Szeel the level 3 Yeek Temporal Warden by roc

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignInfinite
ModeNormal Roguelike
SexMale
RaceYeek
ClassTemporal Warden
Level / Exp3 / 38%
Sizesmall
Lifes / Deaths

Primary Stats

Strength21 (base 13)
Dexterity18 (base 20)
Constitution5 (base 10)
Magic13 (base 13)
Willpower21 (base 12)
Cunning14 (base 10)

Resources

Life-10/96
Stamina96/96
Paradox183
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement+16.106575400069%
Spell0%
Global+86.95652173913%

Vision

Sight10
Lite2

Offense: Mainhand

Damage13
Accuracy22
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage6
Accuracy22
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower13
Crit Chance2%
Speed1

Offense: Mind

Mindpower20.15
Crit Chance2%
Speed1

Offense: Damage Bonus

Mind+5%

Defense: Base

Armour (hardiness)6 (30%)
Defense3.8
Ranged Defense3.8
Fatigue9
Physical Save17.1
Spell Save11.9
Mental Save12.25

Defense: Resistances

Temporal+ 27%( 70%)
Darkness+ 23%( 70%)
Light+ 23%( 70%)
All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Archery - bows1.00
0/5
0/5
0/5
0/5
Chronomancy / Speed Control1.10
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
3/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
2/5
0/5
0/5
0/5
Technique / Dual techniques1.00
1/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.10
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.00
2/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
1/5
0/5
0/5

Effects

talent
talent
detrimental effect
detrimental effect
detrimental effect
beneficial effect
beneficial effect
detrimental effect

Quests

active

Equipment

Tool
On feet
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

You pickup 0.80 gold pieces.
Szeel picks up (a.):
manaburning iron mace (8-11.2 power, 2 apr).
Ran for 23 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 41 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: dialog is displayed).


Rattlesnake slows down.

Black jelly's Slime Spit hits Rattlesnake for
30 acid, 30 nature (61 total damage).
Szeel slows down.

Black jelly's projectile hits
Szeel for 30 acid, 30 nature (61 total damage).
Szeel wanders around!.

Rattlesnake resists the blinding light!

Szeel loses sight!

Szeel has been illuminated.


Something hits
Szeel for 21 physical damage.
Szeel uses Infusion: Wild.

Szeel recovers sight.

Szeel is cured!

Szeel lessens the pain.

Szeel casts Dimensional Step.

Szeel uses Infusion: Regeneration.

Szeel starts regenerating health quickly.

Saving game...