Ashited the level 12 Cornac Summoner by Arbitory

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassSummoner
Level / Exp12 / 89%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity13 (base 11)
Constitution34 (base 31)
Magic10 (base 10)
Willpower43 (base 30)
Cunning14 (base 13)

Resources

Life-5/357
Equilibrium24
Healing Factor1.3
Regeneration27.417

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+76.923076923077%

Vision

Sight10
Lite4
Infravision5

Offense: Mainhand

Damage6
Accuracy28
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage6
Accuracy28
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower31.35
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense5.05
Ranged Defense8.05
Fatigue8
Physical Save15.4
Spell Save18.55
Mental Save24.975

Defense: Resistances

All+ 21%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
4/5
3/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
2/5
0/5
0/5
0/5
Wild-gift / Summoning (advanced)1.30
2/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
1/5
1/5
3/5
1/5

Generic Talents

Wild-gift / Call of the wild1.20
5/5
5/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
2/5
0/5
0/5
0/5
0/5

Effects

talent
detrimental effect
detrimental effect
beneficial effect
detrimental effect
beneficial effect

Quests

done
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Ashited the Cornac Summoner level 10
5th Mirth 122nd year of Ascendancy at 06:19
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Ashited the Cornac Summoner level 11
1st Summertide 122nd year of Ascendancy at 05:16
see stats

Log

Ashited slows down.
White jelly's Slime Spit hits
Ashited for 32 nature damage.
Ritch flamespitter slows down.

White jelly's Slime Spit hits Ritch flamespitter for
23 nature damage.
Poison from Thief hits
Ashited for 9 nature damage.
White jelly hits Ashited for 8 physical damage.
Thief hits Ashited for 20 physical, 4 fire, 12 physical, 4 temporal (40 total damage).
Thief hits Ritch flamespitter for 2 fire damage.
Rogue hits Ashited for 26 physical, 13 physical, 4 lightning, 4 temporal (47 total damage).
Rogue hits Ritch flamespitter for 29 lightning damage.
Ritch flamespitter uses Flamespit.

Ritch flamespitter's mind surges with critical power!
Ritch flamespitter hits Thief for 73 fire damage.

Ashited uses Infusion: Wild.

Ashited is not stunned anymore.

Ashited is cured!

Ashited lessens the pain.

Nature's Touch is still on cooldown for 1 turns.

Thief shrugs off the effect 'Sleep'!
Ashited resists the sleep!

White jelly has been put to sleep.

Talent War Hound is ready to use.
Talent Hydra is ready to use.
Talent Nature's Touch is ready to use.
Poison from Thief hits
Ashited for 14 nature damage.
White jelly is suffering from insomnia.

Drem hits Ashited for 17 physical damage.
Thief performs a melee critical strike against Ashited!
Saving game...