










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Skeleton |
| Class | Rogue |
| Level / Exp | 21 / 63% |
| Size | medium |
| Lifes / Deaths | Killed by skeleton warrior at level 4 on the 77th Pyre 122nd year of Ascendancy at 20:16 / 108Killed by skeleton warrior at level 4 on the 77th Pyre 122nd year of Ascendancy at 22:21 Killed by skeleton warrior at level 4 on the 78th Pyre 122nd year of Ascendancy at 09:28 Killed by skeleton warrior at level 4 on the 78th Pyre 122nd year of Ascendancy at 10:18 Killed by Aeghro the krog at level 4 on the 23rd Dusk 122nd year of Ascendancy at 05:44 Killed by Deuiinn the human at level 5 on the 23rd Dusk 122nd year of Ascendancy at 06:34 Killed by Ranvyn the human at level 5 on the 24th Dusk 122nd year of Ascendancy at 09:49 Killed by Torenon the human at level 6 on the 56th Dusk 122nd year of Ascendancy at 01:33 Killed by arcane crystal at level 9 on the 71st Dusk 122nd year of Ascendancy at 13:44 Killed by onilug at level 10 on the 75th Dusk 122nd year of Ascendancy at 02:03 Killed by onilug at level 10 on the 75th Dusk 122nd year of Ascendancy at 03:14 Killed by bloated horror at level 10 on the 76th Dusk 122nd year of Ascendancy at 06:21 Killed by thought-forged bowman at level 12 on the 12nd Haze 122nd year of Ascendancy at 06:44 Killed by The Withering Thing at level 12 on the 12nd Haze 122nd year of Ascendancy at 09:50 Killed by The Withering Thing at level 12 on the 12nd Haze 122nd year of Ascendancy at 11:55 Killed by Urrennd the krog at level 13 on the 30th Haze 122nd year of Ascendancy at 22:46 Killed by shadow at level 13 on the 30th Haze 122nd year of Ascendancy at 23:38 Killed by orc high cryomancer at level 13 on the 38th Haze 122nd year of Ascendancy at 17:51 Killed by orc high cryomancer at level 13 on the 38th Haze 122nd year of Ascendancy at 18:40 Killed by orc high cryomancer at level 13 on the 38th Haze 122nd year of Ascendancy at 19:41 Killed by orc high cryomancer at level 13 on the 38th Haze 122nd year of Ascendancy at 20:35 Killed by Xanitta the white jelly at level 13 on the 42nd Haze 122nd year of Ascendancy at 23:05 Killed by Xanitta the white jelly at level 13 on the 42nd Haze 122nd year of Ascendancy at 23:43 Killed by Xanimira the sandworm at level 14 on the 46th Haze 122nd year of Ascendancy at 10:32 Killed by gwelgoroth at level 15 on the 59th Haze 122nd year of Ascendancy at 07:40 Killed by bloated horror at level 15 on the 61st Haze 122nd year of Ascendancy at 03:10 Killed by snow giant boulder thrower at level 15 on the 61st Haze 122nd year of Ascendancy at 10:34 Killed by Urkis, the High Tempest at level 15 on the 61st Haze 122nd year of Ascendancy at 16:27 Killed by Urkis, the High Tempest at level 15 on the 61st Haze 122nd year of Ascendancy at 17:04 Killed by Urkis, the High Tempest at level 15 on the 61st Haze 122nd year of Ascendancy at 17:52 Killed by Urkis, the High Tempest at level 15 on the 61st Haze 122nd year of Ascendancy at 18:32 Killed by gwelgoroth at level 15 on the 61st Haze 122nd year of Ascendancy at 19:28 Killed by gwelgoroth at level 16 on the 62nd Haze 122nd year of Ascendancy at 09:31 Killed by ultimate gwelgoroth at level 16 on the 62nd Haze 122nd year of Ascendancy at 16:27 Killed by blade horror at level 16 on the 63rd Haze 122nd year of Ascendancy at 08:05 Killed by blade horror at level 16 on the 63rd Haze 122nd year of Ascendancy at 09:10 Killed by storm drake at level 16 on the 63rd Haze 122nd year of Ascendancy at 11:55 Killed by Cultist at level 16 on the 72nd Haze 122nd year of Ascendancy at 07:40 Killed by Shasshhiy'Kaish at level 16 on the 72nd Haze 122nd year of Ascendancy at 14:39 Killed by armoured skeleton warrior at level 17 on the 73rd Haze 122nd year of Ascendancy at 01:14 Killed by armoured skeleton warrior at level 17 on the 73rd Haze 122nd year of Ascendancy at 01:56 Killed by cold drake hatchling at level 17 on the 73rd Haze 122nd year of Ascendancy at 02:54 Killed by snow giant thunderer at level 17 on the 73rd Haze 122nd year of Ascendancy at 04:49 Killed by onilug at level 17 on the 73rd Haze 122nd year of Ascendancy at 06:38 Killed by faerlhing at level 17 on the 73rd Haze 122nd year of Ascendancy at 14:30 Killed by snow giant boulder thrower at level 17 on the 74th Haze 122nd year of Ascendancy at 03:06 Killed by snow giant boulder thrower at level 17 on the 74th Haze 122nd year of Ascendancy at 10:15 Killed by Rantha the Worm at level 17 on the 74th Haze 122nd year of Ascendancy at 10:59 Killed by Rantha the Worm at level 17 on the 74th Haze 122nd year of Ascendancy at 11:54 Killed by Ioshiel the shalore at level 18 on the 1st Decay 122nd year of Ascendancy at 14:55 Killed by Ioshiel the shalore at level 18 on the 1st Decay 122nd year of Ascendancy at 16:17 Killed by thought-forged bowman at level 18 on the 1st Decay 122nd year of Ascendancy at 17:18 Killed by Ioshiel the shalore at level 18 on the 1st Decay 122nd year of Ascendancy at 18:01 Killed by orc high cryomancer at level 18 on the 1st Decay 122nd year of Ascendancy at 21:18 Killed by orc high cryomancer at level 18 on the 1st Decay 122nd year of Ascendancy at 22:30 Killed by orc high cryomancer at level 18 on the 1st Decay 122nd year of Ascendancy at 23:22 Killed by orc high cryomancer at level 18 on the 1st Decay 122nd year of Ascendancy at 23:59 Killed by netherworm mass at level 19 on the 5th Decay 122nd year of Ascendancy at 18:29 Killed by oozing horror at level 19 on the 6th Decay 122nd year of Ascendancy at 05:33 Killed by netherworm mass at level 19 on the 6th Decay 122nd year of Ascendancy at 07:05 Killed by Borgumic the halfling at level 20 on the 1st Allure 123rd year of Ascendancy at 17:29 Killed by Borgumic the halfling at level 20 on the 1st Allure 123rd year of Ascendancy at 18:19 Killed by Borgumic the halfling at level 20 on the 1st Allure 123rd year of Ascendancy at 19:20 Killed by skeleton magus at level 20 on the 2nd Allure 123rd year of Ascendancy at 20:47 Killed by skeleton master archer at level 20 on the 3rd Allure 123rd year of Ascendancy at 15:12 Killed by skeleton master archer at level 20 on the 3rd Allure 123rd year of Ascendancy at 21:26 Killed by armoured skeleton warrior at level 20 on the 4th Allure 123rd year of Ascendancy at 03:26 Killed by bloated horror at level 20 on the 4th Allure 123rd year of Ascendancy at 14:57 Killed by Moving plaguebringer's steel greatsword at level 20 on the 4th Allure 123rd year of Ascendancy at 17:14 Killed by Poltergeist Sootwilter at level 20 on the 4th Allure 123rd year of Ascendancy at 18:40 Killed by Poltergeist Sootwilter at level 20 on the 4th Allure 123rd year of Ascendancy at 20:29 Killed by Poltergeist Sootwilter at level 20 on the 4th Allure 123rd year of Ascendancy at 21:36 Killed by Poltergeist Sootwilter at level 20 on the 4th Allure 123rd year of Ascendancy at 23:11 Killed by Animated elemental dwarven-steel battleaxe of rage at level 20 on the 5th Allure 123rd year of Ascendancy at 01:00 Killed by grave wight at level 20 on the 5th Allure 123rd year of Ascendancy at 01:58 Killed by Animated yew magestaff 'Lavabraze' at level 20 on the 5th Allure 123rd year of Ascendancy at 03:19 Killed by blade horror at level 20 on the 5th Allure 123rd year of Ascendancy at 08:00 Killed by Animated truestriking dwarven-steel dagger of evisceration at level 20 on the 5th Allure 123rd year of Ascendancy at 08:58 Killed by Poltergeist Brighthunger the steel greatsword at level 20 on the 5th Allure 123rd year of Ascendancy at 09:58 Killed by Animated truestriking dwarven-steel dagger of evisceration at level 20 on the 5th Allure 123rd year of Ascendancy at 10:10 Killed by Animated truestriking dwarven-steel dagger of evisceration at level 20 on the 5th Allure 123rd year of Ascendancy at 10:42 Killed by armoured skeleton warrior at level 21 on the 6th Allure 123rd year of Ascendancy at 03:12 Killed by skeleton master archer at level 21 on the 6th Allure 123rd year of Ascendancy at 05:27 Killed by steamgun turret at level 21 on the 6th Allure 123rd year of Ascendancy at 06:43 Killed by Ivilrana the skeleton magus at level 21 on the 6th Allure 123rd year of Ascendancy at 08:53 Killed by Ivilrana the skeleton magus at level 21 on the 6th Allure 123rd year of Ascendancy at 09:56 Killed by Ivilrana the skeleton magus at level 21 on the 6th Allure 123rd year of Ascendancy at 10:31 Killed by skeleton warrior at level 21 on the 6th Allure 123rd year of Ascendancy at 11:02 Killed by armoured skeleton warrior at level 21 on the 6th Allure 123rd year of Ascendancy at 11:55 Killed by Velotha the skeleton magus at level 21 on the 6th Allure 123rd year of Ascendancy at 16:57 Killed by Orroi the human at level 21 on the 1st Regrowth 123rd year of Ascendancy at 13:32 Killed by Orroi the human at level 21 on the 1st Regrowth 123rd year of Ascendancy at 14:15 Killed by golem at level 21 on the 20th Regrowth 123rd year of Ascendancy at 22:57 Killed by elven cultist at level 21 on the 24th Regrowth 123rd year of Ascendancy at 13:07 Killed by ultimate gwelgoroth at level 21 on the 24th Regrowth 123rd year of Ascendancy at 14:00 Killed by elven tempest at level 21 on the 24th Regrowth 123rd year of Ascendancy at 14:38 Killed by elven mage at level 21 on the 24th Regrowth 123rd year of Ascendancy at 15:19 Killed by elven cultist at level 21 on the 24th Regrowth 123rd year of Ascendancy at 15:50 Killed by elven cultist at level 21 on the 24th Regrowth 123rd year of Ascendancy at 16:40 Killed by elven cultist at level 21 on the 24th Regrowth 123rd year of Ascendancy at 18:03 Killed by elven cultist at level 21 on the 24th Regrowth 123rd year of Ascendancy at 19:58 Killed by elven mage at level 21 on the 24th Regrowth 123rd year of Ascendancy at 20:10 Killed by elven cultist at level 21 on the 24th Regrowth 123rd year of Ascendancy at 20:42 Killed by elven cultist at level 21 on the 24th Regrowth 123rd year of Ascendancy at 21:21 Killed by ultimate gwelgoroth at level 21 on the 25th Regrowth 123rd year of Ascendancy at 10:13 Killed by ultimate gwelgoroth at level 21 on the 25th Regrowth 123rd year of Ascendancy at 11:41 Killed by Iveta the carrion worm mass at level 21 on the 25th Regrowth 123rd year of Ascendancy at 14:40 Killed by Kelnar at level 21 on the 25th Regrowth 123rd year of Ascendancy at 14:47 |
Primary Stats
| Strength | 54 (base 29) |
| Dexterity | 60 (base 31) |
| Constitution | 10 (base 10) |
| Magic | 10 (base 10) |
| Willpower | 22 (base 10) |
| Cunning | 45 (base 42) |
Resources
| Life | 548/548 |
| Stamina | 190/190 |
| Healing Factor | 1.3100003099961 |
| Regeneration | 11.069502619467 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 4 |
| Infravision | 2 |
Offense: Mainhand
| Damage | 52 |
| Accuracy | 55 |
| Crit Chance | 24% |
| APR | 21 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 31 |
| Accuracy | 55 |
| Crit Chance | 24% |
| APR | 21 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 15 |
| Crit Chance | 12% |
| Speed | 1 |
Offense: Mind
| Mindpower | 31 |
| Crit Chance | 16% |
| Speed | 1 |
Offense: Damage Bonus
| Cold | +3% |
| Light | +10% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 16 (30%) |
| Defense | 49 |
| Ranged Defense | 49 |
| Fatigue | 3 |
| Physical Save | 21 |
| Spell Save | 11 |
| Mental Save | 28 |
Defense: Resistances
| Light | + 30%( 70%) |
| Temporal | + 3%( 70%) |
| Physical | + 3%( 70%) |
| Cold | + 5%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Silence Resistance | 25% |
| Bleed Resistance | 100% |
| Confusion Resistance | 26% |
| Fear Resistance | 100% |
| Stun Resistance | 25% |
| Poison Resistance | 100% |
| Disarm Resistance | 21% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 130 damage for 5 turns. |
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 50 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. |
| Runes | Effective talent level: 1.0 Rune: BlinkUse mode: Activated Range: 4 Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 4 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 10%, your defense is increased by 10 and all your resistances by 10%. |
Class Talents
| Technique / Duelist | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Stealth | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Trapping | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Cunning / Poisons | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Technique / Assassination | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Dual techniques | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Throwing knives | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Undead / Skeleton | 1.10 |
| 5/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Cunning / Scoundrel | 1.30 |
| 4/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Cunning / Lethality | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Mobility | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 1/5 |
| 0/5 |
| 1/5 |
Effects
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
You failed to protect the injured seer from death by armoured skeleton warrior. Escort: injured seer (level 2 of Daikara) | failed |
You successfully escorted the injured seer to the recall portal on level 2 of Old Forest. Escort: injured seer (level 2 of Old Forest)As a reward you improved Willpower by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 4 of Old Forest. Escort: lone alchemist (level 4 of Old Forest)As a reward you improved Dexterity by +5. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * The fortress shadow has asked that you come back as soon as possible. The fortress's current energy level is: 52. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of avoidance. He has given you some notes on the ingredients: * 'Needed: one storm wyrm claw. I recommend severing one of their dewclaws. They're smaller and easier to remove, but they've never been blunted by use, so be careful you don't poke yourself. Oh yes, and don't get eaten.' * You've found the needed xorn fragment. * You've found the needed faerlhing fang. Agrimley the hermit needs your help making an elixir of serendipity. He has given you some notes on the ingredients: * You've found the needed honey tree root. * 'Needed: one vial of fire wyrm saliva. Keep this stuff well away from your campfire unless you want me to have to find a new, more alive adventurer.' * 'Needed: one vial of greater demon bile. Don't drink it, even if it tells you to.' | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within5 lumberjacks have died. | done |
You have been resurrected as an undead by some dark powers. The rotting stench of the deadHowever, the ritual failed in some way and you retain your own mind. You need to get out of this dark place and try to carve a place for yourself in the world. You have found a very special cloak that will help you walk among the living without trouble. | done |
Equipment
| On feet | Gema the Eclipsestreaker (0 def, 3 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% temporal / +3% physical Silence immunity: +25% Confusion immunity: +26% Stun/Freeze immunity: +25% Maximum life: +60.00 A pair of boots made of leather. |
| Light source | Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 1 When wielded/worn: Damage (Melee): 15 Lite Light Burst (radius 1) Changes resistances: +30% light Changes damage: +10% light Light radius: +5 Healing mod.: +10% When attacking in melee, deals 15 light damage and lights tiles in radius 1. It can be used to call light, dispelling darkness and lighting tiles in radius 20.(72 power, based on Willpower) Activation costs 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
| On head | linen wizard hat of madness (1 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Changes stats: +2 Cun / +2 Wil Mental save: +13 (+6 eff.) Mental crit. chance: +4% It can be used to activate talent Hateful Whisper, placing all other charms into a 15 cooldown : Effective talent level: 4.0 Power cost: 15 out of 15/15. Range: 5 Travel Speed: instantaneous Is: a mind power Description: Infect a target's mind with a virulent whisper that deals 100 Mind damage and spreads amongst your foes, dealing damage and feeding you 4.2 Hate for each new victim. Each turn for 3 turns, the initial victim will spread the whisper to a new target within 3 tiles if one is available; beyond this, all affected targets have a 30% chance of spreading the effect each turn for 4 turns. Targets damaged by this ability have a 25% chance of suffering Brainlock. The damage increases with your Mindpower. A pointy cloth hat, very wizardly... |
| On hands | polar rough leather gloves of dexterity (+3) (0 def, 1 armour)Infused by nature Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Accuracy: +10 (+3 eff.) Armour: +1 Damage (Melee): 6 cold Changes stats: +3 Dex Changes resistances: +5% cold Changes damage: +3% cold Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | sapper's iron pickaxe (dig speed 29 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Accuracy: +4 (+1 eff.) Changes stats: +1 Cun / +1 Str Infravision radius: +2 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | steel ring of pilferingCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +8 (+2 eff.) Armour penetration: +8 Defense: +9 (+3 eff.) It can be used to activate talent Disengage, placing all other charms into a 10 cooldown : Effective talent level: 2.6 Power cost: 10 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump back up to 5 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 150% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Rings make your fingers look great! |
| On fingers | warrior's steel ring of pilferingCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +7 (+2 eff.) Armour penetration: +8 Armour: +8 Defense: +9 (+3 eff.) Changes stats: +4 Str It can be used to activate talent Disengage, placing all other charms into a 10 cooldown : Effective talent level: 2.6 Power cost: 10 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump back up to 5 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 150% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Rings make your fingers look great! |
| Around neck | Earthen BeadsInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +5 Wil Damage affinity(heal): +15% nature Life regen: +2.00 Mindpower: +5 (+3 eff.) Enhances the effectiveness of Meditation by 20% It can be used to activate talent Nature's Touch (costing 35 power out of 35/35) : Effective talent level: 2.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: Touch a target (or yourself) to infuse it with Nature, healing it for 193 (this heal does not work on undead). The amount healed will increase with your Mindpower. This is a string of ancient, hardened clay beads, cracked and faded with age. It was used by Wilders in ancient times, in an attempt to enhance their connection with Nature. |
| In main hand | balanced iron dagger of massacre (16-21 power, 5 apr)Requires: - Dexterity 11 Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 16.0 - 20.8 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +4.0% Attack speed: 100% When wielded/worn: Accuracy: +5 (+1 eff.) Defense: +5 (+2 eff.) Disarm immunity: +21% Sharp, short and deadly. |
| Around waist | blurring rough leather belt of carryingPowered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Defense: +10 (+3 eff.) Fatigue: -4% Stealth bonus: +6 Maximum encumbrance: +20 A belt that goes around your waist. |
| In off hand | iron dagger of massacre (16-20 power, 5 apr)Requires: - Dexterity 11 Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 15.5 - 20.2 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. |
| Cloak | Cloak of DeceptionPowered by arcane forces 1.00 Encumbrance. [Plot Item] Type: armor / cloak When wielded/worn: Physical power: +5 (+2 eff.) Spellpower: +5 (+5 eff.) Mindpower: +5 (+3 eff.) A black cloak, with subtle illusion enchantments woven into its very fabric. |
| Main armor | troll-hide cured leather armour of Eyal (6 def, 4 armour)Requires: - Strength 14 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +6 (+2 eff.) Fatigue: +7% Life regen: +6.20 Maximum life: +55.00 Healing mod.: +21% A suit of armour made of leather. |
Inventory
This item will automatically be transmogrified when you leave the level.steel greatsword of projection (24-39 power, 2 apr) Requires: - Strength 16 Infused by psionic forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 24.5 - 39.2 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +3.0% Attack speed: 100% On weapon hit: * Projects up to 3 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn) Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level.dwarven-steel gauntlets of spellstriking (0 def, 2 armour) Requires: - Heavy armour training Powered by arcane forces 1.50 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Armour: +2 Fatigue: +3% Damage (Melee): 4 arcane Changes stats: +3 Mag / +4 Wil Changes resistances: +3% arcane Changes damage: +4% arcane Spellpower: +6 (+5 eff.) Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
2 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Heart of the Sandworm QueenInfused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
Rod of Entropy (1/1)Powered by unknown forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 2 When carried: Light radius: -1 It can be used to temporarily causes the target to receive entropic backlash from any healing they receive for 6 turns up to 60% of the healing done. This effect scales with your Magic stat. Activation costs 75 power out of 75/75. This rod seems to make light die around it. You feel tired just looking at it. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
4 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Achievements
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Kelnar the Skeleton Rogue level 20
7th Decay 122nd year of Ascendancy at 08:09 see stats
Ay ay captain! (Exploration mode)
Turn into a pirate!By Kelnar the Skeleton Rogue level 19
5th Decay 122nd year of Ascendancy at 18:59 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Kelnar the Skeleton Rogue level 6
34th Dusk 122nd year of Ascendancy at 17:40 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Kelnar the Skeleton Rogue level 17
74th Haze 122nd year of Ascendancy at 08:21 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Kelnar the Skeleton Rogue level 16
63rd Haze 122nd year of Ascendancy at 23:25 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Kelnar the Skeleton Rogue level 20
7th Decay 122nd year of Ascendancy at 10:56 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Kelnar the Skeleton Rogue level 10
74th Dusk 122nd year of Ascendancy at 19:33 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Kelnar the Skeleton Rogue level 20
7th Decay 122nd year of Ascendancy at 03:34 see stats
Shasshhiy'Kaish (Exploration mode)
Killed Shasshhiy'Kaish after letting her grow as powerful as possible.By Kelnar the Skeleton Rogue level 16
72nd Haze 122nd year of Ascendancy at 15:23 see stats
Tales of the Spellblaze (Exploration mode)
Learned the eight chapters of the Spellblaze Chronicles.By Kelnar the Skeleton Rogue level 20
7th Decay 122nd year of Ascendancy at 08:09 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Kelnar the Skeleton Rogue level 19
5th Decay 122nd year of Ascendancy at 18:28 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Kelnar the Skeleton Rogue level 13
24th Haze 122nd year of Ascendancy at 12:22 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Kelnar the Skeleton Rogue level 16
63rd Haze 122nd year of Ascendancy at 15:19 see stats
Utterly Destroyed (Exploration mode)
Died on the Eidolon Plane.By Kelnar the Skeleton Rogue level 21
25th Regrowth 123rd year of Ascendancy at 14:47 see stats
Log
Fumble from Kelnar hits Iveta the carrion worm mass for (41 to psi shield), 0 physical (0 total damage).
Iveta the carrion worm mass is not stunned anymore.
Iveta the carrion worm mass's Beyond the Flesh hits Kelnar for 69 physical, 0 arcane, 18 physical (87 total damage).
Kelnar hits Iveta the carrion worm mass for (9 to psi shield), 14 physical, 15 light, 6 cold, (6 to psi shield), 9 physical, 15 light, 6 cold (63 total damage).
Iveta the carrion worm mass uses Thermal Strike.
Iveta the carrion worm mass's mind surges with critical power!
Kelnar is encased in ice!
Iveta the carrion worm mass hits Kelnar for 105 cold, 18 physical, 115 cold (237 total damage).
Iveta the carrion worm mass's Beyond the Flesh hits Kelnar for (34 to ice), 51 physical, 0 arcane, (7 to ice), 11 physical (61 total damage).
Kelnar casts Rune: Shielding.
A shield forms around Kelnar.
Talent Dual Strike is ready to use.
Iveta the carrion worm mass's Beyond the Flesh hits Kelnar for (67 absorbed), 0 physical, 0 arcane, (18 absorbed), 0 physical (0 total damage).
Iveta the carrion worm mass uses Kinetic Strike.
Iveta the carrion worm mass performs a melee critical strike against Kelnar!
Your shield crumbles under the damage!
The shield around Kelnar crumbles.
Kelnar resists the pin!
Iveta the carrion worm mass hits Kelnar for (45 absorbed), (107 to ice), 161 physical (161 total damage).
Kelnar the level 21 skeleton rogue was mutilated to death by Iveta the carrion worm mass on level 2 of Mark of the Spellblaze.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Iveta the carrion worm mass killed Kelnar!
Saving game...
Saving done.
Personal New Achievement: Utterly Destroyed (Exploration mode)!



















































































