Frri the level 1 Dwarf Wyrmic by leadpaint

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassWyrmic
Level / Exp1 / 37%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 16)
Dexterity8 (base 10)
Constitution14 (base 11)
Magic8 (base 10)
Willpower18 (base 15)
Cunning10 (base 10)

Resources

Life-25/126
Equilibrium7
Healing Factor1.0326086956522
Regeneration0.25815217391305

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage22
Accuracy12
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense0
Ranged Defense0
Fatigue6
Physical Save15
Spell Save13
Mental Save13

Defense: Resistances

Physical+ 1%( 70%)
Acid+ 1%( 70%)
Cold+ 1%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Frri the level 1 dwarf wyrmic was skewered to death by an orc warrior on level 1 of Escape from Reknor.
You have no more lives left.
Frri stops regenerating health quickly.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Orc warrior killed Frri!
Saving done.

Ran for 2 turns (stop reason: interesting character).


Resting starts...

Talent Infusion: Regeneration is ready to use.
Talent Infusion: Wild is ready to use.
Talent Acidic Spray is ready to use.
Talent Resilience of the Dwarves is ready to use.
Rested for 23 turns (stop reason: all resources and life at maximum).


You are sent back to the material plane!
Frri uses Ice Claw.

Frri misses Orc archer.
Frri misses Orc warrior.
Orc archer shoots!

Orc warrior hits Frri for 33 physical damage.
Orc archer's Shoot hits
Frri for 24 physical, 8 nature, 9 temporal (41 total damage).
Orc archer shoots!


Orc archer's Shoot hits
Frri for 26 physical, 8 nature, 9 temporal (43 total damage).
Frri tries to swallow Orc archer!
Frri hits Orc archer for 39 nature damage.
Saving game...