yeek the meek the level 6 Yeek Summoner by marihumana

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceYeek
ClassSummoner
Level / Exp6 / 58%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity18 (base 11)
Constitution10 (base 15)
Magic12 (base 10)
Willpower26 (base 20)
Cunning25 (base 18)

Resources

Life-7/132
Equilibrium5
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth6
See Invisible6

Offense: Mainhand

Damage6
Accuracy23
Crit Chance8%
APR12
Speed1.00

Offense: Offhand

Damage6
Accuracy23
Crit Chance8%
APR12
Speed1.00

Offense: Spell

Spellpower14
Crit Chance6%
Speed1

Offense: Mind

Mindpower25.1
Crit Chance8%
Speed1

Offense: Damage Bonus

Cold+3%

Offense: Damage Penetration

Lightning+10%

Defense: Base

Armour (hardiness)8 (30%)
Defense13.8
Ranged Defense13.8
Fatigue0
Physical Save7
Spell Save17.3
Mental Save21.925

Defense: Resistances

Temporal+ 23%( 70%)
Lightning+ 17%( 70%)
Cold+ 28%( 70%)
All+ 14%( 70%)

Defense: Immunities

Pinning Resistance20%
Confusion Resistance35%
Instadeath Resistance100%
Knockback Resistance20%
Poison Resistance30%
Blind Resistance20%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
3/5
3/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
1/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
1/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

detrimental effect
beneficial effect
detrimental effect
detrimental effect

Quests

active

Equipment

Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Log


Yeek the meek picks up (g.):
spinel.
Emelethra the giant green ant uses Dual Strike.

Emelethra the giant green ant misses yeek the meek.
Ran for 2 turns (stop reason: hostile spotted to the northwest (Emelethra the giant green ant)).


Yeek the meek summons a 3-headed hydra!

Emelethra the giant green ant uses Dirty Fighting.

Emelethra the giant green ant performs a melee critical strike against yeek the meek!
Yeek the meek loses sight!

Yeek the meek is stunned!

Something hits
yeek the meek for 2 acid, 6 physical, 4 physical (12 total damage).
Yeek the meek is poisoned!

Something hits
yeek the meek for 23 nature damage.
Something hits Something for
22 nature damage.

Poison from 3-headed hydra hits
yeek the meek for 23 nature damage.
Poison from 3-headed hydra hits
yeek the meek for 23 nature damage.

Yeek the meek uses Infusion: Wild.

Yeek the meek recovers sight.

Yeek the meek is cured!

Yeek the meek lessens the pain.

Yeek the meek meditates on nature.

Yeek the meek meditates on nature.

Hydra is still on cooldown for 18 turns.

Poison from 3-headed hydra hits
yeek the meek for 20 nature damage.
Poison from 3-headed hydra hits
yeek the meek for 20 nature damage.

Saving game...