Sun Paladin the level 1 Shalore Sun Paladin by gfder

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.0
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceShalore
ClassSun Paladin
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 18)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic16 (base 14)
Willpower13 (base 10)
Cunning11 (base 10)

Resources

Life-4/117
Positive18/20
Stamina108/108
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage13
Accuracy16
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower16
Crit Chance1%
Speed1

Offense: Mind

Mindpower13.5
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)8.62 (59.10447761194%)
Defense2.35
Ranged Defense2.35
Fatigue12
Physical Save17.600256457763
Spell Save18.650256457763
Mental Save8.4

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
0/5
0/5
0/5
Celestial / Sun1.30
2/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
1/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
0/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
1/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Sun Paladin activates Chant of Fortitude.
Sun Paladin activates Weapon of Light.


There is a Way into the Slazish fens here (press '' or right click to use).
Ran for 3 turns (stop reason: at exit).


Ran for 10 turns (stop reason: didn't move).


Sun Paladin misses Elven archer.

Sun Paladin hits Elven archer for 19 physical, 9 light (28 total damage).

Ran for 2 turns (stop reason: chat started).


Ran for 2 turns (stop reason: chat started).


Ran for 2 turns (stop reason: chat started).


Ran for 2 turns (stop reason: chat started).


Ran for 3 turns (stop reason: suffocating).


Sun Paladin misses Limmir the Jeweler.

Sun Paladin misses Elven archer.

Sun Paladin casts Sun Ray.

Sun Paladin hits Elven archer for 58 light damage.
Elven archer shoots!

Saving game...