VeriryIS the level 8 Cornac Marauder by za1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceCornac
ClassMarauder
Level / Exp8 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 21)
Dexterity30 (base 25)
Constitution10 (base 10)
Magic16 (base 10)
Willpower13 (base 10)
Cunning14 (base 11)

Resources

Life192/192
Stamina128/128
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage32
Accuracy42
Crit Chance5%
APR12
Speed1.00

Offense: Offhand

Damage21
Accuracy42
Crit Chance5%
APR12
Speed1.00

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower14.7
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)11 (30%)
Defense22.5
Ranged Defense22.5
Fatigue5
Physical Save11.55
Spell Save10.15
Mental Save15.45

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Pinning Resistance21%
Confusion Resistance19%
Disarm Resistance20%
Stun Resistance19%
Poison Resistance44%
Knockback Resistance23%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
1/5
0/5
0/5
Technique / Dual techniques1.20
5/5
2/5
0/5
0/5
Technique / Dual weapons1.20
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Field control1.30
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
2/5
0/5
3/5

Effects

Quests

done
active
active

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By VeriryIS the Cornac Marauder level 4
76th Pyre 122nd year of Ascendancy at 14:36
see stats

Log

Talent Flurry is ready to use.
Talent Skullcracker is ready to use.
Talent Dirty Fighting is ready to use.
Talent Infusion: Healing is ready to use.
Talent Rush is ready to use.
Rested for 26 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

VeriryIS picks up (o.):
Arogrim the steel plate armour (4 def, 18 armour).

Space around you starts to dissolve...


Resting starts...

Connection to online server established.
You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 1.98 gold from the transmogrification of
pouch of iron shots of paradox (18/18, 16.5-19.8 power, 1 apr).
You gain 1.40 gold from the transmogrification of
quiver of elm arrows of wind (15/15, 14.5-20.3 power, 5 apr).
You gain 1.42 gold from the transmogrification of
reinforced iron shield of acid resistance (+16%) (4 def, 7 armour, 48.5 block).
You gain 3.70 gold from the transmogrification of
Flamefame the steel plate armour (4 def, 9 armour).
You gain 4.05 gold from the transmogrification of
Arogrim the steel plate armour (4 def, 18 armour).
You gain 1.30 gold from the transmogrification of
impenetrable iron mail armour (2 def, 9 armour).
You gain 2.07 gold from the transmogrification of
ash magestaff of fate (15-18 power, 3 apr, fire element).
You gain 3.35 gold from the transmogrification of
Gloresena the Swampstoker (15-18 power, 3 apr, fire element).
You gain 3.35 gold from the transmogrification of
Swampstreak the iron dagger (9.5-12.35 power, 5 apr).
You gain 3.70 gold from the transmogrification of
steel battleaxe 'Zubebretha' (20.5-30.75 power, 2 apr).
You gain 1.06 gold from the transmogrification of
acidic iron battleaxe (17-25.5 power, 1 apr).
There is a Passageway into Norgos' Lair here (press '' or right click to use).