A Unique Combination the level 13 Skeleton Archmage by garinl

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
Stone Wardens DLC Class 1.0.0
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassArchmage
Level / Exp13 / 52%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 10)
Dexterity19 (base 10)
Constitution26 (base 22)
Magic49 (base 39)
Willpower26 (base 16)
Cunning16 (base 11)

Resources

Life330/330
Mana304/304
Healing Factor1.12
Regeneration1.512

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage27
Accuracy13
Crit Chance5%
APR8
Speed1.00

Offense: Spell

Spellpower52.666666666667
Crit Chance5%
Speed1

Offense: Mind

Mindpower24.8
Crit Chance3%
Speed1

Offense: Damage Bonus

Blight+4%
Darkness+6%
Fire+15%
Light+6%

Defense: Base

Armour (hardiness)15 (30%)
Defense4.15
Ranged Defense4.15
Fatigue3
Physical Save21.2
Spell Save23.125
Mental Save19.7

Defense: Resistances

Blight+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance26%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
4/5
3/5
3/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Meta1.30
1/5
3/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
1/5
1/5
0/5
Undead / Skeleton1.10
1/5
5/5
1/5
2/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
active
done
done
done
active
active
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By A Unique Combination the Skeleton Archmage level 12
60th Dusk 122nd year of Ascendancy at 17:57
see stats
Fear me not! Survived the Fearscape!
By A Unique Combination the Skeleton Archmage level 12
17th Haze 122nd year of Ascendancy at 05:22
see stats
Level 10 Got a character to level 10.
By A Unique Combination the Skeleton Archmage level 10
6th Flare 122nd year of Ascendancy at 04:59
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By A Unique Combination the Skeleton Archmage level 12
23rd Dusk 122nd year of Ascendancy at 09:07
see stats
The Arena Unlocked Arena mode.
By A Unique Combination the Skeleton Archmage level 9
4th Flare 122nd year of Ascendancy at 12:42
see stats
The secret city Discovered the truth about mages.
By A Unique Combination the Skeleton Archmage level 11
13rd Dusk 122nd year of Ascendancy at 07:45
see stats

Log

A Unique Combination hits wolf for 44 fire damage.
A Unique Combination killed wolf!

A Unique Combination casts Manathrust.

Resting starts...

Talent Flame is ready to use.
Rested for 2 turns (stop reason: hostile spotted to the southeast (bandit)).


A Unique Combination casts Flame.

A Unique Combination's spell attains critical power!
Bandit is on fire!

Bandit is on fire!

A Unique Combination hits bandit for 195 fire damage.
A Unique Combination hits bandit for 172 fire damage.
A Unique Combination hits bandit for 58 fire damage.
A Unique Combination hits bandit for 65 fire damage.
A Unique Combination killed bandit!
Bandit performs a critical strike!
Bandit hits A Unique Combination for 20 physical, 9 physical damage (total 28.30).
A Unique Combination hits bandit for 14 blight, 14 blight damage (total 27.53).

A Unique Combination casts Manathrust.

A Unique Combination hits bandit for 121 arcane damage.
A Unique Combination killed bandit!

Resting starts...

Talent Flame is ready to use.
Talent Manathrust is ready to use.
Rested for 13 turns (stop reason: all resources and life at maximum).