Deeki the level 1 Yeek Summoner by narbat

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceYeek
ClassSummoner
Level / Exp1 / 12%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity9 (base 11)
Constitution5 (base 10)
Magic10 (base 10)
Willpower21 (base 15)
Cunning17 (base 13)

Resources

Life70/70
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Barehand

Damage4
Accuracy4
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower20.75
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense0.65
Ranged Defense0.65
Fatigue6
Physical Save5.25
Spell Save10.85
Mental Save13.3

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
2/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Yeek1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
Light source

Inventory

Achievements

Log

Poison from White worm mass hits Deeki for 2 nature damage.
War hound hits White worm mass for 44 physical damage.
War hound killed White worm mass!
White worm mass misses War hound.
Chitinous ritch misses White worm mass.

War hound hits White worm mass for 48 physical damage.
Poison from White worm mass hits
Deeki for 2 nature damage.
War hound killed White worm mass!

Resting starts...

Rested for 1 turns (stop reason: taken damage).

Poison from White worm mass hits
Deeki for 2 nature damage.

Resting starts...

Deeki stops being poisoned.

Your summoned war hound disappears.
Chitinous ritch collapses.

You collect a new ingredient:
ritch stinger.
Talent War Hound is ready to use.
Talent Dominant Will is ready to use.
Rested for 54 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 3 turns (stop reason: hostile spotted to the east (white worm mass)).


Saving game...

Saving done.