Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.9 |
| Addons | Ashes of Urh'Rok 1.4.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.4.8Donators/Buyers bonus! Embers of Rage 1.4.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
|
| Campaign | Arena |
| Mode | Normal Roguelike |
| Sex | Male |
| Race | Shalore |
| Class | Necromancer |
| Level / Exp | 46 / 17% |
| Size | medium |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 8 (base 10) |
| Dexterity | 15 (base 10) |
| Constitution | 16 (base 11) |
| Magic | 98 (base 60) |
| Willpower | 78 (base 60) |
| Cunning | 74 (base 56) |
Resources
| Life | 637/637 |
| Mana | 248/479 |
| Souls | 12/12 |
| Healing Factor | 1.26 |
| Regeneration | 1.953 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +10% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
| Infravision | 5 |
| See Stealth | 17.839807349146 |
| See Invisible | 41.462929092272 |
Offense: Mainhand
| Damage | 41 |
| Accuracy | 9 |
| Crit Chance | 45% |
| APR | 6 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 74 |
| Crit Chance | 50% |
| Speed | 1 |
Offense: Mind
| Mindpower | 49 |
| Crit Chance | 34% |
| Speed | 1 |
Offense: Damage Bonus
| All | +12% |
Defense: Base
| Armour (hardiness) | 9 (30%) |
| Defense | 9 |
| Ranged Defense | 9 |
| Fatigue | 4 |
| Physical Save | 8 |
| Spell Save | 43 |
| Mental Save | 46 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Silence Resistance | 43% |
Inscriptions (4/4)
| Runes | Effective talent level: 1.0 Rune: Heat BeamUse mode: Activated Range: 7 Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to fire a beam of heat, doing 246.40 fire damage over 5 turns The intensity of the heat will also remove one random detrimental physical effect from you. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 294 damage for 8 turns. |
| Infusions | Effective talent level: 1.0 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 30 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 20 for 10 turns. While Heroism is active, you will only die when reaching -886 life. However, when below 0 you cannot see how much life you have left. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Magic stat. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental or physical effect and reduce all damage taken by 10% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Class Talents
| Spell / Animus | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Spell / Necrosis | 1.30 |
| 4/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Spell / Shades | 1.30 |
| 1/5 |
| 1/5 |
| 3/5 |
| 0/5 |
| Spell / Necrotic minions | 1.50 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Spell / Grave | 1.54 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Spell / Nightfall | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
Generic Talents
| Cunning / Survival | 1.14 |
| 1/5 |
| 1/5 |
| 3/5 |
| 5/5 |
| Spell / Divination | 1.20 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Spell / Conveyance | 1.20 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Race / Shalore | 1.00 |
| 1/5 |
| 5/5 |
| 1/5 |
| 5/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | Blurred Mortality |
| talent | Animus Hoarder |
| talent | Necrotic Aura |
| talent | Will o' the Wisp |
| talent | Keen Senses |
| talent | Vampiric Gift |
| beneficial effect | The target consumed souls to gain new powers. 1 spells affected. Essence of the Dead |
Quests
The affairs of this mortal world are trifling compared to your true goal: To conquer death. From Death, LifeYour studies have uncovered much surrounding this subject, but now you must prepare for your glorious rebirth. You will need: * You are experienced enough. * The beating heart of a powerful necromancer. * The ceremony will require a suitable location, secluded and given to the channelling of energy | done |
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | completed |
Equipment
| On feet | scholar's pair of drakeskin leather boots of tirelessness (0 def, 5 armour) scholar's pair of drakeskin leather boots of tirelessness (0 def, 5 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Stamina each turn: +0.80 Maximum stamina: +37.00 Spellpower: +4 (+1 eff.) A pair of boots made of leather. |
| Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | thaloren hardened leather cap (0 def, 3 armour) thaloren hardened leather cap (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Changes stats: +5 Wil Changes resistances: +8% blight Mental save: +8 (+3 eff.) A cap made of leather. |
| Tool | Void Shard Void ShardPowered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / wand ; tier 5 When wielded/worn: Damage when hit (Melee): 16 temporal darkness Changes stats: +8 Mag Changes resistances: +10% darkness / +10% temporal Changes damage: +12% darkness / +12% temporal Spellpower: +10 (+2 eff.) It can be used to release a radius 2 burst of void energy at up to range 5, dealing 245.52 temporal and 316.80 darkness damage (based on Magic), costing 18 power out of 36/40. This jagged shape looks like a hole in space, yet it is solid, though light in weight. |
| On fingers | stralite ring of life stralite ring of lifeInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Life regen: +0.60 Maximum life: +64.00 Healing mod.: +26% Rings can have magical properties. |
| On fingers | Wheel of Fate Wheel of FatePowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Damage when hit (Melee): 4 darkness Changes stats: +13 Cun / +13 Mag Changes resistances: +21% acid Changes resistances penetration: +25% acid Changes damage: +6% darkness Silence immunity: +43% Mana each turn: +0.27 Spellpower: +26 (+6 eff.) Can be unequipped or rerolled. It can be used to re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50, costing 1 power out of 1/1. "This isn't what I wished for!" - Howar Muransk, Cornac demonologist. This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you? |
| Around waist | nightruned rough leather belt of magery nightruned rough leather belt of mageryPowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +3 Mag / +4 Wil Changes resistances: +6% light / +6% darkness Spell crit. chance: +4% A belt that goes around your waist. |
| In main hand | cruel dragonbone starstaff of wizardry (136% power, 6 apr, darkness element) cruel dragonbone starstaff of wizardry (136% power, 6 apr, darkness element)Requires: - Magic 48 Powered by arcane forces Crafted by a master 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Power: 137% Range: 1.2x Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Physical crit. chance: +11.0% Changes stats: +4 Mag / +3 Wil Changes damage: +30% darkness Talent granted: +1 Command Staff Critical mult.: +13.00% Maximum mana: +89.00 Spellpower: +24 (+6 eff.) Spell crit. chance: +5% Staves designed for wielders of magic, by the greats of the art. |
| On hands | blighted rough leather gloves of magic (+3) (0 def, 1 armour) blighted rough leather gloves of magic (+3) (0 def, 1 armour)Powered by arcane forces 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Damage (Melee): 5 blight Changes stats: +3 Mag Changes resistances: +6% blight Changes damage: +4% blight / +4% arcane Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | mindwoven elven-silk robe of power (5 def, 0 armour) mindwoven elven-silk robe of power (5 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Defense: +5 (+5 eff.) Changes damage: +12% all Mental save: +19 (+7 eff.) Spellpower: +15 (+4 eff.) Mindpower: +4 (+1 eff.) Mental crit. chance: +4% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| Cloak | spellcowled elven-silk cloak (3 def, 0 armour) spellcowled elven-silk cloak (3 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Defense: +3 (+3 eff.) Changes stats: +5 Mag / +3 Wil Spell save: +8 (+2 eff.) Maximum mana: +75.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | wanderer's stralite amulet of perfection (0.24 Cunning / Survival,0.24 Spell / Grave) wanderer's stralite amulet of perfection (0.24 Cunning / Survival,0.24 Spell / Grave)Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Fatigue: -4% Changes stats: +4 Dex / +4 Cun / +5 Con Talent masteries: +0.24 Cunning / Survival +0.24 Spell / Grave Life regen: +0.70 Stamina each turn: +1.10 Movement speed: +10% Amulets can have magical properties. |
Inventory
thick cashmere cloak (2 def, 8 armour) thick cashmere cloak (2 def, 8 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Armour: +8 Defense: +2 (+2 eff.) Changes resistances: +15% cold A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Newly picked up elemental pouch of voratun shots of accuracy (24/24, 167% power, 6 apr)elemental pouch of voratun shots of accuracy (24/24, 167% power, 6 apr) Requires: - Dexterity 48 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: ammo / shot ; tier 5 Power: 167% Range: 1.2x Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.1% dam / acc Accuracy: +21 Armour Penetration: +6 Physical crit. chance: +7.0% Capacity: 24 On weapon hit: * Random elemental explosion Shots are used with slings to pummel your foes to death. |
sentry's pouch of dwarven-steel shots of accuracy (49/49, 148% power, 8 apr) sentry's pouch of dwarven-steel shots of accuracy (49/49, 148% power, 8 apr)Requires: - Dexterity 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: ammo / shot ; tier 3 Power: 148% Range: 1.2x Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.1% dam / acc Accuracy: +14 Armour Penetration: +8 Physical crit. chance: +5.0% Capacity: 49 Turns elapse between self-loadings: 3 Shots are used with slings to pummel your foes to death. |
WINNER!
Well done! You have won the Arena: Challenge of the Master
You valiantly fought every creature the arena could throw at you and you emerged victorious!
Glory to you, you are now the new master and your future characters will challenge you.
Achievements
Arena Battler 20 (Roguelike)
Got to wave 20 in the arena.By Rattleneck the Shalore Necromancer level 22
76th Pyre 122nd year of Ascendancy at 01:43 see stats
Arena Battler 50 (Roguelike)
Got to wave 50 in the arena.By Rattleneck the Shalore Necromancer level 41
79th Pyre 122nd year of Ascendancy at 08:10 see stats
Level 10 (Roguelike)
Got a character to level 10.By Rattleneck the Shalore Necromancer level 10
74th Pyre 122nd year of Ascendancy at 21:01 see stats
Level 20 (Roguelike)
Got a character to level 20.By Rattleneck the Shalore Necromancer level 20
75th Pyre 122nd year of Ascendancy at 22:10 see stats
Level 30 (Roguelike)
Got a character to level 30.By Rattleneck the Shalore Necromancer level 30
77th Pyre 122nd year of Ascendancy at 00:28 see stats
Level 40 (Roguelike)
Got a character to level 40.By Rattleneck the Shalore Necromancer level 40
79th Pyre 122nd year of Ascendancy at 02:50 see stats
Master of Arena (Roguelike)
Became the new master of the arena in 60-wave mode.By Rattleneck the Shalore Necromancer level 46
1st Mirth 122nd year of Ascendancy at 09:52 see stats
Size matters (Roguelike)
Did over 600 damage in one attack.By Rattleneck the Shalore Necromancer level 44
1st Mirth 122nd year of Ascendancy at 06:42 see stats
XXX the Destroyer (Roguelike)
Earned the rank of Destroyer in the arena.By Rattleneck the Shalore Necromancer level 38
78th Pyre 122nd year of Ascendancy at 16:05 see stats
Log
The shield around skeleton mage crumbles.
Skeleton mage stops surging mana.
Today is the 1st Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 10:06.
Skeleton master archer is free from the hex.
Skeleton warrior is free from the hex.
The shield around skeleton mage crumbles.
The shield around armoured skeleton warrior crumbles.
Rattleneck deactivates Will o' the Wisp.
Rattleneck deactivates Vampiric Gift.
Rattleneck deactivates Animus Hoarder.
Rattleneck deactivates Necrotic Aura.
Rattleneck deactivates Blurred Mortality.
Rattleneck deactivates Keen Senses.
Skeleton mage is free from the hex.
The shield around skeleton mage crumbles.
