Kelmar the level 2 Dwarf Stone Warden by toroghar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.2
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceDwarf
ClassStone Warden
Level / Exp2 / 77%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 18)
Dexterity8 (base 10)
Constitution13 (base 10)
Magic12 (base 14)
Willpower16 (base 13)
Cunning10 (base 10)

Resources

Life-9/135
Mana136/136
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage25
Accuracy12
Crit Chance2%
APR0
Speed1.00

Offense: Offhand

Damage13
Accuracy12
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower12
Crit Chance1%
Speed1

Offense: Mind

Mindpower15.2
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)14.3 (66.666666666667%)
Defense9.3
Ranged Defense17.3
Fatigue24
Physical Save12.25
Spell Save9.8
Mental Save9.1

Defense: Resistances

All 0%( 70%)

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Spell / Eldritch shield1.30
1/5
0/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
2/5
0/5
0/5
0/5
Wild-gift / Earthen vines1.30
0/5
0/5
0/5
0/5
Wild-gift / Dwarven nature1.30
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

White jelly's Slime Spit hits Norgan for 44 nature damage.

Kelmar uses Infusion: Regeneration.

Kelmar starts regenerating health quickly.


Kelmar speeds up.

Norgan speeds up.


Kelmar uses Elemental Split.

Stone Half (Kelmar) stops regenerating health quickly.

Crystaline Half (Kelmar) stops regenerating health quickly.

Crystaline Half (Kelmar) casts Earthen Missiles.

Kelmar stops regenerating health quickly.


Crystaline Half (Kelmar) casts Earthen Missiles.


Talent Infusion: Regeneration is ready to use.

You pickup 0.70 gold pieces.

Your summoned Stone Half (Kelmar) disappears.

Resting starts...

Your summoned Crystaline Half (Kelmar) disappears.
Talent Elemental Split is ready to use.
Rested for 48 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: taken damage).

Saving game...