Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.2 |
Addons | Steamtech UI 1.1.4 Stone Wardens DLC Class 1.2.2Donators/Buyers bonus! Items Vault 1.2.0Donators/Buyers bonus! |
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Cornac |
Class | Alchemist |
Level / Exp | 28 / 12% |
Size | big |
Lifes / Deaths | Killed by red crystal at level 9 on the 2nd Summertide 122nd year of Ascendancy at 05:50 / 65Killed by golem (servant of hell yea here we go) at level 12 on the 5th Flare 122nd year of Ascendancy at 14:42 Killed by Sandworm Queen at level 13 on the 9th Dusk 122nd year of Ascendancy at 02:44 Killed by Celia at level 14 on the 29th Dusk 122nd year of Ascendancy at 06:45 Killed by will o' the wisp at level 14 on the 29th Dusk 122nd year of Ascendancy at 11:09 Killed by Ivilera the skeleton warrior at level 14 on the 29th Dusk 122nd year of Ascendancy at 15:15 Killed by Ivilera the skeleton warrior at level 15 on the 29th Dusk 122nd year of Ascendancy at 19:49 Killed by golem (servant of hell yea here we go) at level 15 on the 47th Dusk 122nd year of Ascendancy at 11:04 Killed by teluvorta at level 16 on the 50th Dusk 122nd year of Ascendancy at 10:54 Killed by dredgling at level 16 on the 52nd Dusk 122nd year of Ascendancy at 03:13 Killed by Ariwyn the ghast at level 17 on the 53rd Dusk 122nd year of Ascendancy at 05:58 Killed by Rantha the Worm at level 17 on the 54th Dusk 122nd year of Ascendancy at 04:12 Killed by golem (servant of hell yea here we go) at level 18 on the 61st Dusk 122nd year of Ascendancy at 18:58 Killed by Urkis, the High Tempest at level 18 on the 67th Dusk 122nd year of Ascendancy at 03:32 Killed by Urkis, the High Tempest at level 18 on the 67th Dusk 122nd year of Ascendancy at 07:33 Killed by Urkis, the High Tempest at level 18 on the 67th Dusk 122nd year of Ascendancy at 12:26 Killed by Urkis, the High Tempest at level 18 on the 67th Dusk 122nd year of Ascendancy at 16:39 Killed by Urkis, the High Tempest at level 18 on the 67th Dusk 122nd year of Ascendancy at 20:49 Killed by Eilinagamina the bandit at level 19 on the 73rd Dusk 122nd year of Ascendancy at 00:19 Killed by golem (servant of hell yea here we go) at level 19 on the 73rd Dusk 122nd year of Ascendancy at 07:06 Killed by Eilinagamina the bandit at level 19 on the 73rd Dusk 122nd year of Ascendancy at 12:07 Killed by golem (servant of hell yea here we go) at level 19 on the 41st Haze 122nd year of Ascendancy at 03:50 Killed by armoured skeleton warrior at level 20 on the 58th Haze 122nd year of Ascendancy at 08:15 Killed by golem (servant of hell yea here we go) at level 20 on the 58th Haze 122nd year of Ascendancy at 13:12 Killed by Borfast the Broken at level 20 on the 58th Haze 122nd year of Ascendancy at 19:46 Killed by Borfast the Broken at level 20 on the 59th Haze 122nd year of Ascendancy at 02:03 Killed by Borfast the Broken at level 20 on the 59th Haze 122nd year of Ascendancy at 08:23 Killed by lava floor at level 20 on the 59th Haze 122nd year of Ascendancy at 17:34 Killed by golem (servant of hell yea here we go) at level 21 on the 62nd Haze 122nd year of Ascendancy at 13:40 Killed by storm wyrm at level 21 on the 63rd Haze 122nd year of Ascendancy at 12:43 Killed by The Master at level 21 on the 65th Haze 122nd year of Ascendancy at 06:34 Killed by skeleton archer at level 21 on the 65th Haze 122nd year of Ascendancy at 08:32 Killed by The Master at level 21 on the 65th Haze 122nd year of Ascendancy at 09:51 Killed by The Master at level 21 on the 65th Haze 122nd year of Ascendancy at 12:38 Killed by gigantic sandworm tunneler at level 21 on the 65th Haze 122nd year of Ascendancy at 14:37 Killed by The Master at level 21 on the 65th Haze 122nd year of Ascendancy at 16:36 Killed by golem (servant of hell yea here we go) at level 22 on the 65th Haze 122nd year of Ascendancy at 18:44 Killed by golem (servant of hell yea here we go) at level 23 on the 66th Haze 122nd year of Ascendancy at 00:53 Killed by Urkis, the High Tempest at level 23 on the 3rd Decay 122nd year of Ascendancy at 17:14 Killed by golem (servant of hell yea here we go) at level 23 on the 3rd Decay 122nd year of Ascendancy at 19:29 Killed by golem (servant of hell yea here we go) at level 23 on the 8th Regrowth 123rd year of Ascendancy at 02:24 Killed by golem (servant of hell yea here we go) at level 23 on the 11st Regrowth 123rd year of Ascendancy at 22:45 Killed by golem (servant of hell yea here we go) at level 24 on the 13rd Regrowth 123rd year of Ascendancy at 08:11 Killed by golem (servant of hell yea here we go) at level 24 on the 15th Regrowth 123rd year of Ascendancy at 17:01 Killed by golem (servant of hell yea here we go) at level 24 on the 15th Regrowth 123rd year of Ascendancy at 20:52 Killed by fiery orc wyrmic at level 24 on the 16th Regrowth 123rd year of Ascendancy at 13:53 Killed by golem (servant of hell yea here we go) at level 26 on the 28th Regrowth 123rd year of Ascendancy at 23:18 Killed by golem (servant of hell yea here we go) at level 26 on the 29th Regrowth 123rd year of Ascendancy at 01:09 Killed by Gloralrama the orc berserker at level 26 on the 49th Regrowth 123rd year of Ascendancy at 06:26 Killed by Gikira the orc fighter at level 26 on the 49th Regrowth 123rd year of Ascendancy at 18:25 Killed by orc berserker at level 26 on the 50th Regrowth 123rd year of Ascendancy at 00:55 Killed by Yvytira the orc berserker at level 27 on the 50th Regrowth 123rd year of Ascendancy at 15:06 Killed by Eiliniyadhewen the orc berserker at level 27 on the 50th Regrowth 123rd year of Ascendancy at 19:16 Killed by Ivewe the orc fighter at level 27 on the 50th Regrowth 123rd year of Ascendancy at 21:30 Killed by Kra'Tor the Gluttonous at level 27 on the 51st Regrowth 123rd year of Ascendancy at 05:43 Killed by Siluvena the orc berserker at level 27 on the 52nd Regrowth 123rd year of Ascendancy at 02:31 Killed by golem (servant of hell yea here we go) at level 27 on the 52nd Regrowth 123rd year of Ascendancy at 04:17 Killed by Siluvena the orc berserker at level 27 on the 52nd Regrowth 123rd year of Ascendancy at 07:36 Killed by Siluvena the orc berserker at level 27 on the 52nd Regrowth 123rd year of Ascendancy at 09:46 Killed by Nerogamima the orc berserker at level 27 on the 52nd Regrowth 123rd year of Ascendancy at 12:01 Killed by golem (servant of hell yea here we go) at level 28 on the 52nd Regrowth 123rd year of Ascendancy at 14:33 Killed by Grushnak, Battlemaster of the Pride at level 28 on the 52nd Regrowth 123rd year of Ascendancy at 19:08 Killed by icy orc wyrmic at level 28 on the 52nd Regrowth 123rd year of Ascendancy at 20:36 Killed by Grushnak, Battlemaster of the Pride at level 28 on the 52nd Regrowth 123rd year of Ascendancy at 22:45 Killed by Grushnak, Battlemaster of the Pride at level 28 on the 53rd Regrowth 123rd year of Ascendancy at 01:37 |
Primary Stats
Strength | 10 (base 10) |
Dexterity | 10 (base 10) |
Constitution | 34 (base 25) |
Magic | 85 (base 60) |
Willpower | 45 (base 40) |
Cunning | 11 (base 11) |
Resources
Life | 585/585 |
Mana | 626/626 |
Healing Factor | 1.19 |
Regeneration | 2.4395 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -66.666666666667% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 4 |
Infravision | 5 |
See Stealth | 7 |
See Invisible | 12 |
Offense: Mainhand
Damage | 88 |
Accuracy | 11 |
Crit Chance | 7% |
APR | 6 |
Speed | 1.00 |
Offense: Spell
Spellpower | 68.75 |
Crit Chance | 19% |
Speed | 1 |
Offense: Mind
Mindpower | 27.95 |
Crit Chance | 3% |
Speed | 1 |
Offense: Damage Bonus
All | 0% |
Defense: Base
Armour (hardiness) | 15 (45%) |
Defense | 13 |
Ranged Defense | 16 |
Fatigue | 1 |
Physical Save | 21.1375 |
Spell Save | 39.1875 |
Mental Save | 22.7375 |
Defense: Resistances
All | 0%( 70%) |
Defense: Immunities
Stun Resistance | 15% |
Disarm Resistance | 15% |
Silence Resistance | 10% |
Instadeath Resistance | 100% |
Blind Resistance | 27% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of mental effects and reduce all damage taken by 19% for 4 turns. Its effects scale with your Dexterity stat. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to instantly heal yourself for 230 and cleanse 1 wound and poison effect. Its effects scale with your Magic stat. |
Infusions | Effective talent level: 1.0 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase three of your primary stats by 6 for 12 turns. While Heroism is active, you will only die when reaching -379 life. However, when below 0 you cannot see how much life you have left. It will always increase your three highest stats. If your life is below 0 when this effect wears off it will be set to 1. |
Class Talents
Spell / Fire alchemy | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Explosive admixtures | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Spell / Golemancy | 1.30 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Spell / Advanced-golemancy | 1.30 |
| 1/5 |
| 2/5 |
| 2/5 |
| 1/5 |
Spell / Acid alchemy | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Frost alchemy | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Spell / Energy alchemy | 1.30 |
| 1/5 |
| 1/5 |
| 2/5 |
| 4/5 |
Generic Talents
Spell / Stone alchemy | 1.30 |
| 5/5 |
| 2/5 |
| 1/5 |
| 3/5 |
Spell / Staff combat | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 2/5 |
Effects
detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the injured seer to the recall portal on level 2 of Dreadfell. Escort: injured seer (level 2 of Dreadfell)As a reward you improved Magic by +2. | done |
You successfully escorted the injured seer to the recall portal on level 2 of Ruins of Kor'Pul. Escort: injured seer (level 2 of Ruins of Kor'Pul)As a reward you improved Magic by +2. | done |
You successfully escorted the lone alchemist to the recall portal on level 3 of Old Forest. Escort: lone alchemist (level 3 of Old Forest)As a reward you improved talent Staff Mastery (+1 level(s)). | done |
You failed to protect the lone alchemist from death by skeleton mage. Escort: lone alchemist (level 4 of Dreadfell) | failed |
You failed to protect the lost anorithil from death by Gemirin the large brown snake. Escort: lost anorithil (level 1 of Lost Dwarven Kingdom of Reknor) | failed |
You successfully escorted the lost anorithil to the recall portal on level 1 of Ruins of Kor'Pul. Escort: lost anorithil (level 1 of Ruins of Kor'Pul)As a reward you improved Magic by +1. | done |
You successfully escorted the lost warrior to the recall portal on level 1 of Dreadfell. Escort: lost warrior (level 1 of Dreadfell)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Trollmire. Escort: lost warrior (level 2 of Trollmire)As a reward you gained talent category Technique / Conditioning (at mastery 0.80). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * The fortress shadow has asked that you come back as soon as possible. * The fortress shadow has asked that you come back as soon as possible. The fortress's current energy level is: 76. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of avoidance. He has given you some notes on the ingredients: * 'Needed: one pouch of faeros ash. They're creatures of pure flame, and likely of extraplanar origin, but the ash of objects consumed by their fire has remarkable properties.' * You've found the needed vial of greater demon bile. * You've found the needed hummerhorn wing. Marus of Elvala needs your help making an elixir of mysticism. He has given you some notes on the ingredients: * 'Needed: one pouch of bone giant dust. Never, ever to be confused with garlic powder. Trust me.' * You've found the needed bear paw. * You've found the needed vial of wight ectoplasm. Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * You've found the needed green worm. * You've found the needed wretchling eyeball. * 'Needed: one ice wyrm tooth. Ice Wyrms lose teeth fairly often, so you might get lucky and not have to do battle with one. But dress warm just in case.' | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to Maj'Eyal for you. There and back again* Find a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
On feet | scholar's pair of rough leather boots of uncanny dodging (2 def, 1 armour) scholar's pair of rough leather boots of uncanny dodging (2 def, 1 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Defense: +2 Ranged Defense: +3 Fatigue: +1% Spellpower: +4 A pair of boots made of leather. |
Quiver | alchemist bloodstone alchemist bloodstone0.00 Encumbrance. Type: alchemist-gem / red ; tier 5 When used as an alchemist bomb: Life regen 10% of max life Gems can be sold for money or used in arcane rituals. |
Light source | bright brass lantern of health bright brass lantern of healthInfused by nature Crafted by a master 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Maximum life: +41.00 Light radius: +4 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | eldritch cashmere wizard hat of earthrunes (2 def, 3 armour) eldritch cashmere wizard hat of earthrunes (2 def, 3 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Defense: +2 Changes stats: +3 Con Mana each turn: +0.70 Mana when hit: +1.70 Maximum mana: +54.00 Spellpower: +7 It can be used to activate talent Manaflow, placing all other charms into a 40 cooldown : Effective talent level: 2.0 Power cost: 40 out of 40/40. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Engulf yourself in a surge of mana, quickly restoring 15 mana every turn for 10 turns. The mana restored will increase with your Spellpower. A pointy cloth hat, very wizardly... |
Tool | Prox's Lucky Halfling Foot Prox's Lucky Halfling FootPowered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Gives a 25% chance to shrug off up to three stuns, pins, and dazes each turn, with a 10 turn cooldown. A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
On fingers | wizard's steel ring of aether (+11%) wizard's steel ring of aether (+11%)Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +3 Mag Changes resistances: +11% arcane Changes damage: +11% arcane Spell save: +6 Rings can have magical properties. |
On fingers | conjurer's gold ring of sensing conjurer's gold ring of sensingPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +6 Mag / +5 Wil Blindness immunity: +27% Spellpower: +6 Infravision radius: +5 See stealth: +7 See invisible: +12 Rings can have magical properties. |
Around waist | nightruned hardened leather belt of the giants nightruned hardened leather belt of the giantsPowered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Physical power: +6 Changes resistances: +8% light / +7% darkness Spell save: +6 Size category: +1 A belt that goes around your waist. |
In main hand | dragonbone magestaff 'Curetitan' (30-36 power, 6 apr, fire element) dragonbone magestaff 'Curetitan' (30-36 power, 6 apr, fire element)Requires: - Magic 48 Infused by nature 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Damage when hit (Melee): 12 nature Changes stats: +6 Con Changes damage: +30% fire Talent granted: +1 Command Staff Silence immunity: +10% Disarm immunity: +15% Stun/Freeze immunity: +15% Life regen: +1.80 Only die when reaching: -60.00 life Spellpower: +22 Spell crit. chance: +5% Healing mod.: +19% Staves designed for wielders of magic, by the greats of the art. |
On hands | steady rough leather gloves of magic (+3) (0 def, 1 armour) steady rough leather gloves of magic (+3) (0 def, 1 armour)Powered by arcane forces Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Accuracy: +5 Armour: +1 Changes stats: +3 Mag Changes damage: +4% arcane Physical save: +6 Mental save: +5 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Main armor | ancient cashmere robe of Linaniil (2 def, 0 armour) ancient cashmere robe of Linaniil (2 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Defense: +2 Changes stats: +4 Mag Changes resistances: +8% temporal Changes resistances penetration: +7% temporal Changes damage: +10% temporal Mana each turn: +0.11 Maximum mana: +67.00 Spellpower: +19 Spell crit. chance: +7% Reduces paradox failures(equivalent to willpower): +19 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Cloak | Wrap of Stone (0 def, 10 armour) Wrap of Stone (0 def, 10 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 2 When wielded/worn: Armour: +10 Armour Hardiness: +15% Changes resistances: +5% physical Changes damage: +5% physical Talent masteries: +0.20 Spell / Earth +0.10 Spell / Stone Spellpower: +6 It can be used to activate talent Stone Wall (costing 60 power out of 60/60) : Effective talent level: 1.2 Power cost: 60 out of 60/60. Range: 7 Travel Speed: instantaneous Is: a spell Description: Entomb yourself in a wall of stone for 7 turns. At level 4, it becomes targetable. Any hostile creature caught in the radius will also suffer 126.32 physical damage. Duration and damage will improve with your Spellpower. This thick cloak is incredibly tough, yet bends and flows with ease. |
Around neck | archmage's stralite amulet of manastreaming archmage's stralite amulet of manastreamingPowered by arcane forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 4 When wielded/worn: Changes stats: +6 Mag Changes damage: +7% acid / +6% fire / +6% cold / +5% lightning Mana each turn: +0.22 Spellpower on spell critical (stacks up to 3 times): +4 Maximum mana: +41.00 Spellpower: +6 Spell crit. chance: +4% Amulets can have magical properties. |
Inventory
Sealed Scroll of Last Hope Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! Most of them function better with a high Magic score. |
Choker of Dread Choker of DreadPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Physical power: +5 Blindness immunity: +100% Spellpower: +5 See invisible: +10 It can be used to summon an elder vampire to your side, costing 60 power out of 60/60. The evilness of undeath radiates from this amulet. |
This item will automatically be transmogrified when you leave the level. stralite waraxe of disruption (31.5-44.1 power, 5 apr)stralite waraxe of disruption (31.5-44.1 power, 5 apr) Requires: - Strength 35 Infused by arcane disrupting forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 4 Base power: 31.5 - 44.1 Uses stat: 100% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% crit / acc Armour Penetration: +5 Physical crit. chance: +6.5% Attack speed: 100% On weapon hit: * disrupts spell-casting Damage against: +24% Unnatural One-handed war axes. |
Tarrasca (0 def, 50 armour) Tarrasca (0 def, 50 armour)Requires: - Strength 52 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 4 When wielded/worn: Armour: +50 Armour Hardiness: +15% Fatigue: +35% Changes stats: +15 Con Physical save: +45 Knockback immunity: +100% When your effective movement speed (global speed times movement speed) is less than 100%, reduces all incoming damage equal to the speed detriment, but never to less than 30% of the original damage. Current Resistance: 0% It can be used to slow all units within 5 spaces (including yourself) by 40%, costing 25 power out of 25/25. This massive suit of plate boasts an enormous bulk and overbearing weight. Said to belong to a nameless soldier who safeguarded a passage across the bridge to his village, in defiance to the cohorts of invading orcs. After days of assault failed to fell him, the orcs turned back. The man however, fell dead on the spot - from exhaustion. The armor had finally claimed his life. |
3 alchemist agate 3 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
32 alchemist onyx 32 alchemist onyx0.00 Encumbrance. Type: alchemist-gem / black ; tier 3 When used as an alchemist bomb: Bomb damage +15% Gems can be sold for money or used in arcane rituals. |
3 onyx 3 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used as an alchemist bomb: Bomb damage +15% Gems can be sold for money or used in arcane rituals. |
14 alchemist aquamarine 14 alchemist aquamarine0.00 Encumbrance. Type: alchemist-gem / blue ; tier 2 When used as an alchemist bomb: Mana regain 20 Gems can be sold for money or used in arcane rituals. |
81 alchemist lapis lazuli 81 alchemist lapis lazuli0.00 Encumbrance. Type: alchemist-gem / blue ; tier 3 When used as an alchemist bomb: Mana regain 30 Gems can be sold for money or used in arcane rituals. |
55 alchemist topaz 55 alchemist topaz0.00 Encumbrance. Type: alchemist-gem / blue ; tier 2 When used as an alchemist bomb: Bomb thrown range +3 Gems can be sold for money or used in arcane rituals. |
2 aquamarine 2 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all When used as an alchemist bomb: Mana regain 20 Gems can be sold for money or used in arcane rituals. |
5 lapis lazuli 5 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used as an alchemist bomb: Mana regain 30 Gems can be sold for money or used in arcane rituals. |
7 opal 7 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used as an alchemist bomb: Bomb damage +10% Gems can be sold for money or used in arcane rituals. |
2 sapphire 2 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used to imbue an object: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used as an alchemist bomb: Additional 30 ice damage Gems can be sold for money or used in arcane rituals. |
8 topaz 8 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used as an alchemist bomb: Bomb thrown range +3 Gems can be sold for money or used in arcane rituals. |
iron pickaxe of endurance (dig speed 39 turns) iron pickaxe of endurance (dig speed 39 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Fatigue: -4% Changes stats: +3 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
5 emerald 5 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all When used as an alchemist bomb: Additional 50 poison damage Gems can be sold for money or used in arcane rituals. |
2 jade 2 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all When used as an alchemist bomb: Slows by 17% Gems can be sold for money or used in arcane rituals. |
turquoise turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 When used as an alchemist bomb: Additional 30 acid damage Gems can be sold for money or used in arcane rituals. |
Orb of Many Ways Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal, costing 10 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
5 alchemist garnet 5 alchemist garnet0.00 Encumbrance. Type: alchemist-gem / red ; tier 3 When used as an alchemist bomb: Life regen 5% of max life Gems can be sold for money or used in arcane rituals. |
garnet garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used as an alchemist bomb: Life regen 5% of max life Gems can be sold for money or used in arcane rituals. |
ruby ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used as an alchemist bomb: Bomb damage +20% Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
amethyst amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used as an alchemist bomb: Additional 25 arcane damage Gems can be sold for money or used in arcane rituals. |
16 alchemist diamond 16 alchemist diamond0.00 Encumbrance. Type: alchemist-gem / white ; tier 5 When used as an alchemist bomb: Bomb damage +25% Gems can be sold for money or used in arcane rituals. |
50 alchemist pearl 50 alchemist pearl0.00 Encumbrance. Type: alchemist-gem / white ; tier 5 When used as an alchemist bomb: Lights terrain (power 100) Gems can be sold for money or used in arcane rituals. |
74 alchemist quartz 74 alchemist quartz0.00 Encumbrance. Type: alchemist-gem / white ; tier 3 When used as an alchemist bomb: Additional 10 physical repulsion damage Gems can be sold for money or used in arcane rituals. |
moonstone moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 When used to imbue an object: Defense: +10 Physical save: +10 Spell save: +10 Mental save: +10 When used as an alchemist bomb: 20% chance to stun for 3 turns Gems can be sold for money or used in arcane rituals. |
3 quartz 3 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% When used as an alchemist bomb: Additional 10 physical repulsion damage Gems can be sold for money or used in arcane rituals. |
61 alchemist amber 61 alchemist amber0.00 Encumbrance. Type: alchemist-gem / yellow ; tier 4 When used as an alchemist bomb: 10% chance to stun for 2 turns Gems can be sold for money or used in arcane rituals. |
5 citrine 5 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 When used as an alchemist bomb: Bomb thrown range +1 Gems can be sold for money or used in arcane rituals. |
Achievements
By hell yea here we go the Cornac Alchemist level 23
69th Haze 122nd year of Ascendancy at 12:57 see stats
By hell yea here we go the Cornac Alchemist level 26
32nd Regrowth 123rd year of Ascendancy at 09:23 see stats
By hell yea here we go the Cornac Alchemist level 24
16th Regrowth 123rd year of Ascendancy at 15:23 see stats
By hell yea here we go the Cornac Alchemist level 20
58th Haze 122nd year of Ascendancy at 03:33 see stats
By hell yea here we go the Cornac Alchemist level 23
3rd Decay 122nd year of Ascendancy at 19:09 see stats
By hell yea here we go the Cornac Alchemist level 19
41st Haze 122nd year of Ascendancy at 09:02 see stats
By hell yea here we go the Cornac Alchemist level 10
1st Flare 122nd year of Ascendancy at 04:48 see stats
By hell yea here we go the Cornac Alchemist level 20
56th Haze 122nd year of Ascendancy at 06:56 see stats
By hell yea here we go the Cornac Alchemist level 15
39th Dusk 122nd year of Ascendancy at 12:15 see stats
By hell yea here we go the Cornac Alchemist level 25
16th Regrowth 123rd year of Ascendancy at 18:53 see stats
By hell yea here we go the Cornac Alchemist level 26
49th Regrowth 123rd year of Ascendancy at 08:18 see stats
By hell yea here we go the Cornac Alchemist level 7
2nd Mirth 122nd year of Ascendancy at 07:32 see stats
By hell yea here we go the Cornac Alchemist level 19
7th Haze 122nd year of Ascendancy at 23:45 see stats
By hell yea here we go the Cornac Alchemist level 6
79th Pyre 122nd year of Ascendancy at 05:09 see stats
By hell yea here we go the Cornac Alchemist level 20
60th Haze 122nd year of Ascendancy at 13:45 see stats
By hell yea here we go the Cornac Alchemist level 22
65th Haze 122nd year of Ascendancy at 20:57 see stats
Log
hell yea here we go hits Grushnak, Battlemaster of the Pride for 284 lightning damage.
hell yea here we go receives 47 healing from Alchemist bloodstone.
Grushnak, Battlemaster of the Pride uses Orcish Fury.
Grushnak, Battlemaster of the Pride enters a state of bloodlust.
Hell yea here we go's Living Lightning hits Grushnak, Battlemaster of the Pride for 40 lightning damage.
Insidious Poison from Grushnak, Battlemaster of the Pride hits hell yea here we go for 29 nature damage.
Hell yea here we go casts Channel Staff.
Hell yea here we go's Channel Staff hits Grushnak, Battlemaster of the Pride for 50 fire damage.
Grushnak, Battlemaster of the Pride uses Pride of the Orcs.
Grushnak, Battlemaster of the Pride receives 262 healing from Pride of the Orcs.
Hell yea here we go's Living Lightning hits Grushnak, Battlemaster of the Pride for 40 lightning damage.
Insidious Poison from Grushnak, Battlemaster of the Pride hits hell yea here we go for 29 nature damage.
Grushnak, Battlemaster of the Pride uses Giant Leap.
Grushnak, Battlemaster of the Pride performs a melee critical strike against hell yea here we go!
Grushnak, Battlemaster of the Pride revels in the spilt blood and grows stronger!
Hell yea here we go is dazed!
Grushnak, Battlemaster of the Pride hits hell yea here we go for 354 physical damage.
hell yea here we go hits Grushnak, Battlemaster of the Pride for 6 nature damage.
hell yea here we go the level 28 cornac alchemist was mutilated to death by Grushnak, Battlemaster of the Pride and mounted on the barracks wall on level 6 of Grushnak Pride.
Hell yea here we go is no longer poisoned.
Hell yea here we go deactivates Living Lightning.
Hell yea here we go is no longer surging arcane power.
Hell yea here we go regains some of its will.
Hell yea here we go is not dazed anymore.
Hell yea here we go deactivates Lightning Infusion.
Hell yea here we go deactivates Defensive Posture.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.