Needles the level 6 Cornac Rogue by hobsnobbob

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassRogue
Level / Exp6 / 63%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 11)
Dexterity24 (base 24)
Constitution10 (base 10)
Magic10 (base 10)
Willpower12 (base 10)
Cunning22 (base 22)

Resources

Life160/160
Stamina120/120
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-998
Infravision1
Stealth20.578346383765

Offense: Mainhand

Damage29
Accuracy35
Crit Chance11%
APR25
Speed1.00

Offense: Offhand

Damage17
Accuracy35
Crit Chance15%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower17
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense21
Ranged Defense21
Fatigue6
Physical Save13
Spell Save12
Mental Save23

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Stealth1.30
1/5
1/5
0/5
0/5
Technique / Dual techniques1.30
2/5
0/5
0/5
0/5
Technique / Dual weapons1.30
1/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
1/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
3/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
0/5
0/5
0/5
Technique / Acrobatics1.30
2/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
2/5

Effects

talent
talent

Quests

done
active

Equipment

Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Needles picks up (j.): iron mail armour (2 def, 4 armour).
There is a way to the previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Space around you starts to dissolve...

Needles deactivates Stealth.


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

Talent Stealth is ready to use.
Needles activates Stealth.

Rested for 36 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is nowhere left to explore.

You gain 0.30 gold from the transmogrification of
bright elm wand of conjuration [power 91] (10 cooldown).
You gain 1.00 gold from the transmogrification of
iron mail armour (2 def, 4 armour).
You gain 0.10 gold from the transmogrification of
rough leather cap (0 def, 1 armour).
You gain 1.16 gold from the transmogrification of
slimy linen robe of frost (+16%) (0 def, 0 armour).
You gain 0.64 gold from the transmogrification of
linen robe of the mind (+11%) (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
elm starstaff (100% power, 2 apr, physical element).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (91% power, 15 apr, nature damage).
You gain 3.18 gold from the transmogrification of
balanced iron greatsword of massacre (128% power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Needles deactivates Lacerating Strikes.

Needles deactivates Stealth.