jim the level 2 Shalore Anorithil by lagwagon223

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignInfinite
ModeNormal Adventure
SexMale
RaceShalore
ClassAnorithil
Level / Exp2 / 74%
Sizemedium
Lifes / Deaths

Primary Stats

Strength9 (base 10)
Dexterity11 (base 10)
Constitution11 (base 11)
Magic21 (base 19)
Willpower13 (base 10)
Cunning16 (base 15)

Resources

Life111/111
Positive7/33
Negative7/33
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy5
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance8%
Speed1

Offense: Mind

Mindpower15.5
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0.35
Ranged Defense0.35
Fatigue0
Physical Save18.039318843143
Spell Save21.469659421571
Mental Save10.15

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Celestial / Eclipse1.30
1/5
0/5
0/5
0/5
Celestial / Star fury1.30
2/5
0/5
0/5
0/5
Celestial / Sunlight1.30
2/5
0/5
0/5
0/5
Celestial / Twilight1.30
1/5
0/5
0/5
0/5

Generic Talents

Celestial / Hymns1.30
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Log

Talent Rune: Shielding is ready to use.
Jim picks up (j.):
quick elm totem of cure ailments [power 1] (7 cooldown).
Ran for 46 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 89 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 3 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.