Offense: Mainhand

Damage25
Accuracy20
Crit Chance1%
APR1
Speed1.00

Offense: Spell

Spellpower15
Crit Chance0%
Speed1

Offense: Mind

Mindpower15
Crit Chance0%
Speed1

Defense: Base

Armour (hardiness)9.73 (48.103448275862%)
Defense3
Ranged Defense3
Fatigue17
Physical Save15
Spell Save7
Mental Save6

Defense: Resistances

All+ 4%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
1/5
1/5
1/5
1/5
0/5

Effects

beneficial effect
detrimental effect

Quests

active

Equipment

Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log


You pickup 0.65 gold pieces.


Resting starts...

Rested for 75 turns (stop reason: all resources and life at maximum).


Ran for 41 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 8 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 43 turns (stop reason: at door).


Something hits
Flesh for 48 arcane damage.
Skeleton mage hits Flesh for 8 physical damage.

Skeleton mage casts Manathrust.

Skeleton mage's spell attains critical power!
Skeleton mage hits Flesh for 69 arcane damage.

Skeleton mage casts Flame.

Flesh is on fire!

Skeleton mage's Flame hits
Flesh for 33 fire damage.
Burning from Skeleton mage hits
Flesh for 11 fire damage.

Saving game...