Adio the level 7 Cornac Alchemist by mdhouse

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassAlchemist
Level / Exp7 / 73%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity11 (base 10)
Constitution13 (base 13)
Magic29 (base 27)
Willpower14 (base 14)
Cunning17 (base 16)

Resources

Life197/197
Mana76/206
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage14
Accuracy7
Crit Chance13%
APR3
Speed1.00

Offense: Spell

Spellpower27.5
Crit Chance7%
Speed1

Offense: Mind

Mindpower16.6
Crit Chance5%
Speed1

Offense: Damage Bonus

Cold+15%
Light+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense8.35
Ranged Defense8.35
Fatigue1
Physical Save8.925
Spell Save15.925
Mental Save11.725

Defense: Resistances

Temporal+ 6%( 70%)
Lightning+ 7%( 70%)
Light+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance30%
Blind Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
0/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
3/5
0/5
0/5
0/5
Spell / Water alchemy1.50
4/5
0/5
0/5
0/5
Spell / Golemancy1.30
2/5
2/5
0/5
0/5

Generic Talents

Cunning / Herbalism1.30
3/5
0/5
0/5
0/5
Spell / Energy alchemy1.30
5/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
0/5
0/5
0/5
0/5

Effects

Quests

done
done
active

Equipment

Tool
Quiver
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log


Adio misses White worm mass.
White worm mass misses Adio.

Adio hits White worm mass for 18 cold damage.
White worm mass hits Adio for 7 physical damage.
Adio killed White worm mass!

Adio casts Liquify.

Adio hits White worm mass for 200 acid damage.
Adio killed White worm mass!
Adio stops regenerating health quickly.


Talent Liquify is ready to use.
Talent Infusion: Regeneration is ready to use.
Adio picks up (a.):
ash magestaff (15-18 power, 3 apr, cold damage).

You don't see how to get there...


Ran for 4 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: didn't move).


You pickup 0.65 gold pieces.

Ran for 9 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: hostile spotted to the southeast (large white snake)).


Ran for 2 turns (stop reason: hostile spotted to the south (large white snake)).