Riez the level 9 Yeek Archmage by Gearshift

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp9 / 54%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution10 (base 15)
Magic30 (base 30)
Willpower29 (base 20)
Cunning20 (base 11)

Resources

Life153/153
Mana136/136
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision1

Offense: Mainhand

Damage10
Accuracy2
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower32.352161368562
Crit Chance5%
Speed1

Offense: Mind

Mindpower25.15
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)7 (30%)
Defense10.3
Ranged Defense12.3
Fatigue1
Physical Save5.95
Spell Save20.325
Mental Save17.15

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
2/5
3/5
1/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
3/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
3/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
1/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
done

Equipment

On feet
On hands
On head
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

Rested for 12 turns (stop reason: all resources and life at maximum).

Resting starts...

Talent Shielding is ready to use.
Talent Arcane Shield is ready to use.
Rested for 18 turns (stop reason: all resources and life at maximum).


Riez activates Shielding.


Riez activates Arcane Shield.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Space around you starts to dissolve...


Resting starts...

Rested for 40 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 1.50 gold from the transmogrification of
prismatic cured leather armour of cold resistance (2 def, 4 armour).
You gain 2.85 gold from the transmogrification of
steel dagger of crippling (12.5-16.25 power, 6 apr).
You gain 3.29 gold from the transmogrification of
glacial steel dagger (12-15.6 power, 6 apr).
There is a Very old halfling ruins here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Today is the 3rd Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:33.


Saving done.