Sandshrew the level 14 Dwarf Stone Warden by theAphid

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceDwarf
ClassStone Warden
Level / Exp14 / 46%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 16)
Dexterity8 (base 10)
Constitution32 (base 26)
Magic28 (base 28)
Willpower39 (base 21)
Cunning10 (base 10)

Resources

Life490/490
Mana323/323
Equilibrium74
Healing Factor1.47
Regeneration4.3365

Speed

Mental0%
Attack0%
Movement-50%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Stealth5
See Invisible6

Offense: Mainhand

Damage39
Accuracy12
Crit Chance4%
APR8
Speed1.00

Offense: Offhand

Damage22
Accuracy12
Crit Chance6%
APR8
Speed1.00

Offense: Spell

Spellpower24
Crit Chance1%
Speed1

Offense: Mind

Mindpower25.65
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+4%
Acid+14%
Fire+10%
Mind+5%

Offense: Damage Penetration

Blight+10%
Fire+10%
Mind+10%

Defense: Base

Armour (hardiness)21 (30%)
Defense24.15
Ranged Defense31.15
Fatigue33
Physical Save19.95
Spell Save23.725
Mental Save17.15

Defense: Resistances

Acid+ 30%( 70%)
Blight+ 37%( 70%)
Cold+ 37%( 70%)
All+ 3%( 70%)
Darkness+ 42%( 70%)
Temporal+ 12%( 70%)
Lightning+ 38%( 70%)
Fire+ 41%( 70%)
Nature+ 32%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance21%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Spell / Eldritch shield1.30
1/5
0/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
3/5
2/5
1/5
1/5
Wild-gift / Earthen vines1.30
3/5
1/5
1/5
1/5
Wild-gift / Dwarven nature1.30
3/5
1/5
1/5
1/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
3/5
1/5
0/5
Race / Dwarf1.00
5/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
3/5
0/5
0/5
0/5
Technique / Combat training1.00
1/5
3/5
1/5
0/5
0/5

Effects

talent

Quests

done
active
failed
active
done
active
done
active
active
done
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By Sandshrew the Dwarf Stone Warden level 10
24th Profit 122nd year of Ascendancy at 14:50
see stats
Rescuer of the lost (Exploration mode) Rescued the merchant from the assassin lord.
By Sandshrew the Dwarf Stone Warden level 13
11st Dearth 122nd year of Ascendancy at 21:10
see stats
Squadmate (Exploration mode) Escaped from Reknor alive with your squadmate Norgan.
By Sandshrew the Dwarf Stone Warden level 4
19th Voratun 122nd year of Ascendancy at 09:11
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By Sandshrew the Dwarf Stone Warden level 8
12nd Profit 122nd year of Ascendancy at 06:03
see stats
The secret city (Exploration mode) Discovered the truth about mages.
By Sandshrew the Dwarf Stone Warden level 14
7th Loss 122nd year of Ascendancy at 02:47
see stats

Log

Ritch flamespitter starts to bleed.
Crystaline Half (Sandshrew)'s Earthen Missiles hits Ritch flamespitter for
34 physical, 6 physical (40 total damage).
Crystaline Half (Sandshrew)'s Earthen Missiles hits Ritch flamespitter for
34 physical damage.
Crystaline Half (Sandshrew)'s Earthen Missiles killed Ritch flamespitter!
Your summoned Stone Half (Sandshrew) disappears.

Your summoned Crystaline Half (Sandshrew) disappears.

Sandshrew picks up (h.):
wyrm's vined mindstar of clarity (4-4.4 power, 18 apr, mind damage).
Sandshrew picks up (h.):
blooming vined mindstar of frost (5-5.5 power, 18 apr, mind damage).
Sandshrew picks up (r.):
cleansing rough leather armour of clarity (1 def, 2 armour).
Sandshrew picks up (F.):
amethyst.

Talent Elemental Split is ready to use.

There is an exit to the worldmap here (press '' or right click to use).

Sandshrew casts Extract Gems.

You gain 4.76 gold from the transmogrification of
plaguebringer's quiver of ash arrows of torment (1/10, 17-23.8 power, 7 apr).
You gain 3.64 gold from the transmogrification of
searing cured leather armour of command (7 def, 8 armour).
You gain 2.62 gold from the transmogrification of
marauder's rough leather armour (4 def, 2 armour).
You gain 0.94 gold from the transmogrification of
cleansing rough leather armour of clarity (1 def, 2 armour).
You gain 2.40 gold from the transmogrification of
bladed iron helm of trickery (0 def, 3 armour).
You gain 2.87 gold from the transmogrification of
spiritwalker's rough leather belt of carrying.
You gain 2.46 gold from the transmogrification of
wyrm's vined mindstar of clarity (4-4.4 power, 18 apr, mind damage).
You gain 3.16 gold from the transmogrification of
blooming vined mindstar of frost (5-5.5 power, 18 apr, mind damage).
You gain 1.60 gold from the transmogrification of
mighty ash longbow.
You gain 2.89 gold from the transmogrification of
warbringer's steel dagger (10-13 power, 6 apr).
You gain 5.28 gold from the transmogrification of
warbringer's iron dagger of nature (5-6.5 power, 5 apr).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.