Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.2.3 |
| Addons | Items Vault 1.2.0Donators/Buyers bonus! Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Auto-Transmo Gems 1.0.6Adds a new game option "Auto-transmo gems", which will place gemsof the specified tier or lower into the transmogrification chest when initially picked up, as with other items. The option is ignored if you have any talents that consume gems, as a convenience to Alchemists. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. |
| Campaign | Maj'Eyal |
| Mode | Nightmare Exploration |
| Sex | Female |
| Race | Thalore |
| Class | Berserker |
| Level / Exp | 26 / 9% |
| Size | big |
| Lifes / Deaths | Killed by skeleton warrior at level 3 on the 76th Pyre 122nd year of Ascendancy at 05:53 / 41Killed by shadow at level 9 on the 26th Dusk 122nd year of Ascendancy at 10:36 Killed by Xanibrewe the snow giant at level 11 on the 35th Dusk 122nd year of Ascendancy at 22:58 Killed by elven cultist at level 12 on the 38th Dusk 122nd year of Ascendancy at 21:29 Killed by elven corruptor at level 12 on the 38th Dusk 122nd year of Ascendancy at 23:14 Killed by elven corruptor at level 12 on the 39th Dusk 122nd year of Ascendancy at 00:43 Killed by elven corruptor at level 12 on the 39th Dusk 122nd year of Ascendancy at 01:46 Killed by elven blood mage at level 12 on the 39th Dusk 122nd year of Ascendancy at 05:38 Killed by elven cultist at level 12 on the 39th Dusk 122nd year of Ascendancy at 11:25 Killed by minotaur at level 15 on the 73rd Dusk 122nd year of Ascendancy at 08:17 Killed by maulotaur at level 16 on the 74th Dusk 122nd year of Ascendancy at 01:30 Killed by assassin at level 18 on the 14th Haze 122nd year of Ascendancy at 04:31 Killed by worm that walks at level 18 on the 14th Haze 122nd year of Ascendancy at 23:40 Killed by devourer at level 18 on the 15th Haze 122nd year of Ascendancy at 05:12 Killed by worm that walks at level 18 on the 15th Haze 122nd year of Ascendancy at 13:58 Killed by Veriryith at level 19 on the 21st Haze 122nd year of Ascendancy at 21:37 Killed by Xeredhevena the slaver at level 20 on the 74th Haze 122nd year of Ascendancy at 18:55 Killed by Glyldawen the snow giant chieftain at level 22 on the 52nd Regrowth 123rd year of Ascendancy at 20:47 Killed by Veriryith at level 23 on the 53rd Regrowth 123rd year of Ascendancy at 21:02 Killed by shadow at level 23 on the 52nd Pyre 123rd year of Ascendancy at 07:20 Killed by Rat Lich at level 23 on the 52nd Pyre 123rd year of Ascendancy at 08:47 Killed by skeletal rat at level 23 on the 52nd Pyre 123rd year of Ascendancy at 10:59 Killed by skeletal rat at level 23 on the 52nd Pyre 123rd year of Ascendancy at 12:31 Killed by Rat Lich at level 23 on the 52nd Pyre 123rd year of Ascendancy at 13:42 Killed by Eilinena the vampire rat at level 23 on the 52nd Pyre 123rd year of Ascendancy at 18:01 Killed by Eilinena the vampire rat at level 23 on the 52nd Pyre 123rd year of Ascendancy at 19:40 Killed by Eilinena the vampire rat at level 23 on the 52nd Pyre 123rd year of Ascendancy at 20:06 Killed by Eilinena the vampire rat at level 23 on the 52nd Pyre 123rd year of Ascendancy at 20:30 Killed by Islybrevea the sabertooth tiger at level 23 on the 58th Pyre 123rd year of Ascendancy at 07:47 Killed by elven corruptor at level 25 on the 73rd Pyre 123rd year of Ascendancy at 22:52 Killed by elven blood mage at level 25 on the 74th Pyre 123rd year of Ascendancy at 05:36 Killed by elven blood mage at level 25 on the 74th Pyre 123rd year of Ascendancy at 07:17 Killed by elven guard at level 25 on the 74th Pyre 123rd year of Ascendancy at 08:48 Killed by elven cultist at level 25 on the 74th Pyre 123rd year of Ascendancy at 11:57 Killed by elven cultist at level 25 on the 74th Pyre 123rd year of Ascendancy at 15:10 Killed by Isidanor the elven guard at level 25 on the 74th Pyre 123rd year of Ascendancy at 21:18 Killed by Xanayalle the elven cultist at level 26 on the 74th Pyre 123rd year of Ascendancy at 23:32 Killed by Xanayalle the elven cultist at level 26 on the 75th Pyre 123rd year of Ascendancy at 01:03 Killed by elven cultist at level 26 on the 75th Pyre 123rd year of Ascendancy at 04:33 Killed by elven guard at level 26 on the 75th Pyre 123rd year of Ascendancy at 08:38 Killed by Veriryith at level 26 on the 75th Pyre 123rd year of Ascendancy at 08:44 |
| Antimagic | Follower |
Primary Stats
| Strength | 80 (base 57) |
| Dexterity | 20 (base 11) |
| Constitution | 65 (base 49) |
| Magic | 8 (base 10) |
| Willpower | 13 (base 10) |
| Cunning | 13 (base 10) |
Resources
| Life | 1102/1102 |
| Stamina | 208/208 |
| Healing Factor | 1 |
| Regeneration | 5.6675469764853 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +105.6% |
Vision
| Sight | 10 |
| Lite | 7 |
| Infravision | 1 |
| See Stealth | 10 |
| See Invisible | 10 |
Offense: Mainhand
| Damage | 170 |
| Accuracy | 59 |
| Crit Chance | 32% |
| APR | 11 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 8 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 17.3 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Damage Bonus
| All | +2% |
Defense: Base
| Armour (hardiness) | 44.92 (81.030927835052%) |
| Defense | 19.5 |
| Ranged Defense | 21.25 |
| Fatigue | 8 |
| Physical Save | 45.25 |
| Spell Save | 17.35 |
| Mental Save | 19.1 |
Defense: Resistances
| All | + 15%( 70%) |
Defense: Immunities
| Disarm Resistance | 22% |
| Pinning Resistance | 27% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 100% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of magical, physical effects and reduce all damage taken by 11% for 4 turns. Its effects scale with your Willpower stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 487 life over 5 turns. Its effects scale with your Constitution stat. |
| Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to increase movement speed by 625% for 1 game turn. Any actions other than movement will cancel the effect. Also prevent stuns, dazes and pinning effects for 6 turns. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Constitution stat. |
Class Talents
| Technique / Berserker's strength | 1.61 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Bloodthirst | 1.40 |
| 5/5 |
| 5/5 |
| 1/5 |
| 2/5 |
| Technique / Combat veteran | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat techniques | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Two-handed assault | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Mindstar mastery | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 5/5 |
| 3/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Wild-gift / Antimagic | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Conditioning | 1.30 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Race / Thalore | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. | active |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Daikara. Escort: lone alchemist (level 2 of Daikara)As a reward you improved Dexterity by +2. | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Trollmire. Escort: lone alchemist (level 2 of Trollmire)As a reward you improved Dexterity by +2. | done |
You successfully escorted the lone alchemist to the recall portal on level 3 of Trollmire. Escort: lone alchemist (level 3 of Trollmire)As a reward you improved Dexterity by +2. | done |
You successfully escorted the worried loremaster to the recall portal on level 3 of Old Forest. Escort: worried loremaster (level 3 of Old Forest)As a reward you improved Strength by +2. | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Withering Thing. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 45. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. | done |
You aided various denizens of Maj'Eyal in their attempts to join the Brotherhood of Alchemists, though you did not prove the deciding factor for any. This year's new member is Ungrol of Last Hope. The Brotherhood of AlchemistsStire of Derth has completed an elixir of the fox without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Stire of Derth no longer needs your help making the elixir of avoidance. You have aided Stire of Derth in creating an elixir of precision. You have aided Marus of Elvala in creating an elixir of the savior. Marus of Elvala has completed an elixir of mastery without your aid. Having failed to gain admittance to the Brotherhood of the Alchemists, Agrimley the hermit no longer needs your help making the elixir of serendipity. You have aided Agrimley the hermit in creating an elixir of focus. You have aided Ungrol of Last Hope in creating an elixir of brawn. Ungrol of Last Hope has completed an elixir of stoneskin without your aid. Ungrol of Last Hope has completed an elixir of foundations without your aid. | done |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within2 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | miner's pair of iron boots of uncanny dodging (3 def, 7 armour) miner's pair of iron boots of uncanny dodging (3 def, 7 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +7 Defense: +3 Ranged Defense: +3 Fatigue: +2% Infravision radius: +1 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | bright dwarven lantern of clarity bright dwarven lantern of clarityCrafted by a master Infused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 5 When wielded/worn: Mental save: +7 Light radius: +7 See stealth: +10 See invisible: +10 Made by the Dwarves, this lantern provides light in the darkest recesses of the earth. |
| On head | bladed rough leather cap of knowledge (0 def, 1 armour) bladed rough leather cap of knowledge (0 def, 1 armour)Crafted by a master Infused by psionic forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Damage when hit (Melee): 6 physical Changes stats: +3 Str / +2 Wil / +3 Cun Mindpower: +3 It can be used to activate talent Skullcracker, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 177.5 Physical damage. If the attack hits, the target is confused (33% effect) for 5 turns. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses. Confusion power and chance increase with your Dexterity and Accuracy. A cap made of leather. |
| Tool | dwarven-steel pickaxe 'Earyyarim' (dig speed 30 turns) dwarven-steel pickaxe 'Earyyarim' (dig speed 30 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Fatigue: -6% Changes stats: +5 Str Critical mult.: +6.00% Stamina each turn: +0.40 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | warrior's steel ring of tenacity warrior's steel ring of tenacityCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Armour: +4 Changes stats: +2 Str Disarm immunity: +22% Pinning immunity: +27% Knockback immunity: +28% Maximum life: +22.00 Rings can have magical properties. |
| On fingers | Bloodcaller BloodcallerInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 Life leech chance: +15% Life leech: +30% You won the Ring of Blood trial, and this is your reward. |
| Around waist | rough leather belt of the giants rough leather belt of the giantsCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Physical power: +3 Spell save: +6 Size category: +1 A belt that goes around your waist. |
| In main hand | Starwarden the voratun greatsword (64.5-103.2 power, 4 apr) Starwarden the voratun greatsword (64.5-103.2 power, 4 apr)Requires: - Strength 48 Infused by nature 3.00 Encumbrance. 1.40 Ego Multiplier. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 64.5 - 103.2 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +4 Physical crit. chance: +5.0% Attack speed: 100% Burst (radius 1) on hit: +4 arcane Burst (radius 2) on crit: +19 fire When wielded/worn: Changes resistances penetration: +14% fire Changes damage: +6% light / +15% arcane Global speed: +6% Massive two-handed swords. |
| On hands | Snow Giant Wraps (0 def, 2 armour) Snow Giant Wraps (0 def, 2 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 3 It is part of a set of items. When wielded/worn: Armour: +2 Changes stats: +4 Str Changes resistances: +10% lightning / +10% cold Knockback immunity: +50% Maximum life: +60.00 It can be used to activate talent Throw Boulder (costing 6 power out of 6/6) : Effective talent level: 2.0 Power cost: 6 out of 6/6. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Throws a huge boulder at a target, damaging it for 156.49 and knocking it back 5 tiles. The damage will increase with your Strength. Two large pieces of leather designed to be wrapped about the hands and the forearms. This particular pair of wraps has been enchanted, imparting the wearer with great strength. |
| Main armor | Borfast's Cage (10 def, 20 armour) Borfast's Cage (10 def, 20 armour)Requires: - Strength 35 - Talent Armour Training (level 3) Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 3 When wielded/worn: Armour: +20 Defense: +10 Fatigue: +24% Changes stats: +5 Con Changes resistances: -15% acid / +15% physical Reduces opponents crit chance: 20% Physical save: +15 Knockback immunity: +30% Life regen: +2.00 Maximum life: +50.00 Inch-thick stralite plates lock together with voratun joints. The whole suit looks impenetrable, but has clearly been subjected to terrible treatment - great dents and misshaping warps, and caustic fissures bored across the surface. Though clearly a powerful piece, it must once have been much greater. |
| Cloak | Noharalin the Shockpride (3 def, 0 armour) Noharalin the Shockpride (3 def, 0 armour)Infused by nature Crafted by a master 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 5 When wielded/worn: Accuracy: +32 Defense: +3 Fatigue: -8% Damage when hit (Melee): 4 lightning Changes stats: +2 Str / +2 Con Changes resistances penetration: +25% arcane / +5% lightning Changes damage: +3% lightning Maximum life: +122.00 Maximum stamina: +26.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | stralite amulet 'Cloudsorrow' stralite amulet 'Cloudsorrow'Infused by nature Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Accuracy: +7 Armour penetration: +7 Physical crit. chance: +4.0% Effects on melee hit: * 40% chance to gain 10% of a turn Changes stats: +5 Con Changes resistances: +6% temporal Changes damage: +9% lightning / +6% temporal Talent masteries: +0.31 Cunning / Dirty fighting +0.31 Technique / Berserker's strength Critical mult.: +14.00% Amulets can have magical properties. |
Inventory
Heart of the Sandworm Queen Heart of the Sandworm QueenInfused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
Heart of Poosh Heart of PooshInfused by nature 5.00 Encumbrance. [Unique] Type: misc / land When carried: Changes damage: +2% all It can be used to natural balance, costing 100 power out of 100/100. The very heart of the lost land of Poosh. What did Kelad need with it? |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Achievements
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By Veriryith the Thalore Berserker level 19
16th Haze 122nd year of Ascendancy at 11:26 see stats
Antimagic! (Exploration mode)
Completed antimagic training in the Ziguranth camp.By Veriryith the Thalore Berserker level 17
2nd Haze 122nd year of Ascendancy at 20:45 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Veriryith the Thalore Berserker level 8
21st Dusk 122nd year of Ascendancy at 04:20 see stats
Don't Poosh it! (Exploration mode)
Killed Kelad in the lost land of Poosh.By Veriryith the Thalore Berserker level 24
58th Pyre 123rd year of Ascendancy at 22:57 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Veriryith the Thalore Berserker level 16
74th Dusk 122nd year of Ascendancy at 17:40 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Veriryith the Thalore Berserker level 24
64th Pyre 123rd year of Ascendancy at 14:39 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Veriryith the Thalore Berserker level 19
16th Haze 122nd year of Ascendancy at 10:24 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Veriryith the Thalore Berserker level 10
26th Dusk 122nd year of Ascendancy at 11:49 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Veriryith the Thalore Berserker level 20
52nd Haze 122nd year of Ascendancy at 17:38 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Veriryith the Thalore Berserker level 13
49th Dusk 122nd year of Ascendancy at 09:39 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By Veriryith the Thalore Berserker level 25
74th Pyre 123rd year of Ascendancy at 00:32 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Veriryith the Thalore Berserker level 17
74th Dusk 122nd year of Ascendancy at 23:02 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Veriryith the Thalore Berserker level 12
38th Dusk 122nd year of Ascendancy at 21:28 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Veriryith the Thalore Berserker level 8
4th Mirth 122nd year of Ascendancy at 13:08 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By Veriryith the Thalore Berserker level 19
16th Haze 122nd year of Ascendancy at 11:26 see stats
The Rat Lich (Exploration mode)
Killed the terrible Rat Lich.By Veriryith the Thalore Berserker level 23
52nd Pyre 123rd year of Ascendancy at 15:45 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Veriryith the Thalore Berserker level 16
74th Dusk 122nd year of Ascendancy at 15:51 see stats
Log
Elven tempest hits Veriryith for 6 lightning damage.
Veriryith hits Elven guard for 2 lightning, 2 physical (4 total damage).
Veriryith hits Elven guard for 5 lightning, 6 physical, 5 lightning, 6 physical (21 total damage).
Mean looking elven guard casts Timeless.
Veriryith is invigorated by the attack!
Veriryith is invigorated by the attack!
Veriryith hits Mean looking elven guard for 2 lightning, 2 physical (3 total damage).
Mean looking elven guard hits Veriryith for 40 physical, 6 lightning, 5 lightning (51 total damage).
Veriryith receives 31 healing.
Veriryith is invigorated by the attack!
Elven guard hits Veriryith for 64 physical damage.
Elven guard hits Veriryith for 72 physical, 10 acid (82 total damage).
Veriryith hits Elven guard for 2 lightning, 2 physical (4 total damage).
Veriryith hits Elven guard for 2 lightning, 2 physical (4 total damage).
Veriryith the level 26 thalore berserker was battered to death by an elven guard on level 3 of Dark crypt.
Veriryith has finished recovering.
Veriryith is no longer attuned.
Veriryith is not stunned anymore.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...
Elven guard killed Veriryith!
Talent Death Dance is ready to use.
Talent Dig is ready to use.
Talent Infusion: Regeneration is ready to use.
Ran for 2 turns (stop reason: interesting character).
Saving done.
Saving game...
