Marocre the level 9 Cornac Necromancer by Aydz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassNecromancer
Level / Exp9 / 39%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 12)
Dexterity20 (base 12)
Constitution10 (base 10)
Magic30 (base 30)
Willpower20 (base 20)
Cunning16 (base 12)

Resources

Life242/242
Mana270/270
Soul10/10
Healing Factor1.11
Regeneration0.9435

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision4
See Stealth17.649482394541
See Invisible17.649482394541

Offense: Mainhand

Damage13
Accuracy14
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower26
Crit Chance9%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Offense: Damage Bonus

Darkness+10%
Light+15%
Arcane+21%
Cold+15%
Nature+3%

Offense: Damage Penetration

Nature+15%

Defense: Base

Armour (hardiness)8 (30%)
Defense5
Ranged Defense5
Fatigue7
Physical Save9
Spell Save17
Mental Save17

Defense: Resistances

Blight+ 3%( 70%)
Cold+ 20%( 70%)
Light+ 12%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Runes
Infusions

Class Talents

Spell / Animus1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
0/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
5/5
3/5
0/5
0/5
Spell / Grave1.30
3/5
1/5
0/5
0/5
Spell / Nightfall1.30
3/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
1/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
1/5
1/5
0/5
Spell / Conveyance1.20
5/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

done
active
done

Equipment

On feet
On hands
On head
Tool
Around neck
Main armor
In main hand
Light source
Around waist

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Marocre the Cornac Necromancer level 8
8th Mirth 122nd year of Ascendancy at 04:55
see stats

Log

Talent Chill of the Tomb is ready to use.
Silurin the skeleton mage casts Flame.

Ran for 2 turns (stop reason: hostile spotted to the southwest (Silurin the skeleton mage)).


Marocre casts Chill of the Tomb.

Marocre is on fire!

Silurin the skeleton mage's Flame hits
Marocre for 36 fire damage.
Burning from Silurin the skeleton mage hits
Marocre for 12 fire damage.
Silurin the skeleton mage casts Manathrust.


Silurin the skeleton mage hits Marocre for 46 arcane damage.
Marocre uses Infusion: Regeneration.

Marocre starts regenerating health quickly.

Marocre's Chill of the Tomb hits Silurin the skeleton mage for
127 cold damage.
Marocre's Chill of the Tomb hits
Marocre for 117 cold damage.
Marocre the level 9 cornac necromancer was frozen to death by himself in an act of extreme incompetence on level 3 of Ruins of Kor'Pul.
You have 3 life(s) left.
Marocre stops surging mana.

Marocre deactivates Necrotic Aura.

Marocre stops burning.

Marocre deactivates Keen Senses.

Marocre stops regenerating health quickly.

Marocre deactivates Will o' the Wisp.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Marocre's Chill of the Tomb killed Marocre!
Saving done.


Saving game...