Jinter the level 10 Yeek Archmage by papadagon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp10 / 18%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution5 (base 10)
Magic34 (base 34)
Willpower35 (base 24)
Cunning17 (base 11)

Resources

Life104/104
Mana288/288
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage17
Accuracy2
Crit Chance6%
APR4
Speed1.00

Offense: Spell

Spellpower33
Crit Chance11%
Speed1

Offense: Mind

Mindpower26.65
Crit Chance3%
Speed1

Offense: Damage Bonus

Darkness+15%
Lightning+5%
Light+25%
Temporal+15%
Acid+5%
Physical+15%
Fire+11%
Cold+5%

Defense: Base

Armour (hardiness)2 (30%)
Defense0.3
Ranged Defense0.3
Fatigue0
Physical Save10.2
Spell Save22.075
Mental Save18.2

Defense: Resistances

Acid+ 4%( 70%)
Light+ 30%( 70%)
Cold+ 5%( 70%)
Fire+ 14%( 70%)
Lightning+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
2/5
0/5
0/5
0/5
Spell / Phantasm1.30
2/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
3/5
3/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
3/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
done

Equipment

Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Level 10 Got a character to level 10.
By Jinter the Yeek Archmage level 10
5th Mirth 122nd year of Ascendancy at 12:27
see stats

Log

Skeleton warrior uses Stunning Blow.
Jinter is stunned!


Skeleton warrior hits Jinter for 71 physical, 10 fire (81 total damage).
Jinter hits Skeleton warrior for 6 fire, 5 cold, 6 lightning, 6 acid (23 total damage).
Burning from Jinter hits Skeleton warrior for
38 fire damage.
Lightning is still on cooldown for 1 turns.

Burning from Jinter hits Skeleton warrior for
10 fire damage.
Burning from Jinter hits Skeleton warrior for
10 fire damage.
Burning from Jinter hits Skeleton warrior for
10 fire damage.
Skeleton warrior hits Jinter for 64 physical damage.
Jinter hits Skeleton warrior for 2 fire, 2 cold, 2 lightning, 2 acid (7 total damage).
Burning from Jinter hits Skeleton warrior for
11 fire damage.
Jinter the level 10 yeek archmage was bludgeoned to death by a skeleton warrior on level 4 of Ruined halfling complex.
You have 2 life(s) left.
Jinter is not stunned anymore.

Jinter deactivates Arcane Power.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Skeleton warrior killed Jinter!
Talent Lightning is ready to use.
Talent Teleport is ready to use.
Talent Arcane Reconstruction is ready to use.
Talent Flameshock is ready to use.
Talent Flame is ready to use.

Saving done.


Saving game...