Zerotir the level 15 Skeleton Alchemist by narbat

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassAlchemist
Level / Exp15 / 28%
Sizebig
Lifes / Deaths

Primary Stats

Strength28 (base 12)
Dexterity27 (base 10)
Constitution30 (base 30)
Magic48 (base 41)
Willpower11 (base 11)
Cunning13 (base 10)

Resources

Life414/414
Mana203/203
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Invisible2
ESP Range10
ESP Kindsdragon

Offense: Mainhand

Damage26
Accuracy21
Crit Chance3%
APR0
Speed1.00

Offense: Spell

Spellpower41
Crit Chance17%
Speed1

Offense: Mind

Mindpower12.9
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)19 (45%)
Defense24.475
Ranged Defense27.975
Fatigue6
Physical Save20.5875
Spell Save26.7625
Mental Save9.275

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Explosive admixtures1.30
5/5
3/5
0/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
5/5
5/5
1/5
1/5

Generic Talents

Undead / Skeleton1.10
5/5
1/5
1/5
1/5
Spell / Staff combat1.30
5/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
1/5
0/5
0/5
0/5

Effects

Quests

done
failed
done
done
done
failed
done
active
active
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Zerotir the Skeleton Alchemist level 15
50th Dusk 122nd year of Ascendancy at 16:54
see stats
Level 10 Got a character to level 10.
By Zerotir the Skeleton Alchemist level 10
4th Dusk 122nd year of Ascendancy at 23:39
see stats
The secret city Discovered the truth about mages.
By Zerotir the Skeleton Alchemist level 8
3rd Flare 122nd year of Ascendancy at 18:47
see stats

Log

Talent Create Alchemist Gems is ready to use.
Golem (servant of Zerotir) hits Iceblock for 37 physical, 8 darkness, 12 acid (57 total damage).
Golem (servant of Zerotir) is free from the ice.

Zerotir is no longer surging arcane power.

Talent Refit Golem is ready to use.
Talent Bone Armour is ready to use.
Rested for 97 turns (stop reason: all resources and life at maximum).


Zerotir picks up (c.):
blooming vined mindstar of life (5-5.5 power, 18 apr, nature damage).
Zerotir picks up (h.):
mindwoven woollen robe (0 def, 0 armour).
Zerotir picks up (d.):
mighty cured leather sling of acid.
Zerotir picks up (k.):
spiked cured leather armour of resilience (2 def, 4 armour).
Zerotir picks up (e.):
earthen ash starstaff of projection (15-18 power, 3 apr, light element).
Lore found:
third mural painting
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 1 turns (stop reason: learnt lore).


Quest 'Sher'Tul Fortress' status updated! (Press 'j' to see the quest log)
Personal New Achievement: Home sweet home!

Zerotir casts Extract Gems.

You gain 5.00 gold from the transmogrification of
Earthen Beads.
You gain 2.00 gold from the transmogrification of
Serpent's Glare (7-7.7 power, 15 apr, nature damage).
You gain 3.75 gold from the transmogrification of
Girdle of the Calm Waters.
You gain 17.50 gold from the transmogrification of
Mighty Girdle.
You gain 12.50 gold from the transmogrification of
Silk Current (12 def, 0 armour).
You gain 25.00 gold from the transmogrification of
Steel Helm of Garkul (0 def, 6 armour).

Saving game...

Saving done.