Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.5 |
| Addons | Steamtech UI 1.1.4 Stone Wardens DLC Class 1.1.3Donators/Buyers bonus! Items Vault 1.1.2Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Cornac |
| Class | Alchemist |
| Level / Exp | 28 / 28% |
| Size | medium |
| Lifes / Deaths | Killed by golem (servant of moog) at level 7 on the 76th Pyre 122nd year of Ascendancy at 07:44 / 89Killed by The Shade at level 8 on the 3rd Mirth 122nd year of Ascendancy at 13:00 Killed by Glorerarinne the assassin at level 11 on the 21st Dusk 122nd year of Ascendancy at 13:43 Killed by Glorerarinne the assassin at level 11 on the 21st Dusk 122nd year of Ascendancy at 18:48 Killed by assassin at level 11 on the 22nd Dusk 122nd year of Ascendancy at 13:29 Killed by golem (servant of moog) at level 11 on the 23rd Dusk 122nd year of Ascendancy at 14:14 Killed by Harkor'Zun at level 14 on the 4th Haze 122nd year of Ascendancy at 05:41 Killed by Harkor'Zun at level 14 on the 4th Haze 122nd year of Ascendancy at 10:39 Killed by venom drake hatchling at level 15 on the 5th Haze 122nd year of Ascendancy at 00:29 Killed by Mayessra the Guardian at level 15 on the 5th Haze 122nd year of Ascendancy at 11:50 Killed by Zajedmi the halfling at level 15 on the 19th Haze 122nd year of Ascendancy at 18:01 Killed by ultimate gwelgoroth at level 15 on the 20th Haze 122nd year of Ascendancy at 06:11 Killed by golem (servant of moog) at level 15 on the 20th Haze 122nd year of Ascendancy at 12:35 Killed by golem (servant of moog) at level 15 on the 20th Haze 122nd year of Ascendancy at 18:54 Killed by Urkis, the High Tempest at level 16 on the 24th Haze 122nd year of Ascendancy at 12:44 Killed by Urkis, the High Tempest at level 16 on the 24th Haze 122nd year of Ascendancy at 17:20 Killed by Urkis, the High Tempest at level 16 on the 24th Haze 122nd year of Ascendancy at 22:24 Killed by Urkis, the High Tempest at level 16 on the 25th Haze 122nd year of Ascendancy at 03:34 Killed by Urkis, the High Tempest at level 16 on the 25th Haze 122nd year of Ascendancy at 08:24 Killed by Urkis, the High Tempest at level 16 on the 25th Haze 122nd year of Ascendancy at 13:12 Killed by Urkis, the High Tempest at level 16 on the 25th Haze 122nd year of Ascendancy at 17:47 Killed by Ustimok the halfling at level 18 on the 78th Haze 122nd year of Ascendancy at 11:23 Killed by Amen the shalore at level 18 on the 6th Decay 122nd year of Ascendancy at 03:16 Killed by will o' the wisp at level 18 on the 7th Decay 122nd year of Ascendancy at 09:01 Killed by Xanyvena the heavy bone giant at level 18 on the 7th Decay 122nd year of Ascendancy at 15:22 Killed by Layemina the skeleton warrior at level 18 on the 7th Decay 122nd year of Ascendancy at 20:23 Killed by dredgling at level 19 on the 8th Allure 123rd year of Ascendancy at 02:12 Killed by Chronolith Twin at level 19 on the 8th Allure 123rd year of Ascendancy at 11:25 Killed by Chronolith Twin at level 19 on the 8th Allure 123rd year of Ascendancy at 16:39 Killed by Chronolith Twin at level 19 on the 8th Allure 123rd year of Ascendancy at 21:48 Killed by Glymiba the skeleton archer at level 21 on the 26th Regrowth 123rd year of Ascendancy at 18:02 Killed by Borfast the Broken at level 21 on the 27th Regrowth 123rd year of Ascendancy at 02:57 Killed by skeleton warrior at level 21 on the 28th Regrowth 123rd year of Ascendancy at 00:32 Killed by Belavena the lesser vampire at level 21 on the 28th Regrowth 123rd year of Ascendancy at 11:29 Killed by golem (servant of moog) at level 22 on the 28th Regrowth 123rd year of Ascendancy at 17:42 Killed by wretchling at level 22 on the 29th Regrowth 123rd year of Ascendancy at 08:58 Killed by golem (servant of moog) at level 22 on the 30th Regrowth 123rd year of Ascendancy at 02:56 Killed by golem (servant of moog) at level 23 on the 31st Regrowth 123rd year of Ascendancy at 11:33 Killed by The Master at level 23 on the 31st Regrowth 123rd year of Ascendancy at 12:52 Killed by skeleton warrior at level 23 on the 31st Regrowth 123rd year of Ascendancy at 14:11 Killed by Urkis, the High Tempest at level 23 on the 57th Regrowth 123rd year of Ascendancy at 04:02 Killed by Urkis, the High Tempest at level 23 on the 57th Regrowth 123rd year of Ascendancy at 05:36 Killed by Urkis, the High Tempest at level 23 on the 57th Regrowth 123rd year of Ascendancy at 07:46 Killed by Urkis, the High Tempest at level 23 on the 57th Regrowth 123rd year of Ascendancy at 09:36 Killed by Urkis, the High Tempest at level 23 on the 57th Regrowth 123rd year of Ascendancy at 11:52 Killed by Urkis, the High Tempest at level 23 on the 57th Regrowth 123rd year of Ascendancy at 13:51 Killed by Urkis, the High Tempest at level 23 on the 57th Regrowth 123rd year of Ascendancy at 15:32 Killed by golem (servant of moog) at level 23 on the 57th Regrowth 123rd year of Ascendancy at 17:00 Killed by worm that walks at level 23 on the 8th Pyre 123rd year of Ascendancy at 19:35 Killed by thaurhereg at level 23 on the 18th Pyre 123rd year of Ascendancy at 00:34 Killed by skeleton warrior at level 23 on the 18th Pyre 123rd year of Ascendancy at 04:17 Killed by golem (servant of moog) at level 24 on the 18th Pyre 123rd year of Ascendancy at 23:08 Killed by golem (servant of moog) at level 25 on the 20th Pyre 123rd year of Ascendancy at 16:43 Killed by skeleton warrior at level 25 on the 20th Pyre 123rd year of Ascendancy at 18:04 Killed by The Master at level 25 on the 20th Pyre 123rd year of Ascendancy at 19:18 Killed by The Master at level 25 on the 20th Pyre 123rd year of Ascendancy at 20:45 Killed by will o' the wisp at level 25 on the 20th Pyre 123rd year of Ascendancy at 22:54 Killed by golem (servant of moog) at level 25 on the 21st Pyre 123rd year of Ascendancy at 00:21 Killed by golem (servant of moog) at level 25 on the 36th Pyre 123rd year of Ascendancy at 14:56 Killed by golem (servant of moog) at level 25 on the 36th Pyre 123rd year of Ascendancy at 23:26 Killed by golem (servant of moog) at level 25 on the 38th Pyre 123rd year of Ascendancy at 09:23 Killed by golem (servant of moog) at level 25 on the 38th Pyre 123rd year of Ascendancy at 11:57 Killed by elven blood mage at level 26 on the 38th Pyre 123rd year of Ascendancy at 20:41 Killed by golem (servant of moog) at level 26 on the 39th Pyre 123rd year of Ascendancy at 04:13 Killed by radiant horror at level 26 on the 66th Pyre 123rd year of Ascendancy at 03:35 Killed by golem (servant of moog) at level 26 on the 66th Pyre 123rd year of Ascendancy at 12:27 Killed by golem (servant of moog) at level 26 on the 66th Pyre 123rd year of Ascendancy at 21:46 Killed by skeleton warrior at level 26 on the 66th Pyre 123rd year of Ascendancy at 23:46 Killed by will o' the wisp at level 26 on the 67th Pyre 123rd year of Ascendancy at 01:09 Killed by skeleton master archer at level 26 on the 67th Pyre 123rd year of Ascendancy at 03:05 Killed by golem (servant of moog) at level 26 on the 68th Pyre 123rd year of Ascendancy at 10:34 Killed by elven corruptor at level 26 on the 68th Pyre 123rd year of Ascendancy at 10:48 Killed by elven tempest at level 26 on the 68th Pyre 123rd year of Ascendancy at 13:15 Killed by elven blood mage at level 26 on the 68th Pyre 123rd year of Ascendancy at 14:42 Killed by elven mage at level 26 on the 69th Pyre 123rd year of Ascendancy at 13:57 Killed by elven corruptor at level 26 on the 70th Pyre 123rd year of Ascendancy at 02:25 Killed by Orea the human at level 27 on the 4th Mirth 123rd year of Ascendancy at 01:47 Killed by worm that walks at level 27 on the 8th Mirth 123rd year of Ascendancy at 04:43 Killed by carrion worm mass at level 27 on the 8th Mirth 123rd year of Ascendancy at 06:10 Killed by carrion worm mass at level 27 on the 8th Mirth 123rd year of Ascendancy at 07:25 Killed by worm that walks at level 27 on the 8th Mirth 123rd year of Ascendancy at 08:43 Killed by golem (servant of moog) at level 27 on the 9th Mirth 123rd year of Ascendancy at 09:15 Killed by Gloryriada the armoured skeleton warrior at level 27 on the 9th Mirth 123rd year of Ascendancy at 14:05 Killed by shadow at level 27 on the 1st Summertide 123rd year of Ascendancy at 13:06 Killed by golem (servant of moog) at level 27 on the 2nd Summertide 123rd year of Ascendancy at 23:56 Killed by golem (servant of moog) at level 27 on the 3rd Summertide 123rd year of Ascendancy at 20:05 Killed by Greater Mummy Lord at level 27 on the 3rd Summertide 123rd year of Ascendancy at 21:43 Killed by Greater Mummy Lord at level 27 on the 1st Flare 123rd year of Ascendancy at 02:18 Killed by Greater Mummy Lord at level 27 on the 1st Flare 123rd year of Ascendancy at 03:48 |
Primary Stats
| Strength | 10 (base 10) |
| Dexterity | 10 (base 10) |
| Constitution | 25 (base 21) |
| Magic | 86 (base 60) |
| Willpower | 58 (base 40) |
| Cunning | 15 (base 15) |
Resources
| Life | 500/508 |
| Mana | 536/538 |
| Healing Factor | 1 |
| Regeneration | 1.25 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
| See Stealth | 6 |
| See Invisible | 6 |
Offense: Mainhand
| Damage | 113 |
| Accuracy | 6 |
| Crit Chance | 18% |
| APR | 5 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 59.666666666667 |
| Crit Chance | 22% |
| Speed | 1 |
Offense: Mind
| Mindpower | 33.3 |
| Crit Chance | 4% |
| Speed | 1 |
Offense: Damage Bonus
| Lightning | +8% |
| Darkness | +28% |
| Temporal | +8% |
| Acid | +4% |
| Arcane | +15% |
| Fire | +5% |
| Cold | +41% |
Offense: Damage Penetration
| Temporal | +10% |
| Darkness | +10% |
Defense: Base
| Armour (hardiness) | 32.888653583011 (30%) |
| Defense | 37.944326791506 |
| Ranged Defense | 39.944326791506 |
| Fatigue | 3 |
| Physical Save | 21.5625 |
| Spell Save | 44.091666666667 |
| Mental Save | 41.475 |
Defense: Resistances
| Acid | + 15%( 70%) |
| Blight | + 30%( 70%) |
| Cold | + 15%( 70%) |
| All | 0%( 70%) |
| Darkness | + 38%( 70%) |
| Light | -10%( 70%) |
| Temporal | + 8%( 70%) |
| Fire | + 10%( 70%) |
| Lightning | + 15%( 70%) |
Defense: Immunities
| Poison Resistance | 100% |
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 620% over 10 turns and instantly restoring 31 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
| Spell / Explosive admixtures | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Spell / Infusion | 1.30 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Spell / Advanced-golemancy | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 2/5 |
| Spell / Fire alchemy | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Spell / Golemancy | 1.30 |
| 1/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Spell / Staff combat | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 3/5 |
| Spell / Stone alchemy | 1.30 |
| 4/5 |
| 1/5 |
| 1/5 |
| 3/5 |
Effects
| talent | Acid Infusion |
| talent | Defensive Posture |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the injured seer to the recall portal on level 2 of Ruins of Kor'Pul. Escort: injured seer (level 2 of Ruins of Kor'Pul)As a reward you improved Magic by +2. | done |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Daikara. Escort: lost sun paladin (level 1 of Daikara)As a reward you improved Magic by +1. | done |
You successfully escorted the lost sun paladin to the recall portal on level 4 of Old Forest. Escort: lost sun paladin (level 4 of Old Forest)As a reward you improved Magic by +1. | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Daikara. Escort: lost warrior (level 2 of Daikara)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Trollmire. Escort: lost warrior (level 3 of Trollmire)As a reward you improved Constitution by +1. | done |
You failed to protect the lost warrior from death by ghoul. Escort: lost warrior (level 5 of Dreadfell) | failed |
You failed to protect the lost warrior from death by wretchling. Escort: lost warrior (level 6 of Dreadfell) | failed |
You failed to protect the repented thief from death by Porurevena the large white snake. Escort: repented thief (level 1 of Old Forest) | failed |
You failed to protect the temporal explorer from death by Filio Flightfond. Escort: temporal explorer (level 1 of Dreadfell) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. The fortress's current energy level is: 34. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of avoidance. He has given you some notes on the ingredients: * You've found the needed honey tree root. * You've found the needed warg claw. * 'Needed: one ice wyrm tooth. Ice Wyrms lose teeth fairly often, so you might get lucky and not have to do battle with one. But dress warm just in case.' You have aided Marus of Elvala in creating an elixir of mysticism. Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * 'Needed: one multi-hued wyrm scale. If you think collecting one of these is hard, try liquefying one.' * You've found the needed ice ant stinger. * You've found the needed naga tongue. Ungrol of Last Hope has completed an elixir of foundations without your aid. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | scholar's pair of hardened leather boots of uncanny dodging (5 def, 3 armour) scholar's pair of hardened leather boots of uncanny dodging (5 def, 3 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Defense: +5 Ranged Defense: +4 Fatigue: +3% Spellpower: +5 A pair of boots made of leather. |
| Quiver | 191 alchemist emerald 191 alchemist emerald0.00 Encumbrance. Type: alchemist-gem / green ; tier 3 When used as an alchemist bomb: Additional 50 poison damage Gems can be sold for money or used in arcane rituals. |
| Light source | scorching brass lantern of clarity scorching brass lantern of clarityPowered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Damage when the wearer is hit: 11 fire Changes resistances: +5% fire Mental save: +5 Light radius: +2 See stealth: +6 See invisible: +6 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | augmenting cashmere wizard hat of the Brotherhood (2 def, 0 armour) augmenting cashmere wizard hat of the Brotherhood (2 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Defense: +2 Changes stats: +3 Mag / +3 Con Changes damage: +15% arcane / +5% fire / +5% cold / +8% lightning / +4% acid It can be used to activate talent Arcane Eye, placing all other charms into a 10 cooldown : Effective talent level: 5.0 Power cost: 10 out of 10/10. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Summons an ethereal magical eye at the designated location that lasts for 25 turns. The eye cannot be seen or attacked by other creatures, and possesses magical vision that allows it to see any creature in a 9 range around it. It does not require light to do so, but it cannot see through walls. Casting the eye does not take a turn. Only one arcane eye can exist at any given time. At level 4, if cast on a creature it will follow it until it expires, or until the creature dies. At level 5, it will place a magical marker on the creatures, negating invisibility and stealth effects. A pointy cloth hat, very wizardly... |
| Tool | Prox's Lucky Halfling Foot Prox's Lucky Halfling FootPowered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Gives a 25% to shrug off up to three stuns, pins, and dazes each turn, with a 10 turn cooldown. A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its course on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is it stinks. |
| On fingers | psionicist's copper ring psionicist's copper ringInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +3 Wil Mental save: +6 Rings can have magical properties. |
| On fingers | wizard's steel ring of blinding strikes wizard's steel ring of blinding strikesPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +2 Mag Damage when the wearer hits(melee): 4 physical / 4 blinding / 4 lightning Damage when the wearer is hit: 3 physical / 3 blinding / 3 lightning Spell save: +4 Rings can have magical properties. |
| Around waist | blurring hardened leather belt of magery blurring hardened leather belt of mageryPowered by arcane forces Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Defense: +10 Changes stats: +4 Mag / +4 Wil Stealth bonus: +11 Spell crit. chance: +4% A belt that goes around your waist. |
| In main hand | magelord's elven-wood magestaff of blasting (36-43.2 power, 5 apr, cold damage) magelord's elven-wood magestaff of blasting (36-43.2 power, 5 apr, cold damage)Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 36.0 - 43.2 Uses stat: 100% Mag Damage type: Cold Mastery: Staff Mastery Accuracy bonus: +4.0% procs dam / acc Armour Penetration: +5 Physical crit. chance: +4.5% Attack speed: 100% When wielded/worn: Physical crit. chance: +10.0% Damage when the wearer hits(melee): 19 arcane Changes damage: +36% cold Talent granted: +1 Command Staff Maximum mana: +33.00 Spellpower: +26 Spell crit. chance: +11% It can be used to project damage in a circle from the staff, placing all other charms into a 10 cooldown. Staves designed for wielders of magic, by the greats of the art. |
| On hands | Crystle's Astral Bindings (0 def, 0 armour) Crystle's Astral Bindings (0 def, 0 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Changes stats: +3 Mag Changes resistances: +8% darkness / +8% temporal Changes resistances penetration: +10% darkness / +10% temporal Changes damage: +8% darkness / +8% temporal N.Energy each turn: +0.20 Spellpower on spell critical (stacks up to 3 times): +4 Spellpower: +2 Spell crit. chance: +3% Talent on hit(spell): Dust to Dust (10% chance level 2). Said to have belonged to a lost Anorithil, stars are reflected in the myriad surfaces of these otherworldly bindings. |
| Main armor | Bindings of Eternal Night (12 def, 12 armour) Bindings of Eternal Night (12 def, 12 armour)Powered by arcane forces 6.00 Encumbrance. [Unique] Type: armor / mummy ; tier 3 It is part of a set of items. When wielded/worn: Armour: +12 Defense: +12 Changes stats: +5 Wil / +5 Mag Damage when the wearer is hit: 10 darkness Changes resistances: -10% light / +30% blight / +30% darkness / -10% fire Changes damage: +20% darkness Poison immunity: +100% Disease immunity: +100% Life regen: +1.00 Light radius: -1 The wearer is treated as an undead. Woven through with fel magics of undeath, these bindings suck the light and life out of everything they touch. Any who don them will find themselves suspended in a nightmarish limbo between life and death. |
| Cloak | regal cashmere cloak of protection (2 def, 0 armour) regal cashmere cloak of protection (2 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 Changes stats: +3 Wil Spell save: +6 Mental save: +17 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | savior's steel amulet of manastreaming savior's steel amulet of manastreamingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +2 Mag Physical save: +10 Spell save: +11 Mental save: +10 Mana each turn: +0.10 Spellpower on spell critical (stacks up to 3 times): +3 Maximum mana: +26.00 Amulets can have magical properties. |
Inventory
Rune of the Rift (382.00 temporal damage, removed from time 4 turns) Rune of the Rift (382.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 4.0 Cooldown: 14 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Inflicts 412.56 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 60 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
steel amulet of the fish steel amulet of the fishInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes resistances: +12% cold Allows you to breathe in: water Amulets can have magical properties. |
magelord's elven-wood starstaff (30-36 power, 5 apr, light damage) magelord's elven-wood starstaff (30-36 power, 5 apr, light damage)Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 4 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 100% Mag Damage type: Light Mastery: Staff Mastery Accuracy bonus: +4.0% procs dam / acc Armour Penetration: +5 Physical crit. chance: +4.5% Attack speed: 100% When wielded/worn: Physical crit. chance: +8.0% Damage when the wearer hits(melee): 24 arcane Changes damage: +30% light Talent granted: +1 Command Staff Maximum mana: +20.00 Spellpower: +17 Spell crit. chance: +4% Staves designed for wielders of magic, by the greats of the art. |
enveloping linen cloak of Iron Throne (7 def, 0 armour) enveloping linen cloak of Iron Throne (7 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +7 Changes stats: +2 Str / +1 Con Physical save: +5 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
wyrmwaxed cashmere cloak of Iron Throne (2 def, 0 armour) wyrmwaxed cashmere cloak of Iron Throne (2 def, 0 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 Changes stats: +2 Str / +3 Con Changes resistances: +6% fire / +6% cold / +7% lightning / +6% acid A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
focusing cashmere robe of protection (5 def, 3 armour) focusing cashmere robe of protection (5 def, 3 armour)Crafted by a master Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Armour: +3 Defense: +5 Changes stats: +5 Mag / +4 Wil Physical save: +15 Mana each turn: +0.15 Psi each turn: +0.14 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
linen wizard hat of lightning (+15%) (1 def, 0 armour) linen wizard hat of lightning (+15%) (1 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 Changes resistances: +15% lightning Changes damage: +10% lightning A pointy cloth hat, very wizardly... |
shielding cashmere wizard hat of the Brotherhood (2 def, 0 armour) shielding cashmere wizard hat of the Brotherhood (2 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Defense: +2 Changes stats: +8 Mag / +1 Con Changes damage: +9% arcane Spell save: +10 It can be used to activate talent Arcane Eye, placing all other charms into a 10 cooldown : Effective talent level: 5.0 Power cost: 10 out of 10/10. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Summons an ethereal magical eye at the designated location that lasts for 25 turns. The eye cannot be seen or attacked by other creatures, and possesses magical vision that allows it to see any creature in a 9 range around it. It does not require light to do so, but it cannot see through walls. Casting the eye does not take a turn. Only one arcane eye can exist at any given time. At level 4, if cast on a creature it will follow it until it expires, or until the creature dies. At level 5, it will place a magical marker on the creatures, negating invisibility and stealth effects. A pointy cloth hat, very wizardly... |
574 alchemist agate 574 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
108 alchemist onyx 108 alchemist onyx0.00 Encumbrance. Type: alchemist-gem / black ; tier 3 When used as an alchemist bomb: Bomb damage +15% Gems can be sold for money or used in arcane rituals. |
2 onyx 2 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used as an alchemist bomb: Bomb damage +15% Gems can be sold for money or used in arcane rituals. |
220 alchemist aquamarine 220 alchemist aquamarine0.00 Encumbrance. Type: alchemist-gem / blue ; tier 2 When used as an alchemist bomb: Mana regain 20 Gems can be sold for money or used in arcane rituals. |
27 alchemist lapis lazuli 27 alchemist lapis lazuli0.00 Encumbrance. Type: alchemist-gem / blue ; tier 3 When used as an alchemist bomb: Mana regain 30 Gems can be sold for money or used in arcane rituals. |
54 alchemist opal 54 alchemist opal0.00 Encumbrance. Type: alchemist-gem / blue ; tier 2 When used as an alchemist bomb: Bomb damage +10% Gems can be sold for money or used in arcane rituals. |
118 alchemist sapphire 118 alchemist sapphire0.00 Encumbrance. Type: alchemist-gem / blue ; tier 4 When used as an alchemist bomb: Additional 30 ice damage Gems can be sold for money or used in arcane rituals. |
157 alchemist topaz 157 alchemist topaz0.00 Encumbrance. Type: alchemist-gem / blue ; tier 2 When used as an alchemist bomb: Bomb thrown range +3 Gems can be sold for money or used in arcane rituals. |
11 aquamarine 11 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all When used as an alchemist bomb: Mana regain 20 Gems can be sold for money or used in arcane rituals. |
4 lapis lazuli 4 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 When used to imbue an object: Defense: +6 Physical save: +6 Spell save: +6 Mental save: +6 Gems can be sold for money or used in arcane rituals. |
8 opal 8 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used as an alchemist bomb: Bomb damage +10% Gems can be sold for money or used in arcane rituals. |
3 sapphire 3 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used to imbue an object: Defense: +8 Physical save: +8 Spell save: +8 Mental save: +8 When used as an alchemist bomb: Additional 30 ice damage Gems can be sold for money or used in arcane rituals. |
8 topaz 8 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used as an alchemist bomb: Bomb thrown range +3 Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when the wearer is hit: 15 blight Changes damage: +4% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
76 alchemist jade 76 alchemist jade0.00 Encumbrance. Type: alchemist-gem / green ; tier 4 When used as an alchemist bomb: Additional 0 slow damage Gems can be sold for money or used in arcane rituals. |
57 alchemist turquoise 57 alchemist turquoise0.00 Encumbrance. Type: alchemist-gem / green ; tier 4 When used as an alchemist bomb: Additional 30 acid damage Gems can be sold for money or used in arcane rituals. |
4 emerald 4 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all When used as an alchemist bomb: Additional 50 poison damage Gems can be sold for money or used in arcane rituals. |
jade jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all When used as an alchemist bomb: Additional 0 slow damage Gems can be sold for money or used in arcane rituals. |
Summertide Phial Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Changes resistances: +30% light Changes damage: +10% light Light radius: +4 Healing mod.: +10% It can be used to call light, costing 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
alchemist's lamp of corpselight alchemist's lamp of corpselightPowered by arcane forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +5% darkness / +6% blight Spellpower: +3 Spell crit. chance: +4% Light radius: +3 Infravision radius: +4 See invisible: +5 The wearer is treated as an undead. The wearer no longer has to breathe. It can be used to activate talent Retch, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Vomit on the ground around you, healing any undead in the area and damaging anyone else. Lasts 10 turns, and deals 20 blight damage or heals 30 life. Creatures standing in the retch also have 11% chance to remove a physical effect each turn. Undeads will be stripped from a detrimental effect while others will be stripped from a beneficial effect. A normal brass lantern, enhanced by alchemy to make it brighter. |
brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
94 alchemist garnet 94 alchemist garnet0.00 Encumbrance. Type: alchemist-gem / red ; tier 3 When used as an alchemist bomb: Life regen 5% of max life Gems can be sold for money or used in arcane rituals. |
9 garnet 9 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used as an alchemist bomb: Life regen 5% of max life Gems can be sold for money or used in arcane rituals. |
3 ruby 3 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used as an alchemist bomb: Bomb damage +20% Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 268/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power, any items dropped inside is transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
147 alchemist amethyst 147 alchemist amethyst0.00 Encumbrance. Type: alchemist-gem / violet ; tier 2 When used as an alchemist bomb: Additional 25 arcane damage Gems can be sold for money or used in arcane rituals. |
5 amethyst 5 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used as an alchemist bomb: Additional 25 arcane damage Gems can be sold for money or used in arcane rituals. |
Burning Star Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 It can be used to map surroundings, costing 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
112 alchemist quartz 112 alchemist quartz0.00 Encumbrance. Type: alchemist-gem / white ; tier 3 When used as an alchemist bomb: Additional 10 physical repulsion damage Gems can be sold for money or used in arcane rituals. |
8 quartz 8 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% When used as an alchemist bomb: Additional 10 physical repulsion damage Gems can be sold for money or used in arcane rituals. |
134 alchemist amber 134 alchemist amber0.00 Encumbrance. Type: alchemist-gem / yellow ; tier 4 When used as an alchemist bomb: 10% chance to stun for 2 turns Gems can be sold for money or used in arcane rituals. |
160 alchemist citrine 160 alchemist citrine0.00 Encumbrance. Type: alchemist-gem / yellow ; tier 1 When used as an alchemist bomb: Bomb thrown range +1 Gems can be sold for money or used in arcane rituals. |
49 alchemist zircon 49 alchemist zircon0.00 Encumbrance. Type: alchemist-gem / yellow ; tier 1 When used as an alchemist bomb: 20% chance to daze for 3 turns Gems can be sold for money or used in arcane rituals. |
Achievements
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By moog the Cornac Alchemist level 10
9th Flare 122nd year of Ascendancy at 07:03 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun and unlocked Stone magic.By moog the Cornac Alchemist level 14
4th Haze 122nd year of Ascendancy at 15:53 see stats
Emancipation (Exploration mode)
Had the golem kill a boss while its master was already dead.By moog the Cornac Alchemist level 7
76th Pyre 122nd year of Ascendancy at 07:39 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By moog the Cornac Alchemist level 18
7th Allure 123rd year of Ascendancy at 00:52 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By moog the Cornac Alchemist level 23
57th Regrowth 123rd year of Ascendancy at 16:52 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By moog the Cornac Alchemist level 25
35th Pyre 123rd year of Ascendancy at 05:54 see stats
Level 10 (Exploration mode)
Got a character to level 10.By moog the Cornac Alchemist level 10
9th Flare 122nd year of Ascendancy at 07:01 see stats
Level 20 (Exploration mode)
Got a character to level 20.By moog the Cornac Alchemist level 20
10th Allure 123rd year of Ascendancy at 06:51 see stats
Poisonous (Exploration mode)
Sided with the assassin lord.By moog the Cornac Alchemist level 17
43rd Haze 122nd year of Ascendancy at 11:43 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By moog the Cornac Alchemist level 26
40th Pyre 123rd year of Ascendancy at 15:48 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By moog the Cornac Alchemist level 17
67th Haze 122nd year of Ascendancy at 04:49 see stats
Take you with me (Exploration mode)
Killed a boss while already dead.By moog the Cornac Alchemist level 7
76th Pyre 122nd year of Ascendancy at 07:39 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By moog the Cornac Alchemist level 27
3rd Summertide 123rd year of Ascendancy at 19:56 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By moog the Cornac Alchemist level 8
77th Pyre 122nd year of Ascendancy at 16:17 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By moog the Cornac Alchemist level 17
67th Haze 122nd year of Ascendancy at 09:32 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By moog the Cornac Alchemist level 9
7th Mirth 122nd year of Ascendancy at 12:28 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By moog the Cornac Alchemist level 19
9th Allure 123rd year of Ascendancy at 09:27 see stats
Log
You gain 0.05 gold from the transmogrification of mummy wrappings (5 def, 2 armour).
You gain 5.84 gold from the transmogrification of rejuvenating reinforced leather armour of lightning resistance (4 def, 7 armour).
You gain 3.86 gold from the transmogrification of umbral hardened leather gloves of the juggernaut (0 def, 2 armour).
You gain 6.43 gold from the transmogrification of wanderer's pair of dwarven-steel boots of tirelessness (0 def, 4 armour).
You gain 4.28 gold from the transmogrification of miner's pair of dwarven-steel boots of invasion (0 def, 10 armour).
You gain 1.05 gold from the transmogrification of nightruned hardened leather belt of the mystic.
You gain 7.33 gold from the transmogrification of cruel elven-wood magestaff of protection (25-30 power, 5 apr, cold damage).
You gain 6.64 gold from the transmogrification of dreamer's pulsing mindstar of frost (12.5-13.75 power, 32 apr, nature damage).
You gain 4.25 gold from the transmogrification of Amethyst of Sanctuary (15-16.5 power, 26 apr, mind damage).
You gain 4.09 gold from the transmogrification of stralite greatsword of disruption (50.5-80.8 power, 3 apr).
You gain 6.76 gold from the transmogrification of quick dwarven-steel greatsword of disruption (37-59.2 power, 2 apr).
You gain 7.12 gold from the transmogrification of insidious stralite greatsword of evisceration (46.5-74.4 power, 3 apr).
You gain 8.77 gold from the transmogrification of caustic stralite greatmaul of torment (56.5-84.75 power, 3 apr).
You gain 6.79 gold from the transmogrification of huntsman's stralite battleaxe of disruption (42.5-63.75 power, 3 apr).
You gain 4.24 gold from the transmogrification of arcing stralite battleaxe of daylight (44-66 power, 3 apr).
You gain 3.23 gold from the transmogrification of stralite ring of pilfering.
You gain 4.18 gold from the transmogrification of mindweaver's stralite amulet of willpower (+8).
You gain 0.58 gold from the transmogrification of teleportation rune (range 54).
You gain 0.65 gold from the transmogrification of sun infusion (rad 7; power 23; turns 4; dispells darkness).
You gain 1.96 gold from the transmogrification of insidious poison infusion (23 nature damage, 35% healing reduction).
You gain 1.55 gold from the transmogrification of insidious poison infusion (10 nature damage, 41% healing reduction).
There is a teleportation circle to the surface here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
There is a teleportation circle to the surface here (press '' or right click to use).
Saving done.
There is a Entrance to some ancient elven ruins here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
